Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cambarrr
Neith
Level 29
God Stats
19W - 4L
1,702 SR
Queue Stats
202W - 87L
1,805 Elo+
Party 2
Bakasura
Bakasura
Mrstoleyournose
Bakasura
Level 62
God Stats
14W - 5L
1,705 SR
Queue Stats
215W - 157L
1,620 Elo+
Party 2
Athena
Athena
Trolling Hitman
Athena
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 106L
1,520 Elo+
Solo
Hera
Hera
liveedi
Hera
Level 160
God Stats
8W - 0L
1,500 SR
Queue Stats
378W - 402L
1,514 Elo+
Solo
Team Averages
Level 94
1,581 SR
1,592 Elo+

VS

Team Averages
Level 52
1,647 SR
1,509 Elo+
Hou Yi
Hou Yi
Disrrption
Hou Yi
Level 86
God Stats
8W - 1L
1,891 SR
Queue Stats
182W - 162L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
Kanye Lore
Cliodhna
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 199L
1,531 Elo+
Party 1
Ymir
Ymir
MetallicaKid10
Ymir
Level 6
God Stats
3W - 4L
1,844 SR
Queue Stats
5W - 8L
1,571 Elo+
Party 1
King Arthur
King Arthur
ShmeatyWaggs
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
musouexpress
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 136L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 1
5,914
591
4,556
5,096
3,584
Breastplate

Breastplate

+20
Physical Protection

Neith
Cambarrr
Neith
11
5 / 0 / 1
6,796
680
6,139
4,475
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
10
4 / 1 / 5
6,191
619
4,956
9,988
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 0 / 5
5,622
562
2,920
5,474
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
liveedi
Hera
9
4 / 0 / 0
5,668
567
5,811
2,336
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Disrrption
Hou Yi
8
0 / 4 / 0
4,793
479
2,483
8,395
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Kanye Lore
Cliodhna
6
0 / 5 / 0
4,330
433
3,909
8,910
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
4,893
489
1,478
5,722
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ShmeatyWaggs
King Arthur
8
0 / 2 / 0
4,494
449
2,023
6,314
3,763
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
4,544
454
2,046
5,741
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
15
Kills
0
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Neith
Cambarrr
Neith
5
0
1
5.5
L
Hou Yi
Disrrption
Hou Yi
0
4
0
0
L
Cliodhna
Kanye Lore
Cliodhna
0
5
0
0
L
0
1
0
0
W
Bakasura
4
1
5
6.5
L
King Arthur
ShmeatyWaggs
King Arthur
0
2
0
0
W
1
0
5
3.5
W
Hera
liveedi
Hera
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
11,939
27,369
Taken
35,082
13,865
Mitigated
14,213
7,370
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,556
845
0
1,595
5,096
3,584
0
85
5,001
0
35,110
W
Neith
Cambarrr
Neith
6,139
1,818
0
2,127
4,475
2,032
0
186
4,279
0
52,638
L
Hou Yi
Disrrption
Hou Yi
2,483
1,592
0
2,958
8,395
2,430
0
1,445
6,895
0
30,122
L
Cliodhna
Kanye Lore
Cliodhna
3,909
1,382
0
557
8,910
2,688
0
1,801
6,902
0
26,363
L
1,478
185
0
492
5,722
3,430
0
2,298
3,424
15,005
0
W
Bakasura
4,956
3,930
0
2,149
9,988
4,096
48
916
9,018
0
39,355
L
King Arthur
ShmeatyWaggs
King Arthur
2,023
426
132
211
6,314
3,763
0
633
5,681
0
19,985
W
2,920
733
0
819
5,474
3,435
158
1,416
3,934
11,887
0
W
Hera
liveedi
Hera
5,811
1,089
0
680
2,336
718
231
657
1,613
38,920
0
L
2,046
719
0
1,200
5,741
1,902
43
2,554
2,632
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
23,054
340
Minions Killed
182
0
Camps Cleared
0
1,025,259
Distance Traveled
960,740
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,914
591
77
8
0
207,102
2
W
Neith
6,796
680
92
9
0
197,837
1
L
Hou Yi
4,793
479
57
6
0
179,180
4
L
Cliodhna
4,330
433
40
4
0
206,941
2
L
Ymir
4,893
489
30
3
0
202,543
1
W
Bakasura
6,191
619
91
9
0
249,388
3
L
King Arthur
4,494
449
23
2
0
199,391
0
W
Athena
5,622
562
21
2
0
193,397
2
W
Hera
5,668
567
59
6
0
177,535
4
L
Nu Wa
4,544
454
32
3
0
172,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role