Player Matchup

Nemesis
Nemesis
Disrrption
Nemesis
Level 86
God Stats
13W - 9L
1,691 SR
Queue Stats
182W - 162L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
Drake Lore 1497
Kukulkan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
Level 77
God Stats
17W - 10L
1,620 SR
Queue Stats
221W - 199L
1,526 Elo+
Party 2
Ymir
Ymir
MetallicaKid10
Ymir
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
ShmeatyWaggs
Izanami
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
46W - 40L
1,503 Elo+
Party 2
Team Averages
Level 51
1,562 SR
1,477 Elo+

VS

Team Averages
Level 49
1,389 SR
1,350 Elo+
Cthulhu
Cthulhu
DanielKnecht713
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Bakasura
Bakasura
Mayor of NTown
Bakasura
Level 154
God Stats
1W - 1L
1,294 SR
Queue Stats
70W - 59L
1,591 Elo+
Party 1
Anubis
Anubis
Twist3d Gh0ul
Anubis
Level 6
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Izanami
Izanami
Twist3d fliper
Izanami
Level 64
God Stats
7W - 3L
1,601 SR
Queue Stats
69W - 62L
1,489 Elo+
Party 1
Bellona
Bellona
Twist3d turtle3
Bellona
Level 16
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Disrrption
Nemesis
20
12 / 4 / 8
14,326
597
21,932
21,197
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
4 / 3 / 13
12,907
538
12,385
10,905
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
20
7 / 2 / 7
15,233
635
27,273
16,857
8,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 13
11,933
497
2,623
16,519
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ShmeatyWaggs
Izanami
20
9 / 1 / 3
14,144
589
16,138
10,621
4,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,371
390
4,345
26,878
30,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
16
5 / 7 / 5
11,588
483
17,528
31,562
12,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 9 / 2
9,716
405
5,486
18,131
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 3 / 0
11,806
492
3,493
13,861
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 0
10,427
434
2,723
22,223
22,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
32
Kills
10
12
Deaths
32
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Nemesis
Disrrption
Nemesis
12
4
8
4
W
Kukulkan
4
3
13
3.5
W
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
7
2
7
5.25
L
Bakasura
5
7
5
1.07
W
0
2
13
3.25
W
Izanami
ShmeatyWaggs
Izanami
9
1
3
10.5
L
0
9
2
0.11
L
4
3
0
1.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,351
Damage
33,575
76,099
Taken
112,655
50,549
Mitigated
78,333
22,911
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
531
0
1,122
26,878
30,037
226
7,295
19,583
32,808
0
W
Nemesis
Disrrption
Nemesis
21,932
11,873
0
5,564
21,197
9,621
674
4,547
15,879
0
119,110
W
Kukulkan
12,385
1,317
0
1,270
10,905
5,229
1,660
3,583
5,914
76,262
0
W
Ah Muzen Cab
Kanye Lore
Ah Muzen Cab
27,273
10,138
0
5,899
16,857
8,522
3,286
1,797
13,881
0
178,256
L
Bakasura
17,528
10,762
0
4,605
31,562
12,964
0
2,170
29,392
0
68,448
W
2,623
725
375
3,675
16,519
22,240
175
4,638
11,506
22,132
0
W
Izanami
ShmeatyWaggs
Izanami
16,138
10,991
0
6,128
10,621
4,937
5,488
1,492
9,066
0
146,439
L
5,486
783
0
2,719
18,131
7,790
594
4,896
13,235
68,971
0
L
3,493
2,095
0
6,424
13,861
5,516
128
176
13,685
0
111,318
L
2,723
1,123
0
3,730
22,223
22,026
2,335
471
21,752
0
61,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,543
Gold Earned
52,908
736
Minions Killed
598
0
Camps Cleared
0
2,298,914
Distance Traveled
2,154,322
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,371
390
48
2
0
426,341
2
W
Nemesis
14,326
597
136
6
0
509,741
9
W
Kukulkan
12,907
538
122
5
0
436,103
3
W
Ah Muzen Cab
15,233
635
224
9
0
432,638
4
L
Bakasura
11,588
483
119
5
0
483,029
1
W
Ymir
11,933
497
30
1
0
450,775
4
W
Izanami
14,144
589
224
9
0
469,657
6
L
Anubis
9,716
405
111
5
0
342,716
0
L
Izanami
11,806
492
199
8
0
431,722
0
L
Bellona
10,427
434
121
5
0
470,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role