Player Matchup

Jormungandr
Jormungandr
DannyLannyOwo
Jormungandr
Level 77
God Stats
15W - 9L
1,502 SR
Queue Stats
340W - 299L
1,561 Elo+
Solo
Skadi
Skadi
L0STF33LZ
Skadi
Level 109
God Stats
3W - 2L
1,658 SR
Queue Stats
209W - 209L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Pnwkingpin379
Aphrodite
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 206L
1,507 Elo+
Solo
Nemesis
Nemesis
Q and A
Nemesis
Level 86
God Stats
4W - 2L
1,555 SR
Queue Stats
186W - 196L
1,488 Elo+
Solo
Ra
Ra
SaddSkyy
Ra
Level 122
God Stats
2W - 4L
1,200 SR
Queue Stats
207W - 218L
1,427 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,481 Elo+

VS

Team Averages
Level 100
1,554 SR
1,473 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Asapkaito
Bacchus
Level 107
God Stats
2W - 2L
1,759 SR
Queue Stats
144W - 151L
1,519 Elo+
Solo
Arachne
Arachne
ChilledBlaze
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
llMadEyell
Erlang Shen
Level 98
God Stats
17W - 8L
1,500 SR
Queue Stats
76W - 84L
1,519 Elo+
Solo
Janus
Janus
xBANGBUZZx
Janus
Level 104
God Stats
37W - 44L
1,509 SR
Queue Stats
603W - 677L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DannyLannyOwo
Jormungandr
16
2 / 0 / 5
9,788
544
10,452
9,063
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Skadi
L0STF33LZ
Skadi
14
6 / 2 / 3
8,477
471
20,712
12,603
5,338
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Pnwkingpin379
Aphrodite
14
2 / 3 / 7
8,207
456
6,698
11,271
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Q and A
Nemesis
15
8 / 3 / 1
9,550
531
12,934
15,304
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 2
9,423
524
5,370
11,427
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 5 / 2
8,159
453
9,563
16,190
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Asapkaito
Bacchus
13
1 / 4 / 3
7,689
427
7,310
16,509
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
ChilledBlaze
Arachne
12
0 / 6 / 5
7,792
433
7,868
19,316
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
llMadEyell
Erlang Shen
15
2 / 2 / 2
8,634
480
8,525
19,757
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
4 / 2 / 2
9,948
553
8,096
11,158
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
11
11
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
2
1
L
Bacchus
Asapkaito
Bacchus
1
4
3
0.63
L
Arachne
ChilledBlaze
Arachne
0
6
5
0.42
W
Jormungandr
DannyLannyOwo
Jormungandr
2
0
5
4.5
W
Skadi
L0STF33LZ
Skadi
6
2
3
3.75
W
Aphrodite
Pnwkingpin379
Aphrodite
2
3
7
1.83
W
Nemesis
Q and A
Nemesis
8
3
1
2.83
W
1
3
2
0.67
L
Erlang Shen
llMadEyell
Erlang Shen
2
2
2
1.5
L
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
41,362
59,668
Taken
82,930
36,125
Mitigated
45,461
19,180
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,563
4,786
222
6,067
16,190
5,106
0
2,401
13,789
0
51,783
L
Bacchus
Asapkaito
Bacchus
7,310
537
0
2,871
16,509
14,928
0
3,413
13,096
24,621
0
L
Arachne
ChilledBlaze
Arachne
7,868
5,434
0
2,187
19,316
7,437
22
6,229
12,650
0
51,978
W
Jormungandr
DannyLannyOwo
Jormungandr
10,452
2,252
0
3,454
9,063
11,398
208
0
9,063
72,157
0
W
Skadi
L0STF33LZ
Skadi
20,712
9,925
0
465
12,603
5,338
1,083
3,484
9,119
0
74,134
W
Aphrodite
Pnwkingpin379
Aphrodite
6,698
1,687
4,966
6,268
11,271
6,459
498
3,752
7,519
40,089
0
W
Nemesis
Q and A
Nemesis
12,934
7,265
0
1,271
15,304
7,167
0
3,352
11,107
0
67,518
W
5,370
526
0
2,756
11,427
5,763
0
4,334
6,869
77,412
0
L
Erlang Shen
llMadEyell
Erlang Shen
8,525
4,462
0
10,906
19,757
13,579
0
6,566
12,525
0
60,197
L
Janus
8,096
148
58
1,736
11,158
4,411
904
2,613
8,350
77,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
42,222
534
Minions Killed
401
0
Camps Cleared
0
1,655,235
Distance Traveled
1,685,988
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,159
453
74
4
0
311,067
5
L
Bacchus
7,689
427
21
1
0
334,026
7
L
Arachne
7,792
433
81
5
0
358,895
1
W
Jormungandr
9,788
544
134
7
0
328,025
6
W
Skadi
8,477
471
92
5
0
299,936
5
W
Aphrodite
8,207
456
71
4
0
298,461
5
W
Nemesis
9,550
531
108
6
0
394,690
3
W
Ra
9,423
524
129
7
0
334,123
1
L
Erlang Shen
8,634
480
91
5
0
347,261
7
L
Janus
9,948
553
134
7
0
334,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role