Player Matchup

Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
AnimeKami
Baron Samedi
Gold III
Level 127
God Stats
2W - 2L
1,632 SR
Queue Stats
144W - 148L
1,594 MMR
Party 3
Ymir
Ymir
Gold II
DoujinOverlord
Ymir
Gold II
Level 160
God Stats
6W - 9L
1,454 SR
Queue Stats
180W - 178L
1,552 MMR
Party 3
Mercury
Mercury
Platinum IV
itsTyler14
Mercury
Platinum IV
Level 89
God Stats
20W - 26L
1,521 SR
Queue Stats
584W - 581L
1,625 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,521 SR
1,554 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,486 SR
1,647 MMR
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Geb
Geb
Gold II
 
Geb
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum III
MaskedRuby
Eset
Platinum III
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 95L
1,762 MMR
Party 2
Arachne
Arachne
Platinum IV
iiTzDeity
Arachne
Platinum IV
Level 129
God Stats
23W - 18L
1,634 SR
Queue Stats
39W - 38L
1,721 MMR
Party 2
Ullr
Ullr
Gold III
xFranMex2001
Ullr
Gold III
Level 102
God Stats
3W - 1L
1,294 SR
Queue Stats
40W - 24L
1,752 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 7 / 0
5,641
564
184
10,929
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
 
Charybdis
10
0 / 3 / 0
5,609
561
4,711
8,536
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AnimeKami
Baron Samedi
10
2 / 2 / 2
5,787
579
3,783
6,251
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,125
513
2,577
8,651
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
itsTyler14
Mercury
10
2 / 2 / 1
5,696
570
5,943
9,195
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChernobogNemesisJing WeiKali

VS

Bans
AtlasCliodhnaYemojaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 1
6,161
616
7,489
7,447
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
 
Geb
8
1 / 0 / 3
5,509
551
2,383
6,033
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 1
6,469
647
5,678
5,694
2,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
iiTzDeity
Arachne
10
1 / 3 / 5
5,842
584
2,735
8,376
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 0 / 2
8,210
821
11,091
4,829
2,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
16
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
7
0
0
L
Charybdis
 
Charybdis
0
3
0
0
W
Cernunnos
 
Cernunnos
2
0
1
2.5
W
Geb
 
Geb
1
0
3
2.5
L
Baron Samedi
AnimeKami
Baron Samedi
2
2
2
1.5
L
0
2
2
0.5
W
4
1
1
4.5
W
Arachne
iiTzDeity
Arachne
1
3
5
1.17
L
Mercury
itsTyler14
Mercury
2
2
1
1.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
29,376
43,562
Taken
32,379
19,831
Mitigated
14,391
11,077
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
184
0
0
2,080
10,929
4,705
0
0
10,929
0
30,358
L
Charybdis
 
Charybdis
4,711
2,964
0
3,824
8,536
2,340
574
719
7,817
0
46,513
W
Cernunnos
 
Cernunnos
7,489
4,193
0
2,141
7,447
2,505
0
319
7,128
0
49,128
W
Geb
 
Geb
2,383
593
0
2,237
6,033
3,276
0
740
5,293
11,604
0
L
Baron Samedi
AnimeKami
Baron Samedi
3,783
482
66
1,793
6,251
2,991
0
3,168
3,083
37,134
0
L
2,577
775
0
1,868
8,651
6,524
0
2,060
6,591
17,292
0
W
5,678
964
24
1,119
5,694
2,245
0
2,798
2,896
47,024
0
W
Arachne
iiTzDeity
Arachne
2,735
1,748
0
3,036
8,376
4,298
0
2,503
5,873
0
31,315
L
Mercury
itsTyler14
Mercury
5,943
3,479
0
1,446
9,195
3,271
0
2,114
7,081
0
45,056
W
11,091
5,337
0
1,775
4,829
2,067
348
0
4,829
0
62,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
32,191
337
Minions Killed
348
0
Camps Cleared
0
1,042,823
Distance Traveled
1,067,270
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,641
564
79
8
0
207,711
4
L
Charybdis
5,609
561
83
8
0
186,612
0
W
Cernunnos
6,161
616
83
8
0
189,176
4
W
Geb
5,509
551
13
1
0
244,072
6
L
Baron Samedi
5,787
579
70
7
0
181,139
3
L
Ymir
5,125
513
27
3
0
205,955
4
W
Eset
6,469
647
85
9
0
225,868
3
W
Arachne
5,842
584
53
5
0
217,836
2
L
Mercury
5,696
570
78
8
0
261,406
1
W
Ullr
8,210
821
114
11
0
190,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role