Player Matchup

Fenrir
Fenrir
Dog_Mechanic
Fenrir
Level 7
God Stats
14W - 12L
1,184 SR
Queue Stats
179W - 165L
1,093 Elo+
Party 1
Hel
Hel
Hawkeyess242
Hel
Level 122
God Stats
14W - 15L
1,527 SR
Queue Stats
215W - 183L
1,411 Elo+
Party 1
Charybdis
Charybdis
ThunderDragon56
Charybdis
Level 84
God Stats
3W - 3L
1,429 SR
Queue Stats
210W - 176L
1,351 Elo+
Party 1
Team Averages
Level 71
1,380 SR
1,285 Elo+

VS

Team Averages
Level 55
1,580 SR
1,192 Elo+
Cthulhu
Cthulhu
Kaysause
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,222 Elo+
Party 2
Sol
Sol
Mrs_Wesker_92
Sol
Level 119
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 14L
1,129 Elo+
Party 2
Mercury
Mercury
UnreadyFern4
Mercury
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 288L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 7
8,821
630
1,632
4,059
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 6
9,984
713
12,781
8,875
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ThunderDragon56
Charybdis
16
6 / 1 / 3
10,274
734
11,764
10,051
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaysause
Cthulhu
12
0 / 4 / 1
7,928
566
5,722
14,577
12,354
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
8,918
637
6,433
10,255
4,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
UnreadyFern4
Mercury
12
0 / 4 / 1
7,801
557
1,801
9,734
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
7
4.5
W
4
0
6
7
L
Cthulhu
Kaysause
Cthulhu
0
4
1
0.13
L
1
3
0
0.33
W
Charybdis
ThunderDragon56
Charybdis
6
1
3
7.5
L
Mercury
UnreadyFern4
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
13,956
22,985
Taken
34,566
11,883
Mitigated
19,954
12,560
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,632
141
0
396
4,059
2,593
190
2,054
2,005
0
6,761
W
12,781
540
4,144
6,155
8,875
4,404
208
4,825
4,050
34,162
0
L
Cthulhu
Kaysause
Cthulhu
5,722
401
81
399
14,577
12,354
0
5,085
9,398
14,946
0
L
6,433
1,615
0
3,730
10,255
4,097
0
4,369
5,822
33,456
0
W
Charybdis
ThunderDragon56
Charybdis
11,764
8,183
0
1,865
10,051
4,886
2,000
5,519
4,532
0
60,515
L
Mercury
UnreadyFern4
Mercury
1,801
381
0
63
9,734
3,503
0
4,087
5,618
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
24,647
156
Minions Killed
114
7
Camps Cleared
4
759,501
Distance Traveled
638,926
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,821
630
17
1
0
238,420
0
W
Hel
9,984
713
48
3
3
275,446
2
L
Cthulhu
7,928
566
19
1
0
204,346
0
L
Sol
8,918
637
61
4
0
196,485
0
W
Charybdis
10,274
734
91
7
4
245,635
6
L
Mercury
7,801
557
34
2
4
238,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role