Player Matchup

Medusa
Medusa
Majinnwakoff
Medusa
Level 82
God Stats
4W - 2L
1,567 SR
Queue Stats
29W - 26L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
Sasquatch503
Kuzenbo
Level 68
God Stats
9W - 5L
1,602 SR
Queue Stats
50W - 59L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vLORD DEADPOOLv
Morgan Le Fay
Level 62
God Stats
22W - 36L
1,338 SR
Queue Stats
771W - 870L
1,414 Elo+
Solo
Team Averages
Level 71
1,502 SR
1,448 Elo+

VS

Team Averages
Level 42
1,865 SR
1,600 Elo+
Erlang Shen
Erlang Shen
Colt34t
Erlang Shen
Level 61
God Stats
8W - 3L
1,601 SR
Queue Stats
81W - 82L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeWhoSweats
Ah Muzen Cab
Level 47
God Stats
33W - 7L
2,053 SR
Queue Stats
314W - 119L
1,672 Elo+
Party 2
Scylla
Scylla
PotatoPillager
Scylla
Level 17
God Stats
29W - 6L
1,939 SR
Queue Stats
64W - 23L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 6 / 5
12,446
778
14,399
15,509
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Sasquatch503
Kuzenbo
15
5 / 5 / 11
11,629
727
9,745
17,469
22,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
vLORD DEADPOOLv
Morgan Le Fay
15
4 / 5 / 8
10,859
679
11,859
14,394
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Colt34t
Erlang Shen
15
6 / 8 / 5
11,815
738
12,457
18,413
11,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
HeWhoSweats
Ah Muzen Cab
18
5 / 4 / 7
12,423
776
10,607
11,765
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 5
12,394
775
11,576
15,788
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
18
Kills
16
16
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Colt34t
Erlang Shen
6
8
5
1.06
L
Ah Muzen Cab
HeWhoSweats
Ah Muzen Cab
5
4
7
2.13
W
Medusa
9
6
5
1.92
L
5
6
5
1.25
W
Kuzenbo
Sasquatch503
Kuzenbo
5
5
11
2.1
W
Morgan Le Fay
vLORD DEADPOOLv
Morgan Le Fay
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
34,640
47,372
Taken
45,966
34,538
Mitigated
22,047
2,054
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Colt34t
Erlang Shen
12,457
7,871
131
1,908
18,413
11,293
793
8,879
8,739
0
22,454
L
Ah Muzen Cab
HeWhoSweats
Ah Muzen Cab
10,607
4,126
0
2,294
11,765
4,823
410
5,071
6,220
0
47,319
W
Medusa
14,399
5,898
0
0
15,509
6,134
622
5,661
9,848
0
56,069
L
11,576
1,846
0
1,236
15,788
5,931
599
6,716
8,485
60,579
0
W
Kuzenbo
Sasquatch503
Kuzenbo
9,745
3,140
158
630
17,469
22,662
721
2,280
15,189
18,431
0
W
Morgan Le Fay
vLORD DEADPOOLv
Morgan Le Fay
11,859
532
210
1,056
14,394
5,742
905
3,961
10,433
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
36,632
158
Minions Killed
185
4
Camps Cleared
10
786,035
Distance Traveled
814,367
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,815
738
24
2
2
256,976
4
L
Ah Muzen Cab
12,423
776
62
4
2
276,586
0
W
Medusa
12,446
778
106
7
4
262,786
2
L
Scylla
12,394
775
99
6
6
280,805
2
W
Kuzenbo
11,629
727
20
1
0
257,124
3
W
Morgan Le Fay
10,859
679
32
2
0
266,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role