Player Matchup

King Arthur
King Arthur
BornPeacemaker
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,173 Elo+
Party 1
Aphrodite
Aphrodite
Keeglol
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,173 Elo+
Party 1
Mulan
Mulan
Scriptah
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,173 Elo+
Party 1
Awilix
Awilix
Smok3y Mcpots
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,315 Elo+
Solo
Nemesis
Nemesis
alejandrck
Nemesis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,500 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,267 Elo+

VS

Team Averages
Level 112
1,585 SR
1,429 Elo+
Thanatos
Thanatos
CHUGnDIESEL
Thanatos
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 372L
1,415 Elo+
Party 2
The Morrigan
The Morrigan
Munishi
The Morrigan
Level 64
God Stats
4W - 5L
1,519 SR
Queue Stats
249W - 271L
1,456 Elo+
Solo
Hercules
Hercules
Real530Boss
Hercules
Level 89
God Stats
3W - 3L
1,717 SR
Queue Stats
153W - 154L
1,436 Elo+
Solo
Hel
Hel
WarSpartan9
Hel
Level 128
God Stats
5W - 5L
1,581 SR
Queue Stats
209W - 249L
1,405 Elo+
Party 2
Ymir
Ymir
circox14
Ymir
Level 129
God Stats
2W - 4L
1,606 SR
Queue Stats
144W - 152L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BornPeacemaker
King Arthur
20
9 / 3 / 14
13,296
739
25,931
34,117
33,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Keeglol
Aphrodite
20
5 / 2 / 14
12,678
704
22,708
22,574
16,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Scriptah
Mulan
19
3 / 4 / 19
11,928
663
20,155
27,495
31,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 4 / 13
12,300
683
20,694
23,552
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
alejandrck
Nemesis
19
6 / 6 / 13
12,173
676
20,297
26,762
14,069
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHUGnDIESEL
Thanatos
18
4 / 6 / 9
10,944
608
18,910
21,085
11,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Munishi
The Morrigan
17
5 / 9 / 9
10,971
610
16,695
16,910
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Real530Boss
Hercules
17
2 / 6 / 14
10,748
597
20,022
28,121
34,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 5 / 12
11,435
635
27,465
23,053
11,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
2 / 3 / 16
11,693
650
19,702
32,832
36,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
29
Kills
18
19
Deaths
29
73
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BornPeacemaker
King Arthur
9
3
14
5.33
L
Thanatos
CHUGnDIESEL
Thanatos
4
6
9
1.42
W
Aphrodite
Keeglol
Aphrodite
5
2
14
6
L
The Morrigan
Munishi
The Morrigan
5
9
9
1.06
L
Hercules
Real530Boss
Hercules
2
6
14
1.5
W
Mulan
Scriptah
Mulan
3
4
19
3.13
W
6
4
13
3.13
L
5
5
12
2.2
W
Nemesis
alejandrck
Nemesis
6
6
13
2.08
L
Ymir
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,785
Damage
102,794
134,500
Taken
122,001
111,685
Mitigated
102,766
65,124
Healing
63,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BornPeacemaker
King Arthur
25,931
1,688
0
8,850
34,117
33,995
624
12,444
21,182
0
52,697
L
Thanatos
CHUGnDIESEL
Thanatos
18,910
3,567
3,052
9,989
21,085
11,794
0
2,960
17,685
0
30,767
W
Aphrodite
Keeglol
Aphrodite
22,708
864
20,027
13,924
22,574
16,448
1,218
9,755
12,470
57,482
0
L
The Morrigan
Munishi
The Morrigan
16,695
6,500
381
861
16,910
7,562
0
2,547
13,726
27,455
4,319
L
Hercules
Real530Boss
Hercules
20,022
5,343
1,432
8,832
28,121
34,914
0
7,311
19,958
0
29,717
W
Mulan
Scriptah
Mulan
20,155
3,883
997
6,474
27,495
31,865
1,285
13,564
13,442
0
29,705
W
20,694
6,260
1,486
2,908
23,552
15,308
2,772
11,105
12,272
0
33,738
L
27,465
3,260
12,448
12,027
23,053
11,577
0
3,466
19,219
50,770
0
W
Nemesis
alejandrck
Nemesis
20,297
8,939
3,179
7,279
26,762
14,069
2,203
12,762
13,688
21
38,596
L
Ymir
19,702
4,576
1,214
12,995
32,832
36,919
297
6,445
25,685
34,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
55,791
172
Minions Killed
168
0
Camps Cleared
0
1,794,800
Distance Traveled
1,495,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,296
739
42
2
0
375,873
0
L
Thanatos
10,944
608
24
1
0
335,704
0
W
Aphrodite
12,678
704
64
4
0
377,732
0
L
The Morrigan
10,971
610
29
2
0
234,307
0
L
Hercules
10,748
597
23
1
0
320,483
0
W
Mulan
11,928
663
19
1
0
349,869
0
W
Awilix
12,300
683
21
1
0
351,233
0
L
Hel
11,435
635
51
3
0
314,058
0
W
Nemesis
12,173
676
26
1
0
340,093
0
L
Ymir
11,693
650
41
2
0
291,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role