Player Matchup

Khepri
Khepri
Knightslayer900_
Khepri
Level 64
God Stats
36W - 44L
1,428 SR
Queue Stats
62W - 91L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
LichSlayer900_
Baron Samedi
Level 28
God Stats
40W - 57L
1,430 SR
Queue Stats
66W - 97L
1,284 Elo+
Party 1
Charybdis
Charybdis
Midnight_Siren_
Charybdis
Level 73
God Stats
17W - 31L
1,295 SR
Queue Stats
291W - 346L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
Wonderpet-Tuck
Jormungandr
Level 66
God Stats
4W - 5L
1,516 SR
Queue Stats
56W - 72L
1,280 Elo+
Party 1
Hun Batz
Hun Batz
hylekagen
Hun Batz
Level 66
God Stats
3W - 5L
1,265 SR
Queue Stats
255W - 279L
1,332 Elo+
Solo
Team Averages
Level 59
1,387 SR
1,294 Elo+

VS

Team Averages
Level 70
1,445 SR
1,315 Elo+
Sol
Sol
InKb0ii_T
Sol
Level 77
God Stats
23W - 29L
1,522 SR
Queue Stats
227W - 290L
1,355 Elo+
Party 2
Ymir
Ymir
RiquerDeath
Ymir
Level 66
God Stats
12W - 8L
1,469 SR
Queue Stats
156W - 166L
1,278 Elo+
Solo
Bakasura
Bakasura
TSB star3479
Bakasura
Level 64
God Stats
3W - 2L
1,365 SR
Queue Stats
22W - 23L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TommyHillGillie
Morgan Le Fay
Level 36
God Stats
20W - 26L
1,397 SR
Queue Stats
262W - 332L
1,360 Elo+
Party 2
Ullr
Ullr
cptin planet
Ullr
Level 107
God Stats
14W - 20L
1,470 SR
Queue Stats
428W - 456L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,265
486
4,711
16,316
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
LichSlayer900_
Baron Samedi
9
1 / 12 / 1
6,807
400
9,630
14,071
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Midnight_Siren_
Charybdis
11
2 / 3 / 4
7,301
429
10,119
10,231
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wonderpet-Tuck
Jormungandr
12
2 / 7 / 1
8,026
472
12,191
16,860
13,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
hylekagen
Hun Batz
13
3 / 3 / 3
8,746
514
5,920
13,600
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 9
10,648
626
13,522
15,151
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 12
7,629
449
6,918
14,238
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TSB star3479
Bakasura
14
9 / 2 / 11
9,341
549
14,836
12,461
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TommyHillGillie
Morgan Le Fay
14
5 / 2 / 11
8,888
523
10,908
10,994
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 7
7,821
460
8,497
10,736
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
11
Kills
30
30
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
L
3
5
3
0.9
L
Baron Samedi
LichSlayer900_
Baron Samedi
1
12
1
0.13
L
Charybdis
Midnight_Siren_
Charybdis
2
3
4
1.33
W
0
3
12
2
W
Bakasura
TSB star3479
Bakasura
9
2
11
7.25
W
Morgan Le Fay
TommyHillGillie
Morgan Le Fay
5
2
11
5.25
L
Jormungandr
Wonderpet-Tuck
Jormungandr
2
7
1
0.36
W
2
3
7
1.83
L
Hun Batz
hylekagen
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
54,681
71,078
Taken
63,580
42,506
Mitigated
35,155
9,395
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,522
8,084
59
8,985
15,151
6,379
1,044
9,140
5,463
71,764
0
L
4,711
1,270
1,657
1,826
16,316
12,646
0
5,470
9,993
22,090
0
L
Baron Samedi
LichSlayer900_
Baron Samedi
9,630
955
477
921
14,071
6,853
0
8,108
5,523
25,153
0
L
Charybdis
Midnight_Siren_
Charybdis
10,119
6,129
0
0
10,231
3,954
696
2,541
7,210
0
45,115
W
6,918
1,065
624
3,489
14,238
13,345
75
3,837
10,399
29,415
0
W
Bakasura
TSB star3479
Bakasura
14,836
8,744
0
1,910
12,461
5,327
0
4,825
7,488
0
45,050
W
Morgan Le Fay
TommyHillGillie
Morgan Le Fay
10,908
3,472
194
3,911
10,994
5,561
726
6,565
4,382
45,845
6,320
L
Jormungandr
Wonderpet-Tuck
Jormungandr
12,191
3,899
0
471
16,860
13,405
809
10,024
6,004
53,112
0
W
8,497
5,242
0
3,805
10,736
4,543
1,229
1,412
9,316
0
48,245
L
Hun Batz
hylekagen
Hun Batz
5,920
1,403
0
4,043
13,600
5,648
520
4,191
9,070
0
51,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
44,327
280
Minions Killed
362
0
Camps Cleared
0
1,462,067
Distance Traveled
1,573,892
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,648
626
93
5
0
296,533
3
L
Khepri
8,265
486
28
2
0
282,150
2
L
Baron Samedi
6,807
400
21
1
0
275,478
0
L
Charybdis
7,301
429
69
4
0
276,388
3
W
Ymir
7,629
449
27
2
0
303,161
3
W
Bakasura
9,341
549
81
5
0
403,897
0
W
Morgan Le Fay
8,888
523
76
4
0
304,379
2
L
Jormungandr
8,026
472
83
5
0
297,911
0
W
Ullr
7,821
460
85
5
0
265,922
1
L
Hun Batz
8,746
514
79
5
0
330,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role