Player Matchup

Poseidon
Poseidon
BigAlvar
Poseidon
Level 67
God Stats
17W - 14L
1,530 SR
Queue Stats
207W - 232L
1,469 Elo+
Solo
Nemesis
Nemesis
Didsaster
Nemesis
Level 84
God Stats
1W - 3L
1,179 SR
Queue Stats
243W - 252L
1,453 Elo+
Solo
Izanami
Izanami
Ksen0nn
Izanami
Level 65
God Stats
37W - 20L
1,561 SR
Queue Stats
196W - 203L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Onnes
Guan Yu
Level 133
God Stats
8W - 9L
1,703 SR
Queue Stats
401W - 396L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
psddtgb7777
Baron Samedi
Level 47
God Stats
3W - 2L
1,299 SR
Queue Stats
85W - 76L
1,543 Elo+
Solo
Team Averages
Level 79
1,454 SR
1,502 Elo+

VS

Team Averages
Level 140
1,636 SR
1,543 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
memo5385
Charybdis
Level 144
God Stats
3W - 6L
1,378 SR
Queue Stats
107W - 107L
1,555 Elo+
Party 1
Fenrir
Fenrir
tiomap
Fenrir
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
84W - 79L
1,555 Elo+
Solo
Scylla
Scylla
华江god
Scylla
Level 147
God Stats
6W - 9L
1,831 SR
Queue Stats
294W - 291L
1,512 Elo+
Solo
Xing Tian
Xing Tian
宫内莲华
Xing Tian
Level 119
God Stats
2W - 1L
1,757 SR
Queue Stats
15W - 10L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigAlvar
Poseidon
16
3 / 4 / 6
11,158
587
13,889
11,323
7,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Didsaster
Nemesis
15
5 / 0 / 6
10,378
546
9,121
11,108
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Ksen0nn
Izanami
19
10 / 0 / 5
12,557
661
17,550
15,215
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Onnes
Guan Yu
14
3 / 2 / 14
10,388
547
8,841
21,227
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
psddtgb7777
Baron Samedi
17
7 / 2 / 8
11,327
596
20,772
16,245
9,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 4 / 0
9,220
485
13,069
25,737
14,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
memo5385
Charybdis
14
0 / 6 / 0
8,440
444
3,891
15,063
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
tiomap
Fenrir
12
2 / 6 / 0
7,765
409
4,567
22,175
8,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
华江god
Scylla
15
1 / 6 / 0
9,026
475
8,626
12,733
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
宫内莲华
Xing Tian
11
1 / 6 / 1
7,611
401
7,339
20,819
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
28
Kills
8
8
Deaths
28
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
4
0
1
W
Poseidon
BigAlvar
Poseidon
3
4
6
1.5
W
Nemesis
Didsaster
Nemesis
5
0
6
8
W
Izanami
Ksen0nn
Izanami
10
0
5
12.5
W
Guan Yu
Onnes
Guan Yu
3
2
14
5
L
Charybdis
memo5385
Charybdis
0
6
0
0
W
Baron Samedi
psddtgb7777
Baron Samedi
7
2
8
5.5
L
Fenrir
tiomap
Fenrir
2
6
0
0.33
L
Scylla
华江god
Scylla
1
6
0
0.17
L
Xing Tian
宫内莲华
Xing Tian
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,173
Damage
37,492
75,118
Taken
96,527
48,703
Mitigated
49,712
30,667
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,069
1,005
0
7,959
25,737
14,542
0
12,434
13,303
0
55,905
W
Poseidon
BigAlvar
Poseidon
13,889
2,294
0
2,175
11,323
7,231
0
2,248
9,075
87,418
0
W
Nemesis
Didsaster
Nemesis
9,121
5,152
0
1,708
11,108
5,189
869
1,616
9,492
0
58,297
W
Izanami
Ksen0nn
Izanami
17,550
13,262
0
8,257
15,215
7,238
5,448
4,632
10,583
44
131,717
W
Guan Yu
Onnes
Guan Yu
8,841
1,378
1,574
6,796
21,227
19,697
0
6,580
14,647
0
32,178
L
Charybdis
memo5385
Charybdis
3,891
2,362
0
2,050
15,063
4,690
417
2,052
13,011
0
77,472
W
Baron Samedi
psddtgb7777
Baron Samedi
20,772
1,878
3,275
6,882
16,245
9,348
847
3,570
12,675
108,043
0
L
Fenrir
tiomap
Fenrir
4,567
818
0
7,616
22,175
8,864
0
7,692
14,483
0
44,459
L
Scylla
华江god
Scylla
8,626
603
0
594
12,733
3,477
0
4,341
8,392
75,805
0
L
Xing Tian
宫内莲华
Xing Tian
7,339
741
0
1,291
20,819
18,139
0
8,770
12,049
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
42,062
597
Minions Killed
450
0
Camps Cleared
0
1,812,971
Distance Traveled
1,681,785
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,220
485
83
4
0
381,036
6
W
Poseidon
11,158
587
149
8
0
352,002
4
W
Nemesis
10,378
546
79
4
0
315,952
4
W
Izanami
12,557
661
189
10
0
356,391
1
W
Guan Yu
10,388
547
35
2
0
426,123
3
L
Charybdis
8,440
444
133
7
0
308,869
5
W
Baron Samedi
11,327
596
145
8
0
362,503
3
L
Fenrir
7,765
409
74
4
0
348,130
6
L
Scylla
9,026
475
136
7
0
325,691
3
L
Xing Tian
7,611
401
24
1
0
318,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role