Player Matchup

Susano
Susano
DarthPhingerz12
Susano
Level 160
God Stats
10W - 3L
1,742 SR
Queue Stats
521W - 516L
1,413 Elo+
Solo
Atlas
Atlas
Dawnzehh
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 279L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
ageofPWNED527
Zhong Kui
Level 64
God Stats
40W - 48L
1,462 SR
Queue Stats
85W - 97L
1,345 Elo+
Party 1
Izanami
Izanami
alhuwaikem91
Izanami
Level 160
God Stats
4W - 3L
1,494 SR
Queue Stats
193W - 218L
1,372 Elo+
Solo
King Arthur
King Arthur
dukeofepic205
King Arthur
Level 142
God Stats
4W - 3L
1,704 SR
Queue Stats
193W - 205L
1,453 Elo+
Party 1
Team Averages
Level 123
1,581 SR
1,396 Elo+

VS

Team Averages
Level 72
1,503 SR
1,370 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RayTarantino
Poseidon
Level 86
God Stats
11W - 8L
1,595 SR
Queue Stats
446W - 479L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
SWISHTHEWRLD
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,244 Elo+
Party 2
Hou Yi
Hou Yi
oSlumpGodJ
Hou Yi
Level 85
God Stats
26W - 18L
1,422 SR
Queue Stats
269W - 255L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
prodbyniicko
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
11,549
577
12,571
14,057
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Dawnzehh
Atlas
17
4 / 0 / 7
11,641
582
8,525
15,571
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ageofPWNED527
Zhong Kui
17
3 / 3 / 6
10,829
541
10,174
14,721
11,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
alhuwaikem91
Izanami
17
4 / 5 / 3
10,986
549
10,010
16,131
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
dukeofepic205
King Arthur
17
7 / 4 / 8
11,587
579
16,132
16,590
18,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 5 / 1
8,155
408
8,619
19,399
14,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
RayTarantino
Poseidon
14
2 / 7 / 2
8,874
444
8,708
14,348
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SWISHTHEWRLD
Baron Samedi
12
1 / 6 / 1
7,739
387
7,356
16,631
8,910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
oSlumpGodJ
Hou Yi
14
2 / 3 / 2
8,905
445
8,338
14,399
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
prodbyniicko
Ao Kuang
12
1 / 6 / 2
8,021
401
1,633
18,759
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
27
Kills
9
12
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
1
0.7
W
9
0
6
12
W
Atlas
Dawnzehh
Atlas
4
0
7
7.5
L
Poseidon
RayTarantino
Poseidon
2
7
2
0.43
L
Baron Samedi
SWISHTHEWRLD
Baron Samedi
1
6
1
0.25
W
Zhong Kui
ageofPWNED527
Zhong Kui
3
3
6
2
W
Izanami
alhuwaikem91
Izanami
4
5
3
1.1
W
King Arthur
dukeofepic205
King Arthur
7
4
8
2.75
L
Hou Yi
oSlumpGodJ
Hou Yi
2
3
2
1
L
Ao Kuang
prodbyniicko
Ao Kuang
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
34,654
77,070
Taken
83,536
59,032
Mitigated
41,739
24,602
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,619
3,716
409
4,961
19,399
14,519
0
5,447
13,952
0
36,698
W
12,571
2,787
0
4,935
14,057
7,108
0
3,292
10,765
0
73,558
W
Atlas
Dawnzehh
Atlas
8,525
3,456
858
5,048
15,571
15,591
481
1,409
14,162
43,222
0
L
Poseidon
RayTarantino
Poseidon
8,708
1,779
0
2,198
14,348
5,463
0
5,611
8,590
61,407
0
L
Baron Samedi
SWISHTHEWRLD
Baron Samedi
7,356
1,384
303
4,709
16,631
8,910
0
3,213
12,857
37,321
0
W
Zhong Kui
ageofPWNED527
Zhong Kui
10,174
494
333
6,857
14,721
11,058
2,064
4,234
10,487
80,504
0
W
Izanami
alhuwaikem91
Izanami
10,010
7,644
0
4,613
16,131
6,796
6,704
1,555
14,576
0
90,263
W
King Arthur
dukeofepic205
King Arthur
16,132
1,142
0
1,958
16,590
18,479
48
7,695
8,895
0
81,476
L
Hou Yi
oSlumpGodJ
Hou Yi
8,338
4,690
0
4,374
14,399
5,700
258
3,196
11,203
0
70,458
L
Ao Kuang
prodbyniicko
Ao Kuang
1,633
548
0
7,354
18,759
7,147
0
1,232
17,267
42,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,592
Gold Earned
41,694
518
Minions Killed
378
0
Camps Cleared
0
1,911,921
Distance Traveled
1,546,431
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,155
408
44
2
0
289,319
3
W
Susano
11,549
577
99
5
0
435,146
0
W
Atlas
11,641
582
67
3
0
415,319
2
L
Poseidon
8,874
444
98
5
0
329,333
3
L
Baron Samedi
7,739
387
50
3
0
261,249
0
W
Zhong Kui
10,829
541
110
6
0
377,359
4
W
Izanami
10,986
549
134
7
0
319,052
0
W
King Arthur
11,587
579
108
5
0
365,045
0
L
Hou Yi
8,905
445
113
6
0
304,188
8
L
Ao Kuang
8,021
401
73
4
0
362,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role