Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gos2eleven
Nemesis
Level 109
God Stats
46W - 42L
1,437 SR
Queue Stats
164W - 173L
1,355 Elo+
Party 1
Rama
Rama
Nero-TXC
Rama
Level 63
God Stats
8W - 7L
1,652 SR
Queue Stats
113W - 130L
1,353 Elo+
Solo
Fenrir
Fenrir
coolkoc34
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
iKelsey19
The Morrigan
Level 109
God Stats
2W - 0L
1,740 SR
Queue Stats
41W - 41L
1,473 Elo+
Solo
Team Averages
Level 94
1,566 SR
1,436 Elo+

VS

Team Averages
Level 83
1,634 SR
1,405 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ThiccScylla
Heimdallr
Level 29
God Stats
2W - 1L
1,789 SR
Queue Stats
12W - 12L
1,505 Elo+
Party 2
Ganesha
Ganesha
XAV1RUS
Ganesha
Level 84
God Stats
9W - 16L
1,353 SR
Queue Stats
317W - 426L
1,308 Elo+
Solo
Odin
Odin
guillaume_rpz974
Odin
Level 63
God Stats
5W - 1L
1,815 SR
Queue Stats
66W - 81L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
skinuha1
Baron Samedi
Level 86
God Stats
5W - 11L
1,711 SR
Queue Stats
243W - 229L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 0
3,387
677
683
1,481
532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Gos2eleven
Nemesis
5
0 / 0 / 0
3,161
632
375
2,167
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
5
1 / 0 / 0
3,388
678
2,341
2,549
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
coolkoc34
Fenrir
3
0 / 1 / 0
2,912
582
1,042
3,730
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
iKelsey19
The Morrigan
6
2 / 1 / 1
3,864
773
3,250
1,866
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 1
3,386
677
484
2,969
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ThiccScylla
Heimdallr
5
2 / 1 / 0
3,366
673
3,149
3,853
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
XAV1RUS
Ganesha
4
0 / 0 / 1
3,258
652
813
3,024
1,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
3,087
617
1,012
1,944
614
Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
skinuha1
Baron Samedi
3
0 / 2 / 0
2,604
521
594
2,217
872
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
Hercules
 
Hercules
0
0
1
0.5
W
Nemesis
Gos2eleven
Nemesis
0
0
0
0
W
Rama
1
0
0
1
L
Heimdallr
ThiccScylla
Heimdallr
2
1
0
2
L
Ganesha
XAV1RUS
Ganesha
0
0
1
0.5
W
Fenrir
coolkoc34
Fenrir
0
1
0
0
L
0
0
0
0
W
The Morrigan
iKelsey19
The Morrigan
2
1
1
2.5
L
Baron Samedi
skinuha1
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,691
Damage
6,052
11,793
Taken
14,007
3,813
Mitigated
4,836
3,891
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
683
272
0
409
1,481
532
0
0
1,481
0
14,333
L
Hercules
 
Hercules
484
311
0
2,038
2,969
1,123
0
579
2,390
0
13,760
W
Nemesis
Gos2eleven
Nemesis
375
91
0
668
2,167
763
0
226
1,941
0
14,104
W
Rama
2,341
2,221
0
1,944
2,549
515
0
366
2,183
0
16,319
L
Heimdallr
ThiccScylla
Heimdallr
3,149
1,841
0
1,560
3,853
1,172
0
207
3,646
0
16,398
L
Ganesha
XAV1RUS
Ganesha
813
407
690
1,034
3,024
1,055
0
381
2,643
4,299
0
W
Fenrir
coolkoc34
Fenrir
1,042
357
0
601
3,730
1,244
0
447
3,283
0
5,584
L
1,012
60
0
420
1,944
614
0
0
1,944
0
8,753
W
The Morrigan
iKelsey19
The Morrigan
3,250
1,688
0
269
1,866
759
0
368
1,498
12,912
2,571
L
Baron Samedi
skinuha1
Baron Samedi
594
111
71
471
2,217
872
0
1,184
1,033
4,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,712
Gold Earned
15,701
124
Minions Killed
82
0
Camps Cleared
0
439,440
Distance Traveled
398,941
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,387
677
32
6
0
87,435
2
L
Hercules
3,386
677
34
7
0
105,224
2
W
Nemesis
3,161
632
29
6
0
85,171
1
W
Rama
3,388
678
33
7
0
81,646
0
L
Heimdallr
3,366
673
30
6
0
72,625
1
L
Ganesha
3,258
652
0
0
0
84,480
0
W
Fenrir
2,912
582
9
2
0
87,367
2
L
Odin
3,087
617
13
3
0
92,003
2
W
The Morrigan
3,864
773
21
4
0
97,821
2
L
Baron Samedi
2,604
521
5
1
0
44,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role