Player Matchup

Raijin
Raijin
FreshHeadiez
Raijin
Level 157
God Stats
2W - 3L
1,260 SR
Queue Stats
163W - 155L
1,538 Elo+
Solo
Hachiman
Hachiman
LastDeschain19
Hachiman
Level 129
God Stats
3W - 2L
1,377 SR
Queue Stats
189W - 196L
1,454 Elo+
Party 3
Athena
Athena
SicFock
Athena
Level 129
God Stats
3W - 4L
1,366 SR
Queue Stats
249W - 259L
1,484 Elo+
Party 4
Guan Yu
Guan Yu
flamingojuice39
Guan Yu
Level 124
God Stats
1W - 1L
1,696 SR
Queue Stats
207W - 209L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
trackstarriiq
Kukulkan
Level 112
God Stats
2W - 1L
1,497 SR
Queue Stats
113W - 107L
1,478 Elo+
Party 4
Team Averages
Level 130
1,439 SR
1,486 Elo+

VS

Team Averages
Level 132
1,638 SR
1,508 Elo+
Nike
Nike
Chesco_Stylez
Nike
Level 160
God Stats
2W - 2L
1,557 SR
Queue Stats
258W - 259L
1,491 Elo+
Solo
Rama
Rama
ChillSince1992
Rama
Level 141
God Stats
2W - 3L
1,672 SR
Queue Stats
131W - 129L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
InaeBox
Cthulhu
Level 108
God Stats
1W - 1L
1,712 SR
Queue Stats
63W - 62L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
SugarMiIk
Gilgamesh
Level 145
God Stats
5W - 3L
1,533 SR
Queue Stats
157W - 148L
1,490 Elo+
Party 1
Horus
Horus
bugigoie12
Horus
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
66W - 52L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
6 / 8 / 10
12,466
779
22,682
18,558
9,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
19
7 / 5 / 9
12,135
758
22,812
18,038
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SicFock
Athena
19
2 / 3 / 17
12,028
752
9,103
28,664
34,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 4 / 12
11,714
732
12,196
23,806
29,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
trackstarriiq
Kukulkan
20
4 / 3 / 11
12,439
777
21,207
15,078
8,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 15
11,031
689
10,800
20,811
13,897
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 8
12,685
793
29,605
19,217
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
InaeBox
Cthulhu
20
6 / 5 / 10
12,496
781
21,918
23,469
11,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SugarMiIk
Gilgamesh
16
5 / 8 / 7
10,633
665
19,775
24,775
14,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
16
0 / 4 / 9
9,666
604
5,250
18,411
15,441
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
24
Kills
23
23
Deaths
25
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
4
15
2.13
L
11
4
8
3.75
W
Raijin
6
8
10
1.38
L
Cthulhu
InaeBox
Cthulhu
6
5
10
2.2
W
Hachiman
7
5
9
2.3
W
Athena
SicFock
Athena
2
3
17
3.5
L
Gilgamesh
SugarMiIk
Gilgamesh
5
8
7
1.06
L
Horus
0
4
9
1.13
W
5
4
12
2.75
W
Kukulkan
trackstarriiq
Kukulkan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,000
Damage
87,348
104,144
Taken
106,683
92,047
Mitigated
64,117
33,361
Healing
38,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,800
602
4,342
2,507
20,811
13,897
1,071
10,551
10,067
0
26,600
L
29,605
15,455
2,071
4,974
19,217
8,558
1,890
11,759
7,380
0
51,179
W
Raijin
22,682
2,681
0
176
18,558
9,748
754
3,004
15,554
35,595
0
L
Cthulhu
InaeBox
Cthulhu
21,918
1,220
4,874
6,929
23,469
11,532
36
12,919
10,441
40,128
0
W
Hachiman
22,812
14,365
2,667
1,351
18,038
9,354
3,220
4,498
13,540
0
37,761
W
Athena
SicFock
Athena
9,103
2,008
1,747
4,668
28,664
34,619
725
5,479
23,185
16,813
0
L
Gilgamesh
SugarMiIk
Gilgamesh
19,775
3,478
2,561
1,044
24,775
14,689
1,097
9,370
15,046
0
30,726
L
Horus
5,250
2,754
5,079
4,594
18,411
15,441
60
8,393
9,754
0
8,300
W
12,196
2,190
11,216
7,863
23,806
29,606
1,103
5,172
18,634
0
17,599
W
Kukulkan
trackstarriiq
Kukulkan
21,207
3,518
2,179
1,494
15,078
8,720
2,566
3,765
11,313
58,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
56,511
161
Minions Killed
153
0
Camps Cleared
0
1,328,879
Distance Traveled
1,475,699
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,031
689
27
2
0
315,723
2
L
Rama
12,685
793
52
3
0
262,451
0
W
Raijin
12,466
779
29
2
0
209,531
2
L
Cthulhu
12,496
781
54
3
0
291,236
2
W
Hachiman
12,135
758
34
2
0
236,978
0
W
Athena
12,028
752
11
1
0
310,837
2
L
Gilgamesh
10,633
665
14
1
0
281,904
1
L
Horus
9,666
604
6
0
0
324,385
1
W
Guan Yu
11,714
732
10
1
0
312,600
0
W
Kukulkan
12,439
777
77
5
0
258,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role