Player Matchup

Geb
Geb
Gold I
MobOfLegends
Geb
Gold I
Level 156
God Stats
1W - 1L
1,857 SR
Queue Stats
22W - 27L
1,893 MMR
Party 1
Ah Puch
Ah Puch
Silver I
TeamWipe-_-
Ah Puch
Silver I
Level 47
God Stats
9W - 3L
1,717 SR
Queue Stats
130W - 158L
1,271 MMR
Party 1
King Arthur
King Arthur
Silver I
loganpj89
King Arthur
Silver I
Level 100
God Stats
0W - 1L
1,090 SR
Queue Stats
17W - 20L
1,629 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,555 SR
1,598 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,688 SR
1,570 MMR
Baron Samedi
Baron Samedi
Gold IV
ClemmySZN
Baron Samedi
Gold IV
Level 140
God Stats
2W - 1L
1,764 SR
Queue Stats
25W - 34L
1,729 MMR
Solo
Skadi
Skadi
Bronze V
Nihkoute
Skadi
Bronze V
Level 154
God Stats
2W - 1L
1,736 SR
Queue Stats
7W - 8L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
xBalenc
Cu Chulainn
Gold IV
Level 118
God Stats
13W - 11L
1,566 SR
Queue Stats
46W - 56L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
12,082
671
8,523
22,108
26,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
TeamWipe-_-
Ah Puch
16
3 / 3 / 1
11,687
649
19,563
13,835
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
loganpj89
King Arthur
14
0 / 6 / 3
10,085
560
14,151
28,611
29,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasBastetCthulhuGilgameshAthena

VS

Bans
AresCabrakanThothBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClemmySZN
Baron Samedi
18
6 / 1 / 5
12,256
681
24,586
18,561
12,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Nihkoute
Skadi
18
4 / 2 / 7
12,209
678
21,690
16,443
8,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
xBalenc
Cu Chulainn
18
3 / 2 / 6
12,776
710
11,406
24,304
27,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClemmySZN
Baron Samedi
6
1
5
8.5
L
2
4
2
0.75
W
Skadi
Nihkoute
Skadi
4
2
7
3.75
L
Ah Puch
TeamWipe-_-
Ah Puch
3
3
1
1.17
L
King Arthur
loganpj89
King Arthur
0
6
3
0.25
W
Cu Chulainn
xBalenc
Cu Chulainn
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
57,682
64,554
Taken
59,308
63,220
Mitigated
48,124
5,793
Healing
23,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClemmySZN
Baron Samedi
24,586
1,648
4,474
8,696
18,561
12,222
932
10,990
6,979
58,732
0
L
8,523
977
0
1,076
22,108
26,987
24
5,534
16,574
17,177
0
W
Skadi
Nihkoute
Skadi
21,690
9,931
0
4,276
16,443
8,353
1,210
9,696
6,181
0
60,403
L
Ah Puch
TeamWipe-_-
Ah Puch
19,563
377
237
2,806
13,835
7,000
0
7,188
6,647
66,451
0
L
King Arthur
loganpj89
King Arthur
14,151
442
14
1,660
28,611
29,233
0
12,998
15,613
0
34,634
W
Cu Chulainn
xBalenc
Cu Chulainn
11,406
2,445
667
5,095
24,304
27,549
83
6,235
17,631
1,036
49,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
37,241
185
Minions Killed
234
4
Camps Cleared
11
929,593
Distance Traveled
983,612
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,256
681
89
5
0
313,516
6
L
Geb
12,082
671
15
1
1
312,485
4
W
Skadi
12,209
678
85
5
7
330,531
0
L
Ah Puch
11,687
649
119
7
2
309,599
3
L
King Arthur
10,085
560
51
3
1
307,509
3
W
Cu Chulainn
12,776
710
60
3
4
339,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role