Player Matchup

Geb
Geb
Gold IV
DollaDBill
Geb
Gold IV
Level 160
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 5L
1,758 MMR
Party 2
Medusa
Medusa
Gold V
RecklessResolve
Medusa
Gold V
Level 101
God Stats
0W - 1L
1,704 SR
Queue Stats
16W - 5L
1,758 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
tobaaarr17
Kuzenbo
Gold IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,550 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,651 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,350 SR
1,506 MMR
Xing Tian
Xing Tian
Silver III
A1SaucenOnIt
Xing Tian
Silver III
Level 101
God Stats
2W - 2L
1,272 SR
Queue Stats
14W - 16L
1,202 MMR
Party 1
Sol
Sol
Gold III
Khaotic Boy
Sol
Gold III
Level 128
God Stats
1W - 0L
1,227 SR
Queue Stats
25W - 24L
1,569 MMR
Party 1
Bakasura
Bakasura
Gold II
dangerzone3abc
Bakasura
Gold II
Level 123
God Stats
1W - 0L
1,549 SR
Queue Stats
27W - 24L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,681
607
7,004
14,319
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 6 / 1
7,272
661
13,062
12,777
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
tobaaarr17
Kuzenbo
12
1 / 1 / 2
7,964
724
4,790
13,873
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AphroditeAtlasUllrShiva

VS

Bans
KumbhakarnaZeusPoseidonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A1SaucenOnIt
Xing Tian
14
4 / 0 / 8
9,810
892
12,025
18,213
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 1 / 4
9,672
879
14,930
9,561
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
11
1 / 2 / 3
7,682
698
6,208
11,752
5,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
12
12
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
A1SaucenOnIt
Xing Tian
4
0
8
8
L
0
5
2
0.2
W
7
1
4
9
L
2
6
1
0.42
W
Bakasura
1
2
3
1.25
L
Kuzenbo
tobaaarr17
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
33,163
40,969
Taken
39,526
30,752
Mitigated
31,922
5,219
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
A1SaucenOnIt
Xing Tian
12,025
1,241
439
5,713
18,213
21,659
90
4,436
13,777
22,632
0
L
7,004
1,047
0
1,342
14,319
7,456
0
9,032
5,017
23,471
0
W
14,930
7,463
0
4,863
9,561
4,537
2,386
3,937
5,624
48,570
0
L
13,062
7,992
0
460
12,777
5,790
0
9,616
2,946
0
28,338
W
Bakasura
6,208
4,418
0
2,792
11,752
5,726
435
3,994
7,758
0
28,467
L
Kuzenbo
tobaaarr17
Kuzenbo
4,790
2,467
0
3,417
13,873
17,506
0
8,672
5,048
19,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
27,164
99
Minions Killed
143
3
Camps Cleared
7
593,882
Distance Traveled
676,873
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,810
892
15
1
0
239,043
0
L
Geb
6,681
607
29
3
1
200,427
4
W
Sol
9,672
879
82
7
1
189,195
0
L
Medusa
7,272
661
42
4
2
166,306
0
W
Bakasura
7,682
698
46
4
6
248,635
11
L
Kuzenbo
7,964
724
28
3
0
227,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role