Player Matchup

Sobek
Sobek
DaromG
Sobek
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 54L
1,446 Elo+
Solo
Anhur
Anhur
Nikdix
Anhur
Level 159
God Stats
10W - 5L
1,622 SR
Queue Stats
201W - 167L
1,536 Elo+
Solo
Tiamat
Tiamat
nacho1908
Tiamat
Level 104
God Stats
1W - 0L
1,172 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Team Averages
Level 139
1,431 SR
1,437 Elo+

VS

Team Averages
Level 93
1,641 SR
1,363 Elo+
Sun Wukong
Sun Wukong
ItalianoMamamia
Sun Wukong
Level 19
God Stats
8W - 13L
1,438 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 1
Ra
Ra
TetsuMaza
Ra
Level 103
God Stats
0W - 1L
1,769 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 1
Thor
Thor
ThalleSenju
Thor
Level 156
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 22L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaromG
Sobek
18
1 / 2 / 16
13,323
740
16,120
28,638
40,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Nikdix
Anhur
19
12 / 6 / 4
14,331
796
26,120
17,238
8,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
nacho1908
Tiamat
18
4 / 4 / 12
13,077
727
17,734
15,647
14,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItalianoMamamia
Sun Wukong
16
2 / 2 / 9
11,759
653
13,157
24,724
24,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 5 / 5
12,614
701
18,191
16,867
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 10 / 4
11,523
640
12,468
22,202
8,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
17
Kills
12
12
Deaths
17
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
DaromG
Sobek
1
2
16
4.5
L
Sun Wukong
ItalianoMamamia
Sun Wukong
2
2
9
3.25
W
Anhur
Nikdix
Anhur
12
6
4
2.33
L
5
5
5
1.5
L
5
10
4
0.7
W
Tiamat
nacho1908
Tiamat
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,974
Damage
43,816
61,523
Taken
63,793
63,528
Mitigated
40,196
16,421
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DaromG
Sobek
16,120
2,021
0
12,111
28,638
40,499
237
7,483
21,155
39,515
0
L
Sun Wukong
ItalianoMamamia
Sun Wukong
13,157
3,929
737
4,874
24,724
24,474
0
13,736
10,988
0
22,066
W
Anhur
Nikdix
Anhur
26,120
17,381
0
1,787
17,238
8,923
2,112
6,107
11,131
0
76,399
L
18,191
1,492
4,068
4,903
16,867
7,547
0
9,710
7,157
67,389
0
L
12,468
3,396
0
2,144
22,202
8,175
0
10,931
11,271
0
32,037
W
Tiamat
nacho1908
Tiamat
17,734
1,681
0
2,523
15,647
14,106
401
5,072
10,575
58,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
35,896
201
Minions Killed
181
10
Camps Cleared
6
973,245
Distance Traveled
908,450
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,323
740
28
2
1
360,773
2
L
Sun Wukong
11,759
653
20
1
0
323,297
3
W
Anhur
14,331
796
80
4
5
288,041
4
L
Ra
12,614
701
125
7
2
311,965
1
L
Thor
11,523
640
36
2
4
273,188
1
W
Tiamat
13,077
727
93
5
4
324,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role