Player Matchup

Arachne
Arachne
DragonOric
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 110L
1,495 Elo+
Solo
Vulcan
Vulcan
Frost34746
Vulcan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,504 Elo+
Party 2
Merlin
Merlin
GizmoFYB
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,554 Elo+
Solo
Heimdallr
Heimdallr
ItsBohn
Heimdallr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 107L
1,514 Elo+
Solo
Ares
Ares
SSjfancy
Ares
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
48W - 45L
1,559 Elo+
Party 2
Team Averages
Level 121
1,546 SR
1,525 Elo+

VS

Team Averages
Level 84
1,473 SR
1,664 Elo+
Hun Batz
Hun Batz
Artehk
Hun Batz
Level 146
God Stats
1W - 0L
1,252 SR
Queue Stats
148W - 63L
1,716 Elo+
Party 1
Osiris
Osiris
CurveToTheLeft
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,899 Elo+
Party 1
Izanami
Izanami
Cyoky
Izanami
Level 86
God Stats
4W - 1L
1,643 SR
Queue Stats
135W - 65L
1,725 Elo+
Party 1
Bacchus
Bacchus
DarkFeuer
Bacchus
Level 157
God Stats
6W - 6L
1,467 SR
Queue Stats
266W - 280L
1,483 Elo+
Solo
The Morrigan
The Morrigan
z0o9i8howse
The Morrigan
Level 15
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DragonOric
Arachne
14
4 / 5 / 10
7,933
793
7,680
12,944
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Frost34746
Vulcan
12
1 / 8 / 6
7,286
729
7,807
10,495
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
GizmoFYB
Merlin
16
4 / 4 / 6
8,942
894
10,852
9,701
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ItsBohn
Heimdallr
12
3 / 3 / 7
7,159
716
4,619
5,460
2,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
3 / 5 / 5
8,314
831
7,680
15,128
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Artehk
Hun Batz
18
11 / 3 / 9
10,523
1,052
14,214
13,054
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 9
9,594
959
10,142
12,991
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Cyoky
Izanami
16
4 / 2 / 12
9,140
914
9,396
7,762
4,348
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DarkFeuer
Bacchus
17
2 / 3 / 18
9,102
910
7,221
13,143
16,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
z0o9i8howse
The Morrigan
14
3 / 6 / 14
8,695
870
7,131
10,847
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
15
Kills
25
25
Deaths
17
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Artehk
Hun Batz
11
3
9
5.17
W
5
3
9
3.17
W
Izanami
Cyoky
Izanami
4
2
12
5
W
Bacchus
DarkFeuer
Bacchus
2
3
18
3.67
L
Arachne
DragonOric
Arachne
4
5
10
1.8
L
Vulcan
Frost34746
Vulcan
1
8
6
0.5
L
Merlin
GizmoFYB
Merlin
4
4
6
1.75
L
Heimdallr
ItsBohn
Heimdallr
3
3
7
2.17
L
Ares
3
5
5
1.1
W
The Morrigan
z0o9i8howse
The Morrigan
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
48,104
53,728
Taken
57,797
44,746
Mitigated
45,259
8,667
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Artehk
Hun Batz
14,214
5,070
447
4,218
13,054
8,474
2,556
6,018
7,036
0
29,087
W
10,142
4,717
3,169
4,055
12,991
9,741
1,670
4,814
8,177
0
17,971
W
Izanami
Cyoky
Izanami
9,396
6,612
331
838
7,762
4,348
2,637
5,304
2,458
0
30,617
W
Bacchus
DarkFeuer
Bacchus
7,221
857
1,082
1,583
13,143
16,421
260
4,932
8,211
13,344
0
L
Arachne
DragonOric
Arachne
7,680
5,496
753
2,933
12,944
9,547
0
1,776
10,911
0
9,842
L
Vulcan
Frost34746
Vulcan
7,807
2,911
551
117
10,495
4,862
576
3,631
6,762
19,411
0
L
Merlin
GizmoFYB
Merlin
10,852
730
379
1,831
9,701
5,576
0
2,428
7,031
25,472
0
L
Heimdallr
ItsBohn
Heimdallr
4,619
1,392
10
144
5,460
2,606
0
1,693
3,767
0
10,903
L
Ares
7,680
355
189
1,760
15,128
22,155
304
4,585
10,407
11,222
0
W
The Morrigan
z0o9i8howse
The Morrigan
7,131
985
157
935
10,847
6,275
937
5,271
5,433
12,886
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
47,054
79
Minions Killed
140
0
Camps Cleared
0
847,024
Distance Traveled
1,029,879
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,523
1,052
46
5
0
229,844
0
W
Osiris
9,594
959
23
2
0
202,038
0
W
Izanami
9,140
914
46
5
0
230,859
2
W
Bacchus
9,102
910
12
1
0
173,308
0
L
Arachne
7,933
793
5
1
0
194,103
0
L
Vulcan
7,286
729
22
2
0
150,028
0
L
Merlin
8,942
894
33
3
0
162,211
0
L
Heimdallr
7,159
716
13
1
0
146,215
0
L
Ares
8,314
831
6
1
0
194,467
0
W
The Morrigan
8,695
870
13
1
0
193,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role