Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
Aoreo
Ullr
Silver III
Level 109
God Stats
10W - 9L
1,525 SR
Queue Stats
148W - 167L
878 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
KmKzKamiKaze
Zhong Kui
Bronze IV
Level 62
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 13L
1,157 MMR
Party 2
Nemesis
Nemesis
Silver II
mistermika
Nemesis
Silver II
Level 87
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 5L
1,487 MMR
Solo
Terra
Terra
Bronze IV
nanazaz
Terra
Bronze IV
Level 45
God Stats
2W - 4L
1,576 SR
Queue Stats
7W - 13L
1,157 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,496 SR
1,236 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,652 SR
1,344 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze V
AngelR0417
Heimdallr
Bronze V
Level 126
God Stats
4W - 2L
1,699 SR
Queue Stats
10W - 9L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver IV
Gavino333
Bakasura
Silver IV
Level 68
God Stats
1W - 1L
1,629 SR
Queue Stats
27W - 42L
838 MMR
Solo
Bacchus
Bacchus
Gold V
ImJubei
Bacchus
Gold V
Level 158
God Stats
69W - 54L
1,629 SR
Queue Stats
215W - 216L
1,420 MMR
Solo
King Arthur
King Arthur
Bronze V
macario1027
King Arthur
Bronze V
Level 131
God Stats
2W - 4L
1,802 SR
Queue Stats
14W - 14L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 4 / 1
15,629
488
29,834
25,905
14,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
Aoreo
Ullr
20
2 / 3 / 1
16,303
509
18,906
33,166
19,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
KmKzKamiKaze
Zhong Kui
20
2 / 7 / 2
14,075
440
13,325
32,767
51,014
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
mistermika
Nemesis
20
1 / 6 / 4
13,252
414
12,820
28,172
15,224
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Terra
nanazaz
Terra
18
0 / 2 / 6
12,705
397
6,197
27,253
40,001
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
Yu HuangGebJing WeiIzanami

VS

Bans
He BoMercuryBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
2 / 3 / 10
17,789
556
27,499
17,815
9,197
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
AngelR0417
Heimdallr
20
1 / 0 / 4
19,256
602
24,861
24,970
16,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Gavino333
Bakasura
20
9 / 2 / 7
18,823
588
29,977
32,278
22,444
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
ImJubei
Bacchus
20
3 / 3 / 8
16,020
501
9,385
29,395
60,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
macario1027
King Arthur
20
7 / 3 / 8
18,832
589
30,983
38,701
56,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
22
22
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
1
1.63
W
Nu Wa
 
Nu Wa
2
3
10
2.33
W
Heimdallr
AngelR0417
Heimdallr
1
0
4
3
L
Ullr
Aoreo
Ullr
2
3
1
0.83
W
Bakasura
Gavino333
Bakasura
9
2
7
6.25
W
Bacchus
ImJubei
Bacchus
3
3
8
2.33
L
Zhong Kui
KmKzKamiKaze
Zhong Kui
2
7
2
0.43
W
King Arthur
macario1027
King Arthur
7
3
8
3.67
L
Nemesis
mistermika
Nemesis
1
6
4
0.5
L
Terra
nanazaz
Terra
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,082
Damage
122,705
147,263
Taken
143,159
140,282
Mitigated
164,785
31,721
Healing
44,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
29,834
2,050
2,152
8,077
25,905
14,975
0
11,919
12,243
166,742
0
W
Nu Wa
 
Nu Wa
27,499
7,232
0
4,276
17,815
9,197
3,623
8,019
9,796
180,708
0
W
Heimdallr
AngelR0417
Heimdallr
24,861
15,654
0
15,562
24,970
16,362
13,910
3,981
20,989
0
260,427
L
Ullr
Aoreo
Ullr
18,906
7,100
0
2,579
33,166
19,068
5,379
5,027
27,666
0
187,380
W
Bakasura
Gavino333
Bakasura
29,977
17,765
0
9,811
32,278
22,444
158
13,325
18,953
0
198,531
W
Bacchus
ImJubei
Bacchus
9,385
543
0
6,720
29,395
60,221
30
13,949
15,374
39,710
0
L
Zhong Kui
KmKzKamiKaze
Zhong Kui
13,325
1,581
0
6,588
32,767
51,014
0
5,612
25,564
109,291
0
W
King Arthur
macario1027
King Arthur
30,983
2,591
0
8,013
38,701
56,561
369
13,606
25,017
0
144,140
L
Nemesis
mistermika
Nemesis
12,820
2,654
0
2,892
28,172
15,224
0
7,014
19,231
0
154,939
L
Terra
nanazaz
Terra
6,197
1,028
5,591
3,842
27,253
40,001
0
5,889
19,271
45,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,964
Gold Earned
90,720
1,013
Minions Killed
1,056
0
Camps Cleared
0
3,166,472
Distance Traveled
3,248,818
51
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,629
488
262
8
0
591,908
12
W
Nu Wa
17,789
556
258
8
0
549,852
6
W
Heimdallr
19,256
602
300
9
0
680,205
14
L
Ullr
16,303
509
293
9
0
648,565
8
W
Bakasura
18,823
588
240
8
0
738,744
0
W
Bacchus
16,020
501
48
2
0
617,472
6
L
Zhong Kui
14,075
440
218
7
0
560,500
8
W
King Arthur
18,832
589
210
7
0
662,545
12
L
Nemesis
13,252
414
172
5
0
708,429
10
L
Terra
12,705
397
68
2
0
657,070
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role