Player Matchup

Hou Yi
Hou Yi
Bronze I
 
Hou Yi
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze I
BryxMax
Mercury
Bronze I
Level 139
God Stats
22W - 23L
1,483 SR
Queue Stats
205W - 228L
616 MMR
Solo
Bacchus
Bacchus
Bronze I
LuilliGamerYT
Bacchus
Bronze I
Level 144
God Stats
12W - 9L
1,611 SR
Queue Stats
348W - 382L
472 MMR
Solo
Ra
Ra
Silver V
aju12345
Ra
Silver V
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
44W - 62L
616 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,559 SR
941 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,482 SR
502 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
BradleyRJ
Ah Muzen Cab
Silver IV
Level 147
God Stats
2W - 3L
1,556 SR
Queue Stats
19W - 42L
575 MMR
Solo
Bellona
Bellona
Silver IV
IronGodIX
Bellona
Silver IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 56L
685 MMR
Solo
Amaterasu
Amaterasu
Silver V
Ko0ri
Amaterasu
Silver V
Level 122
God Stats
192W - 177L
1,567 SR
Queue Stats
272W - 283L
527 MMR
Solo
Kukulkan
Kukulkan
Bronze I
Psychobones47
Kukulkan
Bronze I
Level 160
God Stats
21W - 17L
1,640 SR
Queue Stats
632W - 658L
326 MMR
Solo
Cerberus
Cerberus
Bronze I
Tr1pleG
Cerberus
Bronze I
Level 108
God Stats
1W - 4L
1,150 SR
Queue Stats
189W - 219L
396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 10 / 3
12,240
422
11,219
30,523
11,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
 
Chaac
17
3 / 10 / 1
11,797
407
24,450
40,563
44,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
BryxMax
Mercury
20
3 / 2 / 2
14,527
501
19,737
33,550
14,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
16
0 / 4 / 2
10,725
370
7,367
21,616
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
1 / 6 / 1
12,005
414
16,588
23,870
11,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniNemesisAchilles

VS

Bans
OsirisBastetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
20
9 / 2 / 2
17,272
596
27,948
28,094
16,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
IronGodIX
Bellona
20
5 / 1 / 14
16,010
552
22,385
30,556
40,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Ko0ri
Amaterasu
20
9 / 0 / 5
17,077
589
30,322
30,350
31,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Psychobones47
Kukulkan
20
5 / 3 / 7
15,884
548
23,221
19,768
12,246
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Tr1pleG
Cerberus
20
4 / 3 / 8
15,133
522
11,858
36,151
55,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
9
Kills
32
32
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
10
3
0.35
L
Chaac
 
Chaac
3
10
1
0.35
W
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
9
2
2
5
L
Mercury
BryxMax
Mercury
3
2
2
2
W
Bellona
IronGodIX
Bellona
5
1
14
12
W
Amaterasu
Ko0ri
Amaterasu
9
0
5
11.5
L
Bacchus
0
4
2
0.25
W
Kukulkan
Psychobones47
Kukulkan
5
3
7
2.83
W
Cerberus
Tr1pleG
Cerberus
4
3
8
2.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,361
Damage
115,734
150,122
Taken
144,919
109,166
Mitigated
156,353
27,843
Healing
53,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,219
6,943
0
3,737
30,523
11,553
648
5,565
24,958
0
101,074
L
Chaac
 
Chaac
24,450
3,993
0
12,692
40,563
44,154
1,278
7,285
33,278
0
92,254
W
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
27,948
8,991
0
11,885
28,094
16,333
10,329
6,916
21,178
0
166,521
L
Mercury
BryxMax
Mercury
19,737
12,883
0
2,036
33,550
14,099
0
5,596
27,954
0
165,967
W
Bellona
IronGodIX
Bellona
22,385
5,923
0
7,420
30,556
40,788
1,646
4,532
26,024
0
107,090
W
Amaterasu
Ko0ri
Amaterasu
30,322
12,195
0
12,817
30,350
31,340
4,442
3,210
27,140
0
183,437
L
Bacchus
7,367
592
0
1,043
21,616
28,244
0
10,337
11,279
50,484
0
W
Kukulkan
Psychobones47
Kukulkan
23,221
2,964
0
6,191
19,768
12,246
3,498
4,118
15,650
173,531
0
W
Cerberus
Tr1pleG
Cerberus
11,858
700
1,756
13,670
36,151
55,646
434
6,116
29,288
50,348
0
L
16,588
1,075
1,235
7,100
23,870
11,116
0
6,296
17,574
115,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,294
Gold Earned
81,376
775
Minions Killed
883
0
Camps Cleared
0
2,481,181
Distance Traveled
2,860,446
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,240
422
161
6
0
404,825
1
L
Chaac
11,797
407
134
5
0
453,755
4
W
Ah Muzen Cab
17,272
596
222
8
0
567,038
3
L
Mercury
14,527
501
213
7
0
690,611
2
W
Bellona
16,010
552
145
5
0
558,314
1
W
Amaterasu
17,077
589
196
7
0
647,912
12
L
Bacchus
10,725
370
84
3
0
391,915
1
W
Kukulkan
15,884
548
241
8
0
536,699
1
W
Cerberus
15,133
522
79
3
0
550,483
12
L
Ra
12,005
414
183
6
0
540,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role