Player Matchup

Hou Yi
Hou Yi
Diamond V
CrîX
Hou Yi
Diamond V
Level 84
God Stats
27W - 24L
1,879 SR
Queue Stats
232W - 220L
1,935 MMR
Party 3
Susano
Susano
Diamond II
DieHαrdLife
Susano
Diamond II
Level 107
God Stats
18W - 14L
1,702 SR
Queue Stats
332W - 326L
2,039 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
JulionSeven
Sun Wukong
Gold III
Level 129
God Stats
5W - 3L
1,631 SR
Queue Stats
109W - 101L
1,751 MMR
Solo
Zeus
Zeus
Gold V
TwangyOrc
Zeus
Gold V
Level 160
God Stats
1W - 1L
1,452 SR
Queue Stats
45W - 68L
1,436 MMR
Solo
Horus
Horus
Bronze IV
theKFCwizard00
Horus
Bronze IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,364 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,633 SR
1,705 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,487 SR
1,764 MMR
Olorun
Olorun
Gold III
JEEEMY
Olorun
Gold III
Level 156
God Stats
7W - 1L
1,774 SR
Queue Stats
202W - 197L
1,594 MMR
Party 2
Mercury
Mercury
Bronze V
LilDirtyR
Mercury
Bronze V
Level 86
God Stats
13W - 9L
1,623 SR
Queue Stats
23W - 32L
1,318 MMR
Party 1
Heimdallr
Heimdallr
Masters
SageSewald
Heimdallr
Masters
Level 146
God Stats
48W - 49L
1,666 SR
Queue Stats
250W - 229L
2,668 MMR
Solo
Khepri
Khepri
Bronze III
YatoBan_
Khepri
Bronze III
Level 69
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 7L
1,318 MMR
Party 1
King Arthur
King Arthur
Platinum II
sprinzo
King Arthur
Platinum II
Level 154
God Stats
7W - 6L
1,155 SR
Queue Stats
299W - 286L
1,921 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CrîX
Hou Yi
20
10 / 5 / 7
19,421
607
34,914
32,489
16,853
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
20
9 / 6 / 12
16,903
528
34,525
33,957
20,127
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
JulionSeven
Sun Wukong
20
4 / 2 / 13
16,537
517
29,526
46,977
65,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
20
5 / 6 / 11
15,715
491
26,517
22,220
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 13
14,973
468
9,957
34,085
50,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
NemesisKaliMedusaGeb

VS

Bans
Baba YagaBakasuraAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JEEEMY
Olorun
20
4 / 7 / 5
16,081
503
14,647
35,603
19,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
LilDirtyR
Mercury
20
11 / 7 / 6
16,975
530
31,961
36,154
18,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
SageSewald
Heimdallr
20
5 / 7 / 2
15,523
485
31,823
35,267
17,761
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
YatoBan_
Khepri
19
0 / 3 / 15
14,061
439
8,299
26,711
38,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
sprinzo
King Arthur
20
2 / 7 / 6
14,209
444
25,798
37,669
55,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
31
Kills
22
22
Deaths
31
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CrîX
Hou Yi
10
5
7
2.7
W
Susano
9
6
12
2.5
L
Olorun
JEEEMY
Olorun
4
7
5
0.93
W
Sun Wukong
JulionSeven
Sun Wukong
4
2
13
5.25
L
Mercury
LilDirtyR
Mercury
11
7
6
2
L
Heimdallr
SageSewald
Heimdallr
5
7
2
0.86
W
Zeus
5
6
11
1.75
L
Khepri
YatoBan_
Khepri
0
3
15
2.5
L
King Arthur
sprinzo
King Arthur
2
7
6
0.71
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,439
Damage
112,528
169,728
Taken
171,404
164,489
Mitigated
149,781
73,952
Healing
39,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CrîX
Hou Yi
34,914
23,273
0
15,393
32,489
16,853
7,443
3,545
28,944
0
198,340
W
Susano
34,525
10,485
0
11,014
33,957
20,127
2,194
4,948
29,009
0
147,959
L
Olorun
JEEEMY
Olorun
14,647
6,944
3,427
15,860
35,603
19,473
0
9,003
26,600
157,847
0
W
Sun Wukong
JulionSeven
Sun Wukong
29,526
6,954
0
23,401
46,977
65,426
378
7,895
38,617
0
134,964
L
Mercury
LilDirtyR
Mercury
31,961
20,102
0
500
36,154
18,101
0
6,811
29,343
0
209,394
L
Heimdallr
SageSewald
Heimdallr
31,823
21,191
0
12,746
35,267
17,761
0
2,314
32,953
0
179,381
W
Zeus
26,517
1,523
0
6,568
22,220
11,974
2,711
3,802
18,418
126,560
0
L
Khepri
YatoBan_
Khepri
8,299
847
0
3,087
26,711
38,518
0
7,047
19,664
33,143
0
L
King Arthur
sprinzo
King Arthur
25,798
3,468
0
4,268
37,669
55,928
0
6,651
31,018
0
111,040
W
9,957
5,371
5,533
12,043
34,085
50,109
1,293
5,316
28,769
3,208
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,549
Gold Earned
76,849
842
Minions Killed
849
0
Camps Cleared
0
3,014,311
Distance Traveled
2,988,664
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
19,421
607
250
8
0
577,905
9
W
Susano
16,903
528
164
5
0
667,792
0
L
Olorun
16,081
503
235
7
0
560,385
13
W
Sun Wukong
16,537
517
209
7
0
640,673
2
L
Mercury
16,975
530
210
7
0
708,129
0
L
Heimdallr
15,523
485
212
7
0
550,290
6
W
Zeus
15,715
491
158
5
0
536,115
3
L
Khepri
14,061
439
29
1
0
629,188
9
L
King Arthur
14,209
444
163
5
0
540,672
10
W
Horus
14,973
468
61
2
0
591,826
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role