Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
Eduardo1694
Sol
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,654 MMR
Party 2
Achilles
Achilles
Gold V
MatiaxandrexD
Achilles
Gold V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,654 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,500 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,628 SR
1,639 MMR
Eset
Eset
Gold V
DaBDog
Eset
Gold V
Level 158
God Stats
1W - 0L
1,623 SR
Queue Stats
28W - 5L
1,636 MMR
Party 1
Sylvanus
Sylvanus
Silver I
MattStaff
Sylvanus
Silver I
Level 154
God Stats
2W - 0L
1,945 SR
Queue Stats
27W - 2L
1,678 MMR
Party 1
Anhur
Anhur
Silver I
ScissorMeElmo
Anhur
Silver I
Level 63
God Stats
1W - 0L
1,314 SR
Queue Stats
14W - 2L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 9 / 2
7,388
568
4,681
15,529
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
8,497
654
11,499
13,099
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MatiaxandrexD
Achilles
12
2 / 5 / 2
8,297
638
6,823
18,178
12,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediAresSobekThothAh Muzen Cab

VS

Bans
AtlasUllrOdinHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DaBDog
Eset
14
7 / 3 / 8
10,168
782
12,446
9,326
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MattStaff
Sylvanus
14
3 / 0 / 14
10,276
790
8,173
13,889
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 10
10,152
781
22,617
14,482
7,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
17
17
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
9
2
0.11
W
Eset
DaBDog
Eset
7
3
8
3.67
L
2
3
1
0.83
L
Achilles
MatiaxandrexD
Achilles
2
5
2
0.6
W
Sylvanus
MattStaff
Sylvanus
3
0
14
10
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
43,236
46,806
Taken
37,697
22,195
Mitigated
31,175
11,499
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,681
274
0
4,151
15,529
4,580
0
5,889
9,326
0
16,006
W
Eset
DaBDog
Eset
12,446
638
912
2,687
9,326
5,012
593
2,266
6,861
34,025
0
L
11,499
4,261
0
3,101
13,099
4,775
0
6,859
5,908
36,415
3,416
L
Achilles
MatiaxandrexD
Achilles
6,823
1,586
0
4,247
18,178
12,840
0
7,054
10,748
0
16,892
W
Sylvanus
MattStaff
Sylvanus
8,173
1,883
3,698
7,082
13,889
18,589
136
4,176
9,569
15,848
0
W
22,617
15,844
0
5,117
14,482
7,574
1,721
3,984
10,244
0
56,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
30,596
117
Minions Killed
136
5
Camps Cleared
5
681,604
Distance Traveled
694,805
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,388
568
21
2
1
209,431
3
W
Eset
10,168
782
49
4
1
230,585
3
L
Sol
8,497
654
70
5
2
232,360
1
L
Achilles
8,297
638
26
2
2
239,813
4
W
Sylvanus
10,276
790
15
1
0
245,996
2
W
Anhur
10,152
781
72
6
4
218,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role