Player Matchup

Horus
Horus
Cyrax73
Horus
Level 109
God Stats
89W - 42L
1,728 SR
Queue Stats
317W - 203L
1,733 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheOtherEditor
Morgan Le Fay
Level 89
God Stats
8W - 8L
1,681 SR
Queue Stats
424W - 276L
1,722 Elo+
Party 2
Chiron
Chiron
TuTuTheImpaler
Chiron
Level 26
God Stats
2W - 0L
1,572 SR
Queue Stats
107W - 81L
1,481 Elo+
Party 2
Team Averages
Level 75
1,660 SR
1,645 Elo+

VS

Team Averages
Level 50
1,602 SR
1,455 Elo+
Charybdis
Charybdis
KaitoKyu
Charybdis
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
20W - 25L
1,448 Elo+
Party 1
Ares
Ares
boostslushii
Ares
Level 88
God Stats
1W - 1L
1,907 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Sol
Sol
monkeymmn
Sol
Level 37
God Stats
22W - 19L
1,652 SR
Queue Stats
191W - 218L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cyrax73
Horus
15
5 / 1 / 15
11,235
803
9,672
18,524
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TheOtherEditor
Morgan Le Fay
16
11 / 0 / 10
11,586
828
24,074
12,536
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 14
10,454
747
14,483
13,490
7,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KaitoKyu
Charybdis
11
0 / 7 / 0
7,722
552
7,320
15,397
6,954
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
8,526
609
10,101
22,384
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 2
8,166
583
11,657
17,785
7,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
21
Kills
0
2
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Cyrax73
Horus
5
1
15
12.5
L
Charybdis
KaitoKyu
Charybdis
0
7
0
0
W
Morgan Le Fay
TheOtherEditor
Morgan Le Fay
11
0
10
16
W
5
1
14
12
L
0
6
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
29,078
44,550
Taken
55,566
35,639
Mitigated
40,491
23,406
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cyrax73
Horus
9,672
3,830
7,122
9,089
18,524
22,085
402
7,647
10,877
0
23,231
L
Charybdis
KaitoKyu
Charybdis
7,320
2,600
0
691
15,397
6,954
0
7,705
7,692
0
27,995
W
Morgan Le Fay
TheOtherEditor
Morgan Le Fay
24,074
1,662
0
2,392
12,536
6,435
1,133
7,264
5,272
57,456
0
W
14,483
5,271
1,633
3,170
13,490
7,119
1,701
7,245
6,245
0
49,635
L
10,101
285
0
2,852
22,384
26,028
0
9,251
13,133
24,591
0
L
11,657
3,614
382
3,420
17,785
7,509
0
7,668
10,117
37,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
24,414
154
Minions Killed
122
8
Camps Cleared
3
795,469
Distance Traveled
670,927
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,235
803
28
2
4
280,963
2
L
Charybdis
7,722
552
54
4
0
201,580
0
W
Morgan Le Fay
11,586
828
53
4
3
275,939
2
W
Chiron
10,454
747
73
5
1
238,567
3
L
Ares
8,526
609
18
1
1
259,723
3
L
Sol
8,166
583
50
4
2
209,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role