Player Matchup

Danzaburou
Danzaburou
AyeBrophy
Danzaburou
Level 17
God Stats
3W - 4L
1,497 SR
Queue Stats
12W - 16L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
FuSiOn6445
Sun Wukong
Level 36
God Stats
18W - 27L
1,462 SR
Queue Stats
148W - 137L
1,475 Elo+
Party 1
Atlas
Atlas
TcHexx
Atlas
Level 126
God Stats
63W - 44L
1,557 SR
Queue Stats
280W - 220L
1,485 Elo+
Party 1
Team Averages
Level 60
1,505 SR
1,459 Elo+

VS

Team Averages
Level 71
1,463 SR
1,413 Elo+
Baron Samedi
Baron Samedi
Edwin0899
Baron Samedi
Level 65
God Stats
9W - 5L
1,586 SR
Queue Stats
449W - 523L
1,527 Elo+
Solo
Bellona
Bellona
WtfALEXX11
Bellona
Level 24
God Stats
55W - 66L
1,490 SR
Queue Stats
185W - 234L
1,329 Elo+
Party 2
Izanami
Izanami
XMandoTheGreatX
Izanami
Level 124
God Stats
3W - 4L
1,312 SR
Queue Stats
231W - 277L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyeBrophy
Danzaburou
17
3 / 4 / 3
13,592
680
15,180
21,381
12,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
FuSiOn6445
Sun Wukong
17
1 / 9 / 7
12,970
649
12,161
29,748
27,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
TcHexx
Atlas
17
5 / 6 / 4
14,413
721
18,377
30,207
43,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Edwin0899
Baron Samedi
18
5 / 5 / 11
13,729
686
28,670
24,029
14,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
WtfALEXX11
Bellona
17
5 / 0 / 12
13,239
662
8,043
15,765
11,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 10
14,577
729
29,225
18,519
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
19
19
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AyeBrophy
Danzaburou
3
4
3
1.13
W
Baron Samedi
Edwin0899
Baron Samedi
5
5
11
2.1
L
Sun Wukong
FuSiOn6445
Sun Wukong
1
9
7
0.5
L
Atlas
TcHexx
Atlas
5
6
4
1.17
W
Bellona
WtfALEXX11
Bellona
5
0
12
11
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,718
Damage
65,938
81,336
Taken
58,313
83,211
Mitigated
35,771
13,998
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AyeBrophy
Danzaburou
15,180
7,501
0
3,527
21,381
12,105
894
7,947
13,434
0
54,620
W
Baron Samedi
Edwin0899
Baron Samedi
28,670
1,760
4,336
9,911
24,029
14,062
863
7,343
16,686
78,885
0
L
Sun Wukong
FuSiOn6445
Sun Wukong
12,161
2,631
0
6,330
29,748
27,264
318
8,949
20,799
0
36,076
L
Atlas
TcHexx
Atlas
18,377
6,000
700
3,441
30,207
43,842
271
12,246
17,961
44,536
0
W
Bellona
WtfALEXX11
Bellona
8,043
1,456
0
3,509
15,765
11,946
555
5,290
10,475
0
20,751
W
29,225
16,243
0
1,592
18,519
9,763
1,738
6,142
12,377
0
77,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
41,545
160
Minions Killed
209
5
Camps Cleared
10
1,015,667
Distance Traveled
1,019,850
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,592
680
87
4
4
331,875
3
W
Baron Samedi
13,729
686
96
5
8
336,231
2
L
Sun Wukong
12,970
649
45
2
1
338,958
0
L
Atlas
14,413
721
28
1
0
344,834
1
W
Bellona
13,239
662
16
1
0
368,905
0
W
Izanami
14,577
729
97
5
2
314,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role