Player Matchup

Hun Batz
Hun Batz
CoZmicDeity
Hun Batz
Level 142
God Stats
13W - 9L
1,497 SR
Queue Stats
433W - 389L
1,513 Elo+
Party 3
Ullr
Ullr
ConnivingHalo62
Ullr
Level 145
God Stats
3W - 4L
1,904 SR
Queue Stats
291W - 284L
1,502 Elo+
Party 3
Merlin
Merlin
Momentum Kenny
Merlin
Level 109
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 9L
1,619 Elo+
Party 1
Geb
Geb
Momentum Syms
Geb
Level 136
God Stats
1W - 1L
1,643 SR
Queue Stats
12W - 13L
1,619 Elo+
Party 1
Mulan
Mulan
Osiiriix
Mulan
Level 156
God Stats
12W - 12L
1,618 SR
Queue Stats
201W - 203L
1,547 Elo+
Solo
Team Averages
Level 138
1,692 SR
1,560 Elo+

VS

Team Averages
Level 109
1,611 SR
1,531 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 85
God Stats
292W - 263L
1,524 SR
Queue Stats
327W - 326L
1,507 Elo+
Solo
Atlas
Atlas
HarlequinOFHeart
Atlas
Level 129
God Stats
2W - 1L
1,620 SR
Queue Stats
148W - 138L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
NickFromWithin
Zhong Kui
Level 157
God Stats
3W - 8L
1,515 SR
Queue Stats
197W - 173L
1,581 Elo+
Party 2
Da Ji
Da Ji
Unknown_King04
Da Ji
Level 50
God Stats
26W - 34L
1,486 SR
Queue Stats
70W - 85L
1,445 Elo+
Solo
Poseidon
Poseidon
austin44556
Poseidon
Level 124
God Stats
3W - 5L
1,910 SR
Queue Stats
130W - 109L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoZmicDeity
Hun Batz
13
0 / 8 / 3
8,420
401
8,120
19,388
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 1
9,428
449
7,101
15,520
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 0
9,982
475
6,542
10,221
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 5 / 5
8,577
408
8,751
19,098
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Osiiriix
Mulan
17
4 / 3 / 1
10,608
505
8,036
17,702
16,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 1 / 6
12,060
574
14,282
17,084
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 16
10,162
484
7,839
22,866
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
NickFromWithin
Zhong Kui
17
2 / 2 / 9
11,356
541
12,143
14,934
14,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 2 / 4
12,648
602
17,501
16,534
9,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
austin44556
Poseidon
20
6 / 0 / 4
12,800
610
11,423
11,928
4,993
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
10
Kills
25
25
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
6
7
L
Hun Batz
CoZmicDeity
Hun Batz
0
8
3
0.19
L
3
5
1
0.7
W
2
5
16
2
L
2
4
0
0.5
L
1
5
5
0.7
W
Zhong Kui
NickFromWithin
Zhong Kui
2
2
9
3.25
L
Mulan
Osiiriix
Mulan
4
3
1
1.5
W
11
2
4
6.5
W
Poseidon
austin44556
Poseidon
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
63,188
81,929
Taken
83,346
57,785
Mitigated
60,484
17,059
Healing
31,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,282
6,373
0
9,436
17,084
8,452
894
6,874
10,210
0
109,597
L
Hun Batz
CoZmicDeity
Hun Batz
8,120
2,648
0
5,935
19,388
8,181
0
6,496
12,892
0
75,370
L
7,101
3,093
0
1,835
15,520
6,351
0
7,780
7,740
0
68,572
W
7,839
3,200
635
5,879
22,866
22,701
524
5,696
17,170
20,731
0
L
6,542
590
0
1,897
10,221
4,187
687
1,642
8,579
79,409
0
L
8,751
1,149
0
1,086
19,098
22,151
261
7,044
12,054
30,956
0
W
Zhong Kui
NickFromWithin
Zhong Kui
12,143
1,651
0
7,119
14,934
14,898
753
1,840
13,094
79,864
0
L
Mulan
Osiiriix
Mulan
8,036
1,573
0
6,306
17,702
16,915
0
8,443
9,259
280
72,597
W
17,501
7,725
0
3,204
16,534
9,440
841
2,018
14,516
0
112,067
W
Poseidon
austin44556
Poseidon
11,423
1,471
0
4,909
11,928
4,993
1,704
2,608
9,320
143,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
59,026
540
Minions Killed
651
0
Camps Cleared
0
1,942,161
Distance Traveled
2,005,117
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,060
574
154
7
0
376,997
11
L
Hun Batz
8,420
401
101
5
0
436,508
1
L
Ullr
9,428
449
117
6
0
381,162
4
W
Atlas
10,162
484
20
1
0
367,889
0
L
Merlin
9,982
475
143
7
0
362,046
5
L
Geb
8,577
408
36
2
0
385,312
2
W
Zhong Kui
11,356
541
140
7
0
367,493
3
L
Mulan
10,608
505
143
7
0
377,133
7
W
Da Ji
12,648
602
126
6
0
437,472
7
W
Poseidon
12,800
610
211
10
0
455,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role