Player Matchup

Zeus
Zeus
BIGDAWGmike54
Zeus
Level 28
God Stats
12W - 10L
1,567 SR
Queue Stats
27W - 34L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
SaltyDog95
Danzaburou
Level 45
God Stats
1W - 2L
1,810 SR
Queue Stats
22W - 33L
1,338 Elo+
Party 1
Mulan
Mulan
SoHighStoner420
Mulan
Level 80
God Stats
2W - 4L
1,441 SR
Queue Stats
163W - 285L
1,381 Elo+
Party 1
Team Averages
Level 51
1,606 SR
1,349 Elo+

VS

Team Averages
Level 61
1,508 SR
1,331 Elo+
Ares
Ares
DJ SargentDash
Ares
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 37L
1,192 Elo+
Party 2
Artemis
Artemis
TheMastaBlasta13
Artemis
Level 79
God Stats
22W - 35L
1,541 SR
Queue Stats
231W - 279L
1,409 Elo+
Solo
Sol
Sol
ZombieFist45
Sol
Level 77
God Stats
3W - 0L
1,682 SR
Queue Stats
45W - 58L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
12,960
682
24,086
11,534
4,654
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SaltyDog95
Danzaburou
17
0 / 3 / 7
11,503
605
9,363
11,720
5,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 6 / 4
12,105
637
9,343
20,462
22,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
12,799
674
5,227
22,574
31,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 0 / 8
13,678
720
18,857
9,810
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 4
13,420
706
13,619
15,524
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
14
14
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
1
4
11
1.63
L
Danzaburou
SaltyDog95
Danzaburou
0
3
7
1.17
L
4
6
4
1
W
5
0
8
9
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
37,703
43,716
Taken
47,908
32,454
Mitigated
43,808
7,691
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,086
701
254
1,931
11,534
4,654
136
2,537
8,997
55,679
0
W
5,227
55
0
1,063
22,574
31,098
0
9,751
12,397
19,077
0
L
Danzaburou
SaltyDog95
Danzaburou
9,363
3,303
0
2,443
11,720
5,722
1,208
5,060
6,660
0
51,892
L
9,343
605
0
3,063
20,462
22,078
0
10,639
9,823
0
22,403
W
18,857
6,965
0
2,746
9,810
5,211
1,375
6,809
2,957
0
65,072
W
13,619
3,673
0
4,409
15,524
7,499
1,769
8,068
7,327
52,059
4,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
39,897
185
Minions Killed
213
6
Camps Cleared
9
925,277
Distance Traveled
938,609
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,960
682
62
3
4
306,457
7
W
Ares
12,799
674
31
2
0
312,952
0
L
Danzaburou
11,503
605
97
5
0
318,399
2
L
Mulan
12,105
637
26
1
2
300,421
1
W
Artemis
13,678
720
102
5
5
323,653
4
W
Sol
13,420
706
80
4
4
302,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role