Player Matchup

Loki
Loki
LeoNoCaprio
Loki
Level 145
God Stats
8W - 0L
1,500 SR
Queue Stats
539W - 198L
2,017 Elo+
Party 1
Rama
Rama
Myrexx
Rama
Level 51
God Stats
25W - 4L
1,977 SR
Queue Stats
280W - 85L
2,027 Elo+
Party 1
He Bo
He Bo
NgXeno
He Bo
Level 109
God Stats
7W - 3L
1,724 SR
Queue Stats
151W - 82L
2,094 Elo+
Party 1
Guan Yu
Guan Yu
Sit_0n_myface1
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 1L
1,886 Elo+
Party 1
Sylvanus
Sylvanus
leonoxeno
Sylvanus
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 6L
1,844 Elo+
Party 1
Team Averages
Level 64
1,640 SR
1,974 Elo+

VS

Team Averages
Level 69
1,556 SR
1,591 Elo+
Horus
Horus
Doomsday4
Horus
Level 147
God Stats
25W - 12L
1,763 SR
Queue Stats
242W - 156L
1,679 Elo+
Party 3
Jing Wei
Jing Wei
Sojilerboy
Jing Wei
Level 28
God Stats
5W - 4L
1,505 SR
Queue Stats
79W - 33L
1,636 Elo+
Party 3
Sylvanus
Sylvanus
ToasterTime
Sylvanus
Level 59
God Stats
17W - 5L
1,639 SR
Queue Stats
156W - 94L
1,674 Elo+
Party 3
Kali
Kali
bysedock
Kali
Level 61
God Stats
5W - 4L
1,504 SR
Queue Stats
92W - 89L
1,483 Elo+
Party 2
Ra
Ra
taconconchile
Ra
Level 49
God Stats
0W - 1L
1,369 SR
Queue Stats
23W - 30L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,931
630
5,444
8,300
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Myrexx
Rama
11
3 / 0 / 0
6,264
569
4,153
3,136
1,124
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
NgXeno
He Bo
11
5 / 1 / 1
6,425
584
5,969
4,338
1,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 1
6,069
552
4,424
9,255
7,308
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
leonoxeno
Sylvanus
10
0 / 0 / 3
5,636
512
1,999
5,852
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doomsday4
Horus
11
2 / 2 / 0
6,248
568
7,000
9,903
5,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Sojilerboy
Jing Wei
9
0 / 2 / 0
4,994
454
1,495
5,086
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ToasterTime
Sylvanus
9
1 / 2 / 0
5,049
459
3,850
5,981
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
8
0 / 3 / 1
4,915
447
900
7,555
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,162
469
1,180
4,917
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Doomsday4
Horus
2
2
0
1
W
4
0
2
5
W
Rama
Myrexx
Rama
3
0
0
3
W
He Bo
NgXeno
He Bo
5
1
1
5.5
W
0
2
1
0.25
L
Jing Wei
Sojilerboy
Jing Wei
0
2
0
0
L
Sylvanus
ToasterTime
Sylvanus
1
2
0
0.5
L
Kali
0
3
1
0.17
W
Sylvanus
leonoxeno
Sylvanus
0
0
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
14,425
30,881
Taken
33,442
16,157
Mitigated
15,885
12,258
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Doomsday4
Horus
7,000
2,730
0
3,038
9,903
5,844
0
0
9,903
0
47,837
W
5,444
1,794
0
3,994
8,300
2,870
0
543
7,712
0
47,187
W
Rama
Myrexx
Rama
4,153
3,429
0
1,237
3,136
1,124
464
41
3,095
0
54,476
W
He Bo
NgXeno
He Bo
5,969
538
0
1,071
4,338
1,396
0
1,156
3,122
41,721
0
W
4,424
848
148
2,474
9,255
7,308
0
125
9,130
0
45,631
L
Jing Wei
Sojilerboy
Jing Wei
1,495
1,371
0
908
5,086
1,333
0
238
4,848
0
32,824
L
Sylvanus
ToasterTime
Sylvanus
3,850
1,351
932
2,150
5,981
4,035
0
2,570
3,411
21,168
8,455
L
Kali
900
260
0
1,248
7,555
2,786
0
2,564
4,991
0
26,149
W
Sylvanus
leonoxeno
Sylvanus
1,999
696
299
3,035
5,852
3,459
0
2,381
3,423
16,950
0
L
1,180
156
293
856
4,917
1,887
0
2,596
2,321
35,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
26,368
394
Minions Killed
308
0
Camps Cleared
0
1,082,778
Distance Traveled
1,082,246
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,248
568
81
7
0
234,635
2
W
Loki
6,931
630
98
9
0
252,398
1
W
Rama
6,264
569
102
9
0
191,189
1
W
He Bo
6,425
584
80
7
0
214,111
2
W
Guan Yu
6,069
552
88
8
0
210,610
2
L
Jing Wei
4,994
454
56
5
0
198,067
0
L
Sylvanus
5,049
459
46
4
0
203,516
2
L
Kali
4,915
447
49
4
0
230,954
2
W
Sylvanus
5,636
512
26
2
0
214,470
2
L
Ra
5,162
469
76
7
0
215,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role