Player Matchup

Danzaburou
Danzaburou
OldManWest410
Danzaburou
Level 106
God Stats
0W - 2L
1,288 SR
Queue Stats
610W - 673L
1,285 Elo+
Party 2
Loki
Loki
PizzaBabe94
Loki
Level 98
God Stats
7W - 11L
1,483 SR
Queue Stats
501W - 556L
1,307 Elo+
Party 2
Raijin
Raijin
RiquerDeath
Raijin
Level 66
God Stats
2W - 4L
1,400 SR
Queue Stats
156W - 166L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
TSB star3479
Baron Samedi
Level 64
God Stats
2W - 3L
1,471 SR
Queue Stats
22W - 23L
1,252 Elo+
Solo
Nike
Nike
WinnebagoWreckr
Nike
Level 101
God Stats
8W - 12L
1,744 SR
Queue Stats
408W - 455L
1,299 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,286 Elo+

VS

Team Averages
Level 59
1,430 SR
1,283 Elo+
Khepri
Khepri
Knightslayer900_
Khepri
Level 64
God Stats
36W - 44L
1,415 SR
Queue Stats
62W - 91L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
LichSlayer900_
Baron Samedi
Level 28
God Stats
40W - 57L
1,416 SR
Queue Stats
66W - 97L
1,273 Elo+
Party 1
Izanami
Izanami
Midnight_Siren_
Izanami
Level 73
God Stats
152W - 155L
1,433 SR
Queue Stats
291W - 346L
1,234 Elo+
Party 1
Loki
Loki
Wonderpet-Tuck
Loki
Level 66
God Stats
4W - 7L
1,230 SR
Queue Stats
56W - 72L
1,268 Elo+
Party 1
Bellona
Bellona
hylekagen
Bellona
Level 66
God Stats
9W - 5L
1,656 SR
Queue Stats
255W - 279L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OldManWest410
Danzaburou
14
1 / 6 / 0
8,365
418
5,716
16,735
6,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 7 / 1
9,707
485
10,748
18,010
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
12
3 / 9 / 4
8,250
413
7,459
19,425
7,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TSB star3479
Baron Samedi
14
3 / 2 / 4
9,732
487
8,483
13,692
12,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 3
9,192
460
9,243
17,953
13,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 12
9,546
477
8,124
18,822
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
LichSlayer900_
Baron Samedi
14
6 / 5 / 7
9,459
473
12,404
11,985
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 4
11,342
567
14,588
8,819
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 7
10,645
532
15,692
15,095
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
hylekagen
Bellona
17
3 / 4 / 2
10,300
515
11,466
20,953
26,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
15
Kills
28
28
Deaths
15
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
Baron Samedi
LichSlayer900_
Baron Samedi
6
5
7
1.9
W
9
0
4
11
L
Danzaburou
OldManWest410
Danzaburou
1
6
0
0.17
L
6
7
1
0.93
L
Raijin
3
9
4
0.56
L
Baron Samedi
TSB star3479
Baron Samedi
3
2
4
2.5
L
2
4
3
0.88
W
8
2
7
5.75
W
Bellona
hylekagen
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
62,274
85,815
Taken
75,674
47,999
Mitigated
57,850
19,477
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,124
935
2,994
3,448
18,822
15,574
37
5,056
13,766
21,692
0
W
Baron Samedi
LichSlayer900_
Baron Samedi
12,404
617
935
1,579
11,985
5,473
956
3,207
8,778
47,164
0
W
14,588
12,866
0
1,761
8,819
4,020
805
3,125
5,694
0
106,832
L
Danzaburou
OldManWest410
Danzaburou
5,716
3,566
93
4,207
16,735
6,957
413
4,146
12,569
0
46,822
L
10,748
5,419
0
374
18,010
7,926
0
4,550
13,238
0
77,282
L
Raijin
7,459
677
201
3,524
19,425
7,868
324
4,476
14,581
40,367
0
L
Baron Samedi
TSB star3479
Baron Samedi
8,483
979
2,837
5,016
13,692
12,161
180
5,531
7,948
28,643
0
L
9,243
2,210
0
3,225
17,953
13,087
744
1,117
16,789
0
54,309
W
15,692
6,207
0
3,713
15,095
6,719
0
3,774
11,321
0
73,347
W
Bellona
hylekagen
Bellona
11,466
3,418
0
8,589
20,953
26,064
769
780
20,173
0
85,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
51,292
376
Minions Killed
503
0
Camps Cleared
0
1,622,264
Distance Traveled
1,803,568
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,546
477
23
1
0
363,131
2
W
Baron Samedi
9,459
473
58
3
0
334,678
0
W
Izanami
11,342
567
185
9
0
339,749
4
L
Danzaburou
8,365
418
73
4
0
332,536
9
L
Loki
9,707
485
117
6
0
337,663
0
L
Raijin
8,250
413
59
3
0
307,195
0
L
Baron Samedi
9,732
487
39
2
0
335,788
1
L
Nike
9,192
460
88
4
0
309,082
2
W
Loki
10,645
532
105
5
0
434,791
0
W
Bellona
10,300
515
132
7
0
331,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role