Player Matchup

Ra
Ra
 
Ra
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JulioCardin
Fenrir
Level 122
God Stats
7W - 7L
1,399 SR
Queue Stats
298W - 293L
1,473 Elo+
Solo
Guan Yu
Guan Yu
TUZA0
Guan Yu
Level 145
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 4L
1,421 Elo+
Party 2
Team Averages
Level 85
1,438 SR
1,479 Elo+

VS

Team Averages
Level 62
1,598 SR
1,423 Elo+
Kukulkan
Kukulkan
FormidableFetus
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 3
Atlas
Atlas
I Nightmre I
Atlas
Level 48
God Stats
39W - 23L
1,719 SR
Queue Stats
351W - 270L
1,620 Elo+
Solo
Ullr
Ullr
The Holy Haj
Ullr
Level 40
God Stats
1W - 2L
1,579 SR
Queue Stats
43W - 51L
1,318 Elo+
Party 3
Shiva
Shiva
zl Toayin lz
Shiva
Level 143
God Stats
20W - 11L
1,691 SR
Queue Stats
446W - 474L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
zl Tweak lz
Jing Wei
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 99L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 2
6,193
619
3,079
5,455
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
9
5 / 2 / 4
5,855
586
6,286
7,464
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
7
0 / 0 / 2
4,975
498
2,894
5,970
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
2 / 0 / 1
5,182
518
3,331
5,917
3,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TUZA0
Guan Yu
10
1 / 2 / 2
5,769
577
5,224
7,825
4,675
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 3 / 1
4,607
461
1,512
4,894
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
5,014
501
2,904
7,868
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 0
4,855
486
3,093
5,186
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,216
522
3,831
9,407
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
zl Tweak lz
Jing Wei
8
0 / 1 / 1
4,731
473
3,091
4,908
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
W
Awilix
 
Awilix
5
2
4
3.5
W
Bacchus
 
Bacchus
0
0
2
1
L
Kukulkan
1
3
1
0.5
L
1
3
1
0.5
W
Fenrir
2
0
1
2.5
W
Guan Yu
TUZA0
Guan Yu
1
2
2
1
L
1
2
0
0.5
L
2
1
0
2
L
Jing Wei
zl Tweak lz
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
14,431
32,631
Taken
32,263
15,711
Mitigated
11,753
8,437
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,079
392
186
1,998
5,455
2,174
1,032
2,151
3,304
43,452
0
W
Awilix
 
Awilix
6,286
2,669
0
488
7,464
2,382
442
757
6,707
0
20,483
W
Bacchus
 
Bacchus
2,894
238
0
1,300
5,970
3,430
0
588
5,382
19,777
0
L
Kukulkan
1,512
114
0
0
4,894
1,320
0
1,465
3,429
19,634
0
L
2,904
1,269
260
1,558
7,868
4,184
0
2,616
5,252
11,646
0
W
Fenrir
3,331
564
100
1,837
5,917
3,050
0
920
4,997
0
16,411
W
Guan Yu
TUZA0
Guan Yu
5,224
760
50
2,478
7,825
4,675
584
0
7,825
3,342
30,463
L
3,093
1,992
0
532
5,186
1,167
416
480
4,706
0
21,017
L
3,831
1,443
112
2,739
9,407
3,465
0
799
8,608
0
34,099
L
Jing Wei
zl Tweak lz
Jing Wei
3,091
2,521
93
559
4,908
1,617
0
1,518
3,390
0
24,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
24,423
228
Minions Killed
171
0
Camps Cleared
0
1,009,034
Distance Traveled
793,626
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,193
619
80
8
0
194,495
1
W
Awilix
5,855
586
34
3
0
222,866
0
W
Bacchus
4,975
498
25
3
0
197,348
2
L
Kukulkan
4,607
461
26
3
0
140,843
1
L
Atlas
5,014
501
14
1
0
162,727
2
W
Fenrir
5,182
518
32
3
0
198,860
0
W
Guan Yu
5,769
577
57
6
0
195,465
0
L
Ullr
4,855
486
28
3
0
130,470
1
L
Shiva
5,216
522
63
6
0
190,540
0
L
Jing Wei
4,731
473
40
4
0
169,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role