Player Matchup

Izanami
Izanami
Just Big Ole P
Izanami
Level 48
God Stats
17W - 18L
1,452 SR
Queue Stats
204W - 201L
1,560 Elo+
Solo
Vulcan
Vulcan
SCPCheems
Vulcan
Level 48
God Stats
0W - 5L
1,127 SR
Queue Stats
67W - 88L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
Thekidwhoatefood
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,354 Elo+
Party 1
Shiva
Shiva
caltin31
Shiva
Level 106
God Stats
4W - 3L
1,751 SR
Queue Stats
804W - 802L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
the-assasin24013
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,526 Elo+
Party 2
Team Averages
Level 56
1,466 SR
1,448 Elo+

VS

Team Averages
Level 75
1,432 SR
1,382 Elo+
Khepri
Khepri
AndDroopy
Khepri
Level 103
God Stats
10W - 17L
1,419 SR
Queue Stats
210W - 222L
1,355 Elo+
Party 3
Medusa
Medusa
DimmerCreator39
Medusa
Level 65
God Stats
3W - 1L
1,437 SR
Queue Stats
144W - 151L
1,359 Elo+
Solo
Mercury
Mercury
KSIFeltyS
Mercury
Level 105
God Stats
6W - 3L
1,590 SR
Queue Stats
195W - 217L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
LB Concept
Baba Yaga
Level 68
God Stats
143W - 166L
1,554 SR
Queue Stats
326W - 367L
1,464 Elo+
Party 3
Nike
Nike
babydonk8585
Nike
Level 35
God Stats
2W - 7L
1,160 SR
Queue Stats
267W - 314L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 4
13,175
488
11,059
23,635
11,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
SCPCheems
Vulcan
20
8 / 7 / 1
13,916
515
34,684
22,131
11,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 9 / 5
11,185
414
13,216
29,164
18,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
caltin31
Shiva
20
6 / 4 / 6
14,168
525
20,452
27,315
26,607
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
the-assasin24013
Sun Wukong
18
0 / 4 / 4
11,478
425
8,687
26,352
30,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AndDroopy
Khepri
19
2 / 5 / 16
13,223
490
9,283
27,063
41,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 3 / 4
15,261
565
24,054
23,754
11,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
KSIFeltyS
Mercury
20
14 / 4 / 4
14,769
547
23,259
31,547
12,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
LB Concept
Baba Yaga
17
1 / 5 / 6
11,403
422
14,263
19,697
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 3 / 5
14,379
533
9,925
20,793
16,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
20
Kills
30
30
Deaths
20
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
AndDroopy
Khepri
2
5
16
2
W
11
3
4
4.33
L
3
6
4
0.83
W
Mercury
KSIFeltyS
Mercury
14
4
4
4
W
Baba Yaga
LB Concept
Baba Yaga
1
5
6
0.8
L
Vulcan
SCPCheems
Vulcan
8
7
1
1.21
L
3
9
5
0.61
W
2
3
5
1.5
L
Shiva
caltin31
Shiva
6
4
6
2.25
L
Sun Wukong
the-assasin24013
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,098
Damage
80,784
128,597
Taken
122,854
98,680
Mitigated
88,972
28,680
Healing
32,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AndDroopy
Khepri
9,283
760
681
2,882
27,063
41,144
265
14,222
12,841
42,189
0
W
24,054
14,404
409
11,114
23,754
11,399
2,574
7,448
16,306
0
137,083
L
11,059
6,750
0
4,913
23,635
11,465
731
4,275
19,360
0
133,818
W
Mercury
KSIFeltyS
Mercury
23,259
14,076
0
6,292
31,547
12,931
784
8,523
23,024
0
122,127
W
Baba Yaga
LB Concept
Baba Yaga
14,263
791
0
4,713
19,697
7,447
280
12,505
7,192
59,645
0
L
Vulcan
SCPCheems
Vulcan
34,684
11,207
0
3,063
22,131
11,859
2,110
8,915
13,216
130,785
0
L
13,216
4,115
2,818
5,901
29,164
18,334
1,656
7,066
22,098
43,132
12,792
W
9,925
1,226
173
6,108
20,793
16,051
2,615
3,830
16,963
0
113,143
L
Shiva
caltin31
Shiva
20,452
5,970
281
4,236
27,315
26,607
24
2,259
25,056
0
129,948
L
Sun Wukong
the-assasin24013
Sun Wukong
8,687
1,392
0
7,468
26,352
30,415
165
2,084
24,268
0
85,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,922
Gold Earned
69,035
678
Minions Killed
667
0
Camps Cleared
0
2,374,798
Distance Traveled
2,512,585
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,223
490
65
2
0
510,404
0
W
Medusa
15,261
565
172
6
0
460,119
1
L
Izanami
13,175
488
184
7
0
456,002
0
W
Mercury
14,769
547
137
5
0
622,586
2
W
Baba Yaga
11,403
422
94
3
0
390,506
1
L
Vulcan
13,916
515
154
6
0
470,257
1
L
Sylvanus
11,185
414
71
3
0
400,775
0
W
Nike
14,379
533
199
7
0
528,970
0
L
Shiva
14,168
525
166
6
0
560,070
5
L
Sun Wukong
11,478
425
103
4
0
487,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role