Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
McClouduwu
Bellona
Level 26
God Stats
11W - 12L
1,478 SR
Queue Stats
15W - 28L
1,379 Elo+
Party 1
Achilles
Achilles
SlamChin
Achilles
Level 61
God Stats
2W - 1L
1,490 SR
Queue Stats
77W - 75L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
bbysel
Ah Puch
Level 108
God Stats
8W - 3L
1,783 SR
Queue Stats
59W - 67L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
mina_sr_my
Zhong Kui
Level 121
God Stats
1W - 0L
1,699 SR
Queue Stats
102W - 117L
1,447 Elo+
Party 1
Team Averages
Level 85
1,590 SR
1,459 Elo+

VS

Team Averages
Level 68
1,478 SR
1,513 Elo+
Ullr
Ullr
AndreCampeau
Ullr
Level 48
God Stats
32W - 18L
1,676 SR
Queue Stats
144W - 143L
1,564 Elo+
Party 2
Ymir
Ymir
DaAppleJuice
Ymir
Level 107
God Stats
9W - 9L
1,668 SR
Queue Stats
473W - 439L
1,519 Elo+
Party 2
Fenrir
Fenrir
OunceOfJuice
Fenrir
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 175L
1,517 Elo+
Party 2
Izanami
Izanami
RlCKBONE
Izanami
Level 47
God Stats
0W - 7L
1,103 SR
Queue Stats
125W - 157L
1,449 Elo+
Solo
Merlin
Merlin
bihahnga
Merlin
Level 57
God Stats
22W - 23L
1,443 SR
Queue Stats
391W - 392L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
6 / 2 / 13
9,256
514
14,326
17,793
19,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
McClouduwu
Bellona
14
2 / 1 / 8
9,027
502
8,366
12,262
11,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
SlamChin
Achilles
15
7 / 2 / 8
9,770
543
11,026
15,945
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
bbysel
Ah Puch
14
4 / 4 / 8
9,232
513
13,598
12,822
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
mina_sr_my
Zhong Kui
13
2 / 5 / 10
8,705
484
15,461
15,116
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,654
481
15,402
12,306
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 9
7,788
433
6,245
26,165
21,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
6 / 5 / 2
9,203
511
9,047
18,532
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RlCKBONE
Izanami
13
4 / 4 / 2
9,266
515
6,516
15,710
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
bihahnga
Merlin
12
1 / 2 / 5
7,972
443
9,589
11,122
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
21
Kills
14
14
Deaths
21
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
13
6.25
L
3
1
4
5
L
0
9
9
0.5
W
Bellona
McClouduwu
Bellona
2
1
8
6
L
Fenrir
6
5
2
1.4
L
Izanami
RlCKBONE
Izanami
4
4
2
1.25
W
Achilles
SlamChin
Achilles
7
2
8
5.5
W
Ah Puch
bbysel
Ah Puch
4
4
8
2
L
Merlin
bihahnga
Merlin
1
2
5
1.75
W
Zhong Kui
mina_sr_my
Zhong Kui
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,777
Damage
46,799
73,938
Taken
83,835
55,121
Mitigated
45,856
26,083
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,326
4,335
3,072
7,043
17,793
19,469
836
5,557
12,236
38,003
9,284
L
15,402
6,314
0
1,156
12,306
5,154
1,228
5,797
6,509
0
58,760
L
6,245
1,605
1,693
3,648
26,165
21,499
135
14,745
11,420
17,733
0
W
Bellona
McClouduwu
Bellona
8,366
2,420
0
3,987
12,262
11,039
548
2,168
10,094
0
52,542
L
Fenrir
9,047
2,089
0
6,883
18,532
9,228
0
6,932
11,600
0
65,226
L
Izanami
RlCKBONE
Izanami
6,516
4,577
0
3,519
15,710
6,293
1,380
9,199
6,511
0
59,554
W
Achilles
SlamChin
Achilles
11,026
2,966
0
784
15,945
8,297
0
3,551
12,394
0
69,914
W
Ah Puch
bbysel
Ah Puch
13,598
1,006
127
5,536
12,822
5,850
366
2,508
10,314
58,798
0
L
Merlin
bihahnga
Merlin
9,589
1,004
0
484
11,122
3,682
305
5,491
5,631
48,691
0
W
Zhong Kui
mina_sr_my
Zhong Kui
15,461
1,611
0
5,534
15,116
10,466
738
2,050
13,066
57,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
42,883
434
Minions Killed
398
0
Camps Cleared
0
1,740,275
Distance Traveled
1,711,505
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,256
514
57
3
0
331,414
5
L
Ullr
8,654
481
100
6
0
353,163
6
L
Ymir
7,788
433
15
1
0
315,426
2
W
Bellona
9,027
502
107
6
0
382,715
4
L
Fenrir
9,203
511
97
5
0
379,481
0
L
Izanami
9,266
515
104
6
0
322,337
5
W
Achilles
9,770
543
95
5
0
427,287
5
W
Ah Puch
9,232
513
77
4
0
312,115
3
L
Merlin
7,972
443
82
5
0
341,098
0
W
Zhong Kui
8,705
484
98
5
0
286,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role