Player Matchup

Sobek
Sobek
DaSoupbox
Sobek
Level 128
God Stats
3W - 2L
1,301 SR
Queue Stats
152W - 146L
1,527 Elo+
Party 2
Mulan
Mulan
DrPattar
Mulan
Level 144
God Stats
3W - 4L
1,729 SR
Queue Stats
100W - 93L
1,554 Elo+
Party 2
Scylla
Scylla
HustleGawdMi_
Scylla
Level 64
God Stats
11W - 13L
1,474 SR
Queue Stats
115W - 135L
1,388 Elo+
Solo
Neith
Neith
Imfaintly
Neith
Level 160
God Stats
3W - 2L
1,650 SR
Queue Stats
104W - 86L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
musclehamster08
Tsukuyomi
Level 124
God Stats
4W - 2L
1,562 SR
Queue Stats
80W - 68L
1,548 Elo+
Party 2
Team Averages
Level 124
1,543 SR
1,524 Elo+

VS

Team Averages
Level 103
1,675 SR
1,528 Elo+
Chang'e
Chang'e
Carsonox
Chang'e
Level 56
God Stats
3W - 3L
1,608 SR
Queue Stats
19W - 17L
1,530 Elo+
Solo
Bacchus
Bacchus
DezoDaDon
Bacchus
Level 106
God Stats
2W - 3L
1,472 SR
Queue Stats
41W - 37L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
MirageAssassin1
Danzaburou
Level 122
God Stats
0W - 1L
1,985 SR
Queue Stats
12W - 16L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
OmegaX13X
Gilgamesh
Level 83
God Stats
4W - 4L
1,572 SR
Queue Stats
10W - 16L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
itsTin0
Hun Batz
Level 146
God Stats
0W - 1L
1,741 SR
Queue Stats
19W - 21L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaSoupbox
Sobek
20
10 / 0 / 19
14,533
807
12,534
24,258
36,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
DrPattar
Mulan
20
3 / 6 / 20
12,911
717
19,693
29,473
36,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 6 / 14
11,324
629
8,569
13,805
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Imfaintly
Neith
20
14 / 3 / 17
14,944
830
44,590
21,974
11,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
musclehamster08
Tsukuyomi
20
8 / 4 / 12
14,237
791
23,598
18,008
9,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carsonox
Chang'e
18
0 / 10 / 8
11,419
634
12,987
26,540
10,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DezoDaDon
Bacchus
19
4 / 6 / 10
13,441
747
11,694
28,867
52,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
MirageAssassin1
Danzaburou
20
5 / 4 / 6
12,673
704
21,731
21,660
11,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OmegaX13X
Gilgamesh
20
5 / 7 / 7
13,062
726
10,957
25,553
22,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
itsTin0
Hun Batz
20
5 / 8 / 7
13,495
750
22,939
24,511
11,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
35
Kills
19
19
Deaths
35
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Carsonox
Chang'e
0
10
8
0.4
W
Sobek
DaSoupbox
Sobek
10
0
19
19.5
L
Bacchus
DezoDaDon
Bacchus
4
6
10
1.5
W
Mulan
DrPattar
Mulan
3
6
20
2.17
W
0
6
14
1.17
W
Neith
Imfaintly
Neith
14
3
17
7.5
L
Danzaburou
MirageAssassin1
Danzaburou
5
4
6
2
L
Gilgamesh
OmegaX13X
Gilgamesh
5
7
7
1.21
L
Hun Batz
itsTin0
Hun Batz
5
8
7
1.06
W
Tsukuyomi
musclehamster08
Tsukuyomi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,984
Damage
80,308
107,518
Taken
127,131
99,460
Mitigated
108,376
24,773
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Carsonox
Chang'e
12,987
320
3,201
3,355
26,540
10,696
329
3,330
23,010
36,614
0
W
Sobek
DaSoupbox
Sobek
12,534
1,508
487
5,407
24,258
36,510
481
5,146
18,812
24,813
0
L
Bacchus
DezoDaDon
Bacchus
11,694
980
0
1,044
28,867
52,097
424
6,092
22,403
22,886
0
W
Mulan
DrPattar
Mulan
19,693
3,597
954
4,454
29,473
36,117
402
7,486
21,656
0
39,156
W
8,569
1,935
1,636
1,216
13,805
6,105
1,078
4,974
8,672
17,357
0
W
Neith
Imfaintly
Neith
44,590
22,391
0
7,870
21,974
11,687
1,987
4,406
17,422
0
86,254
L
Danzaburou
MirageAssassin1
Danzaburou
21,731
8,926
0
2,393
21,660
11,584
1,185
3,748
17,650
0
58,328
L
Gilgamesh
OmegaX13X
Gilgamesh
10,957
2,652
336
1,678
25,553
22,575
37
5,235
18,776
0
21,820
L
Hun Batz
itsTin0
Hun Batz
22,939
5,058
0
434
24,511
11,424
885
2,698
21,578
0
61,329
W
Tsukuyomi
musclehamster08
Tsukuyomi
23,598
8,482
0
2,749
18,008
9,041
2,870
2,669
15,200
0
67,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,949
Gold Earned
64,090
275
Minions Killed
229
0
Camps Cleared
0
1,869,335
Distance Traveled
1,661,774
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,419
634
54
3
0
314,661
1
W
Sobek
14,533
807
19
1
0
399,006
0
L
Bacchus
13,441
747
29
2
0
346,491
2
W
Mulan
12,911
717
47
3
0
373,924
4
W
Scylla
11,324
629
24
1
0
311,285
0
W
Neith
14,944
830
102
6
0
382,042
0
L
Danzaburou
12,673
704
57
3
0
334,447
2
L
Gilgamesh
13,062
726
15
1
0
311,880
0
L
Hun Batz
13,495
750
74
4
0
354,295
2
W
Tsukuyomi
14,237
791
83
5
0
403,078
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role