Player Matchup

Horus
Horus
Abion
Horus
Level 41
God Stats
3W - 4L
1,707 SR
Queue Stats
14W - 18L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Eatt
Baron Samedi
Level 125
God Stats
9W - 4L
1,903 SR
Queue Stats
116W - 95L
1,537 Elo+
Party 3
Mercury
Mercury
LiLDodger
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 141L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
REBELSSTIFFY
Cernunnos
Level 158
God Stats
12W - 10L
1,732 SR
Queue Stats
41W - 42L
1,579 Elo+
Party 2
Thoth
Thoth
WolverineXx
Thoth
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 145L
1,536 Elo+
Party 2
Team Averages
Level 79
1,668 SR
1,533 Elo+

VS

Team Averages
Level 82
1,583 SR
1,689 Elo+
Fenrir
Fenrir
FatherKarma
Fenrir
Level 49
God Stats
7W - 2L
1,873 SR
Queue Stats
274W - 65L
1,919 Elo+
Party 1
Geb
Geb
Kaiipo
Geb
Level 129
God Stats
7W - 4L
1,482 SR
Queue Stats
543W - 287L
1,778 Elo+
Party 1
Ra
Ra
TTVHexZeal
Ra
Level 126
God Stats
16W - 11L
1,741 SR
Queue Stats
522W - 312L
1,754 Elo+
Party 1
Jing Wei
Jing Wei
YeetAnts
Jing Wei
Level 63
God Stats
2W - 1L
1,268 SR
Queue Stats
56W - 41L
1,546 Elo+
Solo
Bellona
Bellona
juuzy1337
Bellona
Level 41
God Stats
24W - 22L
1,551 SR
Queue Stats
231W - 249L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abion
Horus
12
1 / 3 / 0
7,351
459
7,109
16,418
14,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Eatt
Baron Samedi
9
0 / 5 / 1
6,837
427
5,361
14,234
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
LiLDodger
Mercury
8
1 / 10 / 0
5,981
374
3,612
13,996
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
REBELSSTIFFY
Cernunnos
15
1 / 2 / 1
8,974
561
8,590
10,866
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 1
6,572
411
5,923
10,720
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 8
9,662
604
15,768
15,923
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Kaiipo
Geb
12
2 / 2 / 9
7,921
495
4,211
16,327
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
11 / 1 / 11
9,661
604
16,833
11,878
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
YeetAnts
Jing Wei
15
1 / 0 / 0
8,644
540
3,198
7,564
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
juuzy1337
Bellona
14
3 / 0 / 5
8,926
558
7,144
10,924
10,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
26
26
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
Abion
Horus
1
3
0
0.33
L
Baron Samedi
Eatt
Baron Samedi
0
5
1
0.1
W
Fenrir
9
2
8
6.5
W
Geb
Kaiipo
Geb
2
2
9
3.25
L
Mercury
LiLDodger
Mercury
1
10
0
0.1
L
Cernunnos
REBELSSTIFFY
Cernunnos
1
2
1
0.75
W
11
1
11
16.5
L
1
6
1
0.25
W
Jing Wei
YeetAnts
Jing Wei
1
0
0
1
W
Bellona
juuzy1337
Bellona
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,595
Damage
47,154
66,234
Taken
62,616
40,535
Mitigated
42,458
17,260
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Abion
Horus
7,109
3,912
303
6,478
16,418
14,248
0
1,949
14,469
0
38,817
L
Baron Samedi
Eatt
Baron Samedi
5,361
762
315
3,145
14,234
13,052
0
3,696
10,538
23,008
0
W
Fenrir
15,768
4,930
0
1,756
15,923
8,600
49
2,601
13,322
0
85,343
W
Geb
Kaiipo
Geb
4,211
668
0
4,206
16,327
15,676
0
3,498
12,829
16,272
0
L
Mercury
LiLDodger
Mercury
3,612
1,063
0
0
13,996
4,954
0
5,836
8,160
0
24,849
L
Cernunnos
REBELSSTIFFY
Cernunnos
8,590
4,750
0
6,053
10,866
4,430
71
3,149
7,717
0
80,593
W
16,833
1,251
2,207
4,067
11,878
5,316
1,466
3,979
7,899
77,715
0
L
5,923
451
0
966
10,720
3,851
0
7,440
3,280
49,007
0
W
Jing Wei
YeetAnts
Jing Wei
3,198
2,686
0
3,426
7,564
2,562
0
791
6,773
0
67,975
W
Bellona
juuzy1337
Bellona
7,144
1,955
0
2,301
10,924
10,304
624
415
10,509
0
56,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
44,814
332
Minions Killed
477
0
Camps Cleared
0
1,406,871
Distance Traveled
1,713,970
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,351
459
66
4
0
287,423
7
L
Baron Samedi
6,837
427
17
1
0
285,656
6
W
Fenrir
9,662
604
120
8
0
387,438
0
W
Geb
7,921
495
12
1
0
348,939
2
L
Mercury
5,981
374
41
3
0
300,948
0
L
Cernunnos
8,974
561
140
9
0
266,616
5
W
Ra
9,661
604
115
7
0
333,071
4
L
Thoth
6,572
411
68
4
0
266,228
4
W
Jing Wei
8,644
540
134
8
0
310,261
3
W
Bellona
8,926
558
96
6
0
334,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role