Player Matchup

Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Juawanna
Ares
Level 58
God Stats
14W - 8L
1,652 SR
Queue Stats
104W - 81L
1,583 Elo+
Party 1
Olorun
Olorun
RyanChrist27
Olorun
Level 87
God Stats
17W - 14L
1,621 SR
Queue Stats
137W - 107L
1,624 Elo+
Party 1
Team Averages
Level 76
1,591 SR
1,569 Elo+

VS

Team Averages
Level 49
1,480 SR
1,273 Elo+
Raijin
Raijin
RawkHawk7
Raijin
Level 53
God Stats
2W - 7L
1,368 SR
Queue Stats
12W - 27L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
Stealthypig-95
Gilgamesh
Level 31
God Stats
3W - 3L
1,707 SR
Queue Stats
10W - 28L
1,214 Elo+
Party 2
Pele
Pele
Wealthypig92
Pele
Level 62
God Stats
6W - 10L
1,364 SR
Queue Stats
61W - 100L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
9 / 1 / 4
8,278
920
10,870
6,863
2,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
1 / 2 / 12
7,372
819
4,397
12,241
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
13
4 / 0 / 7
8,096
900
7,683
5,827
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
RawkHawk7
Raijin
10
2 / 5 / 1
6,195
688
6,483
8,066
3,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Stealthypig-95
Gilgamesh
8
0 / 6 / 2
5,499
611
2,555
10,439
4,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 3 / 2
6,116
680
4,417
8,797
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
4
11
W
Ares
1
2
12
3.5
L
Raijin
RawkHawk7
Raijin
2
5
1
0.5
W
Olorun
4
0
7
7.5
L
Gilgamesh
Stealthypig-95
Gilgamesh
0
6
2
0.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
13,455
24,931
Taken
27,302
14,383
Mitigated
12,420
11,894
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,870
4,943
0
2,143
6,863
2,944
112
2,001
4,741
0
30,710
W
Ares
4,397
232
229
4,873
12,241
8,486
0
4,108
7,954
10,372
0
L
Raijin
RawkHawk7
Raijin
6,483
905
0
564
8,066
3,280
0
4,453
3,613
22,358
0
W
Olorun
7,683
3,902
1,040
3,609
5,827
2,953
2,195
1,861
3,879
37,745
3,966
L
Gilgamesh
Stealthypig-95
Gilgamesh
2,555
536
246
448
10,439
4,686
0
3,724
6,715
0
8,340
L
4,417
579
0
1,005
8,797
4,454
0
3,372
5,425
0
12,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
17,810
111
Minions Killed
54
6
Camps Cleared
2
487,391
Distance Traveled
422,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,278
920
29
3
2
165,158
1
W
Ares
7,372
819
5
1
0
165,444
2
L
Raijin
6,195
688
24
3
2
130,158
2
W
Olorun
8,096
900
77
9
4
156,789
2
L
Gilgamesh
5,499
611
12
1
0
134,991
0
L
Pele
6,116
680
18
2
0
156,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role