Player Matchup

Loki
Loki
Flooge256
Loki
Level 122
God Stats
12W - 13L
1,579 SR
Queue Stats
453W - 378L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
JerryStashHouse
Guan Yu
Level 124
God Stats
9W - 11L
1,686 SR
Queue Stats
312W - 271L
1,528 Elo+
Party 1
Agni
Agni
KatsumiDrakar
Agni
Level 138
God Stats
2W - 3L
1,721 SR
Queue Stats
371W - 386L
1,611 Elo+
Solo
Kumbhakarna
Kumbhakarna
SubZeroSno
Kumbhakarna
Level 119
God Stats
7W - 7L
1,558 SR
Queue Stats
341W - 299L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THECOLONEL14
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,475 SR
Queue Stats
18W - 27L
1,404 Elo+
Party 1
Team Averages
Level 122
1,604 SR
1,521 Elo+

VS

Team Averages
Level 125
1,505 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drunfus27
Ah Muzen Cab
Level 140
God Stats
10W - 12L
1,737 SR
Queue Stats
306W - 312L
1,536 Elo+
Solo
Chaac
Chaac
Systemglitch626
Chaac
Level 124
God Stats
29W - 45L
1,413 SR
Queue Stats
540W - 525L
1,515 Elo+
Solo
Bastet
Bastet
T5ukuy0mi
Bastet
Level 88
God Stats
7W - 5L
1,658 SR
Queue Stats
215W - 218L
1,550 Elo+
Solo
Shiva
Shiva
Tango260
Shiva
Level 150
God Stats
5W - 3L
1,203 SR
Queue Stats
47W - 34L
1,643 Elo+
Solo
He Bo
He Bo
Vorfigend
He Bo
Level 123
God Stats
8W - 10L
1,512 SR
Queue Stats
196W - 190L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 3 / 0
11,901
992
12,644
14,914
7,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 1 / 0
10,829
902
7,446
21,288
29,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 1 / 1
11,204
934
12,943
6,955
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
SubZeroSno
Kumbhakarna
17
0 / 1 / 2
11,028
919
2,787
21,878
32,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
THECOLONEL14
Ah Muzen Cab
17
0 / 1 / 3
11,346
946
19,643
9,308
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

191

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drunfus27
Ah Muzen Cab
17
2 / 0 / 5
11,932
994
13,614
7,603
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 5
11,934
995
10,105
14,172
14,167
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
T5ukuy0mi
Bastet
17
1 / 1 / 3
11,560
963
15,475
11,379
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Tango260
Shiva
18
1 / 0 / 5
11,537
961
13,996
17,674
16,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Vorfigend
He Bo
17
1 / 2 / 6
11,692
974
16,408
9,053
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
7
7
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Drunfus27
Ah Muzen Cab
2
0
5
4.5
L
Loki
2
3
0
0.67
L
0
1
0
0
L
1
1
1
1.5
L
Kumbhakarna
SubZeroSno
Kumbhakarna
0
1
2
1
W
2
0
5
4.5
W
Bastet
T5ukuy0mi
Bastet
1
1
3
2.5
L
Ah Muzen Cab
THECOLONEL14
Ah Muzen Cab
0
1
3
1.5
W
Shiva
Tango260
Shiva
1
0
5
3.5
W
He Bo
Vorfigend
He Bo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
69,598
74,343
Taken
59,881
77,357
Mitigated
40,264
8,797
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Drunfus27
Ah Muzen Cab
13,614
3,583
0
4,068
7,603
2,845
0
2,037
5,434
0
40,836
L
Loki
12,644
843
0
0
14,914
7,835
0
1,940
12,974
0
43,210
L
7,446
426
2,956
4,966
21,288
29,068
0
5,107
16,093
0
14,880
L
12,943
747
0
25
6,955
3,228
0
2,390
4,565
32,152
0
L
Kumbhakarna
SubZeroSno
Kumbhakarna
2,787
147
0
0
21,878
32,666
0
6,323
15,419
10,969
0
W
10,105
792
223
4,840
14,172
14,167
0
3,668
9,967
0
28,639
W
Bastet
T5ukuy0mi
Bastet
15,475
3,240
0
2,923
11,379
3,840
0
1,551
9,408
0
31,400
L
Ah Muzen Cab
THECOLONEL14
Ah Muzen Cab
19,643
2,766
0
850
9,308
4,560
0
2,694
6,614
0
53,619
W
Shiva
Tango260
Shiva
13,996
500
1,378
1,622
17,674
16,478
0
5,308
11,501
6,291
33,316
W
He Bo
Vorfigend
He Bo
16,408
72
599
1,335
9,053
2,934
0
1,982
6,885
34,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
58,655
314
Minions Killed
277
7
Camps Cleared
10
1,222,406
Distance Traveled
1,352,377
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,932
994
81
7
3
277,821
1
L
Loki
11,901
992
70
6
3
264,317
1
L
Guan Yu
10,829
902
44
4
0
260,518
0
L
Agni
11,204
934
56
5
2
229,836
3
L
Kumbhakarna
11,028
919
25
2
0
233,090
1
W
Chaac
11,934
995
44
4
2
265,937
0
W
Bastet
11,560
963
46
4
3
295,905
3
L
Ah Muzen Cab
11,346
946
119
10
2
234,645
0
W
Shiva
11,537
961
70
6
0
263,734
3
W
He Bo
11,692
974
36
3
2
248,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role