Player Matchup

Ne Zha
Ne Zha
FEEDALLDAY
Ne Zha
Level 63
God Stats
2W - 1L
1,730 SR
Queue Stats
171W - 212L
1,480 Elo+
Party 2
Sobek
Sobek
MrGrubbz
Sobek
Level 39
God Stats
20W - 17L
1,509 SR
Queue Stats
98W - 125L
1,488 Elo+
Party 2
Olorun
Olorun
brewning
Olorun
Level 52
God Stats
3W - 2L
1,667 SR
Queue Stats
143W - 159L
1,470 Elo+
Party 2
Team Averages
Level 51
1,636 SR
1,480 Elo+

VS

Team Averages
Level 75
1,365 SR
1,457 Elo+
Bakasura
Bakasura
BIGWILLY3826
Bakasura
Level 142
God Stats
2W - 6L
1,256 SR
Queue Stats
301W - 248L
1,527 Elo+
Party 1
King Arthur
King Arthur
Heroman456
King Arthur
Level 8
God Stats
0W - 3L
1,339 SR
Queue Stats
37W - 42L
1,381 Elo+
Party 1
He Bo
He Bo
axelbear789
He Bo
Level 76
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 91L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FEEDALLDAY
Ne Zha
14
3 / 4 / 12
9,874
705
10,060
10,489
4,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
MrGrubbz
Sobek
14
3 / 1 / 13
10,984
785
7,577
11,598
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
brewning
Olorun
16
10 / 2 / 6
11,233
802
17,752
9,693
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGWILLY3826
Bakasura
14
5 / 3 / 2
9,479
677
9,021
12,272
5,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Heroman456
King Arthur
12
1 / 7 / 3
8,270
591
4,525
19,104
16,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 5
8,839
631
9,918
11,179
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
7
7
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BIGWILLY3826
Bakasura
5
3
2
2
W
Ne Zha
FEEDALLDAY
Ne Zha
3
4
12
2.25
L
King Arthur
Heroman456
King Arthur
1
7
3
0.36
W
Sobek
MrGrubbz
Sobek
3
1
13
9.5
L
1
6
5
0.58
W
Olorun
brewning
Olorun
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,389
Damage
23,464
31,780
Taken
42,555
22,103
Mitigated
26,101
9,839
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BIGWILLY3826
Bakasura
9,021
6,417
0
2,238
12,272
5,437
0
6,684
5,588
0
32,669
W
Ne Zha
FEEDALLDAY
Ne Zha
10,060
3,953
0
2,291
10,489
4,314
324
2,813
6,942
0
36,395
L
King Arthur
Heroman456
King Arthur
4,525
613
0
230
19,104
16,426
0
11,812
7,292
0
14,001
W
Sobek
MrGrubbz
Sobek
7,577
1,093
0
3,110
11,598
12,284
706
4,235
6,853
15,713
0
L
9,918
931
0
26
11,179
4,238
0
5,296
5,883
28,150
0
W
Olorun
brewning
Olorun
17,752
9,390
495
3,943
9,693
5,505
1,567
2,957
6,681
47,329
4,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
26,588
143
Minions Killed
118
4
Camps Cleared
8
796,086
Distance Traveled
763,463
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,479
677
67
5
8
265,485
0
W
Ne Zha
9,874
705
54
4
2
261,234
5
L
King Arthur
8,270
591
14
1
0
275,334
2
W
Sobek
10,984
785
11
1
1
273,827
1
L
He Bo
8,839
631
37
3
0
222,644
3
W
Olorun
11,233
802
78
6
1
261,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role