Player Matchup

Hachiman
Hachiman
ProfessorPatchy
Hachiman
Level 140
God Stats
7W - 1L
1,869 SR
Queue Stats
218W - 131L
1,730 Elo+
Party 1
Yemoja
Yemoja
Salt-MK1
Yemoja
Level 160
God Stats
3W - 2L
1,536 SR
Queue Stats
224W - 201L
1,623 Elo+
Party 1
Artemis
Artemis
Walykoh
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
deathb4retreat
Gilgamesh
Level 153
God Stats
3W - 0L
1,953 SR
Queue Stats
155W - 92L
1,713 Elo+
Party 1
Atlas
Atlas
ÐCavenger
Atlas
Level 127
God Stats
5W - 0L
1,849 SR
Queue Stats
255W - 140L
1,774 Elo+
Party 1
Team Averages
Level 120
1,741 SR
1,652 Elo+

VS

Team Averages
Level 79
1,609 SR
1,539 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
Level 60
God Stats
4W - 8L
1,598 SR
Queue Stats
384W - 423L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
OrsheNoble
Heimdallr
Level 125
God Stats
4W - 2L
1,630 SR
Queue Stats
275W - 169L
1,609 Elo+
Party 3
Yu Huang
Yu Huang
WeebSlayerxX
Yu Huang
Level 60
God Stats
6W - 6L
1,816 SR
Queue Stats
273W - 308L
1,462 Elo+
Party 2
Yemoja
Yemoja
prevaill
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 63L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
7 / 1 / 11
9,311
931
22,270
11,279
6,675
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Salt-MK1
Yemoja
14
0 / 1 / 15
8,472
847
3,026
11,851
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Walykoh
Artemis
13
3 / 2 / 11
8,463
846
10,582
9,435
5,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
deathb4retreat
Gilgamesh
14
4 / 1 / 15
9,277
928
7,444
16,779
17,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
16
5 / 0 / 12
9,150
915
13,873
16,145
20,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 1
6,222
622
4,183
13,725
16,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
13
1 / 5 / 1
7,138
714
8,406
13,824
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
OrsheNoble
Heimdallr
13
2 / 5 / 2
7,746
775
10,085
12,320
6,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
WeebSlayerxX
Yu Huang
11
1 / 4 / 2
6,799
680
10,896
10,022
5,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
prevaill
Yemoja
14
1 / 1 / 4
7,778
778
7,034
10,904
7,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
19
Kills
5
5
Deaths
19
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
L
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
1
5
1
0.3
L
Heimdallr
OrsheNoble
Heimdallr
2
5
2
0.6
W
Hachiman
7
1
11
12.5
W
Yemoja
Salt-MK1
Yemoja
0
1
15
7.5
W
Artemis
Walykoh
Artemis
3
2
11
4.25
L
Yu Huang
WeebSlayerxX
Yu Huang
1
4
2
0.5
W
Gilgamesh
deathb4retreat
Gilgamesh
4
1
15
11.5
L
Yemoja
prevaill
Yemoja
1
1
4
3
W
Atlas
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,195
Damage
40,604
65,489
Taken
60,795
61,250
Mitigated
42,476
29,785
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,183
30
448
1,248
13,725
16,143
0
4,448
9,277
8,341
0
L
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
8,406
2,471
225
2,696
13,824
6,915
0
3,776
10,048
0
20,527
L
Heimdallr
OrsheNoble
Heimdallr
10,085
2,186
986
1,183
12,320
6,444
0
4,074
8,246
0
18,011
W
Hachiman
22,270
11,026
0
485
11,279
6,675
3,764
4,498
6,781
0
37,407
W
Yemoja
Salt-MK1
Yemoja
3,026
1,414
14,181
4,095
11,851
11,794
947
4,781
7,070
6,318
0
W
Artemis
Walykoh
Artemis
10,582
4,990
353
1,009
9,435
5,353
1,558
3,061
6,374
0
16,852
L
Yu Huang
WeebSlayerxX
Yu Huang
10,896
1,384
370
685
10,022
5,019
0
1,961
8,061
17,200
0
W
Gilgamesh
deathb4retreat
Gilgamesh
7,444
1,428
3,261
2,917
16,779
17,275
598
4,702
12,077
0
14,250
L
Yemoja
prevaill
Yemoja
7,034
783
4,920
3,091
10,904
7,955
0
2,640
8,264
13,443
0
W
Atlas
13,873
5,587
1,408
2,076
16,145
20,153
399
5,071
11,074
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
35,683
114
Minions Killed
82
0
Camps Cleared
0
1,031,898
Distance Traveled
868,240
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,222
622
2
0
0
165,560
0
L
Ah Muzen Cab
7,138
714
33
3
0
161,384
0
L
Heimdallr
7,746
775
22
2
0
175,659
0
W
Hachiman
9,311
931
46
5
0
198,759
1
W
Yemoja
8,472
847
7
1
0
183,947
5
W
Artemis
8,463
846
22
2
0
177,088
1
L
Yu Huang
6,799
680
13
1
0
179,978
0
W
Gilgamesh
9,277
928
10
1
0
241,335
0
L
Yemoja
7,778
778
12
1
0
185,659
0
W
Atlas
9,150
915
29
3
0
230,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role