Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MARINEROzk
Vulcan
Level 132
God Stats
1W - 1L
1,597 SR
Queue Stats
18W - 13L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
ManagedSword
Jing Wei
Level 139
God Stats
1W - 1L
1,534 SR
Queue Stats
26W - 39L
1,505 Elo+
Party 2
Nike
Nike
Whiish
Nike
Level 160
God Stats
0W - 1L
1,303 SR
Queue Stats
20W - 17L
1,610 Elo+
Party 2
Yu Huang
Yu Huang
Zx sS n A K E
Yu Huang
Level 160
God Stats
0W - 1L
1,403 SR
Queue Stats
33W - 23L
1,640 Elo+
Party 2
Team Averages
Level 150
1,467 SR
1,576 Elo+

VS

Team Averages
Level 120
1,550 SR
1,606 Elo+
Nox
Nox
ProfessorPatchy
Nox
Level 140
God Stats
3W - 0L
1,685 SR
Queue Stats
218W - 131L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
Salt-MK1
Gilgamesh
Level 160
God Stats
3W - 4L
1,588 SR
Queue Stats
224W - 201L
1,608 Elo+
Party 1
Anhur
Anhur
Walykoh
Anhur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,235 Elo+
Party 1
Mercury
Mercury
deathb4retreat
Mercury
Level 153
God Stats
2W - 1L
1,230 SR
Queue Stats
155W - 92L
1,702 Elo+
Party 1
Cabrakan
Cabrakan
ÐCavenger
Cabrakan
Level 127
God Stats
8W - 3L
1,747 SR
Queue Stats
255W - 140L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 7 / 11
8,480
652
11,377
23,933
31,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
MARINEROzk
Vulcan
17
5 / 5 / 6
9,796
754
14,927
10,068
5,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ManagedSword
Jing Wei
17
3 / 7 / 6
9,456
727
11,720
16,115
8,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
Whiish
Nike
13
4 / 6 / 8
8,584
660
10,222
23,671
20,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
Zx sS n A K E
Yu Huang
17
5 / 5 / 6
9,932
764
17,231
12,343
6,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
10,876
837
18,864
14,006
7,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Salt-MK1
Gilgamesh
15
3 / 4 / 14
10,292
792
10,950
22,307
25,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Walykoh
Anhur
16
3 / 3 / 17
9,718
748
11,917
12,449
6,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 6 / 9
11,420
878
23,608
17,679
9,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ÐCavenger
Cabrakan
18
3 / 4 / 20
10,858
835
9,248
18,688
24,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
17
Kills
30
30
Deaths
17
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
11
0.79
L
Vulcan
MARINEROzk
Vulcan
5
5
6
1.6
L
Jing Wei
ManagedSword
Jing Wei
3
7
6
0.86
W
7
0
20
17
W
Gilgamesh
Salt-MK1
Gilgamesh
3
4
14
2.5
W
Anhur
Walykoh
Anhur
3
3
17
3.83
L
Nike
Whiish
Nike
4
6
8
1.33
L
Yu Huang
Zx sS n A K E
Yu Huang
5
5
6
1.6
W
14
6
9
3.08
W
Cabrakan
ÐCavenger
Cabrakan
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,477
Damage
74,587
86,130
Taken
85,129
71,920
Mitigated
73,924
14,814
Healing
27,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
11,377
546
537
2,130
23,933
31,266
29
6,911
17,022
19,330
0
L
Vulcan
MARINEROzk
Vulcan
14,927
6,001
1,570
629
10,068
5,607
75
3,059
7,009
29,078
0
L
Jing Wei
ManagedSword
Jing Wei
11,720
9,991
647
1,737
16,115
8,130
1,338
6,025
10,090
0
26,715
W
18,864
3,415
1,583
1,941
14,006
7,910
1,155
8,179
5,827
38,714
0
W
Gilgamesh
Salt-MK1
Gilgamesh
10,950
2,592
5,141
6,559
22,307
25,102
636
10,263
12,044
0
21,048
W
Anhur
Walykoh
Anhur
11,917
6,385
287
2,417
12,449
6,716
2,989
6,879
5,570
0
23,773
L
Nike
Whiish
Nike
10,222
1,999
828
4,133
23,671
20,595
26
7,960
15,711
0
16,496
L
Yu Huang
Zx sS n A K E
Yu Huang
17,231
558
1,122
1,481
12,343
6,322
96
4,157
8,114
29,822
0
W
23,608
15,642
107
4,352
17,679
9,932
1,686
9,402
8,277
0
38,406
W
Cabrakan
ÐCavenger
Cabrakan
9,248
1,368
739
4,193
18,688
24,264
445
8,812
9,876
17,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
53,164
127
Minions Killed
142
0
Camps Cleared
0
1,079,844
Distance Traveled
1,284,771
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,480
652
2
0
0
207,214
0
L
Vulcan
9,796
754
30
2
0
229,138
2
L
Jing Wei
9,456
727
35
3
0
206,740
0
W
Nox
10,876
837
50
4
0
263,644
2
W
Gilgamesh
10,292
792
21
2
0
241,119
4
W
Anhur
9,718
748
28
2
0
242,849
0
L
Nike
8,584
660
18
1
0
210,645
2
L
Yu Huang
9,932
764
42
3
0
226,107
1
W
Mercury
11,420
878
28
2
0
280,404
3
W
Cabrakan
10,858
835
15
1
0
256,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role