Player Matchup

Kuzenbo
Kuzenbo
Creatures66
Kuzenbo
Level 124
God Stats
5W - 4L
1,531 SR
Queue Stats
232W - 253L
1,434 Elo+
Party 1
Bakasura
Bakasura
IlArsonistlI
Bakasura
Level 35
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 36L
1,268 Elo+
Solo
Jing Wei
Jing Wei
Nayruuu
Jing Wei
Level 142
God Stats
3W - 4L
1,530 SR
Queue Stats
256W - 281L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nitherin
Cu Chulainn
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 101
God Stats
12W - 11L
1,340 SR
Queue Stats
74W - 83L
1,413 Elo+
Party 1
Team Averages
Level 81
1,480 SR
1,412 Elo+

VS

Team Averages
Level 94
1,613 SR
1,674 Elo+
Sol
Sol
ItsPapaBeef
Sol
Level 91
God Stats
3W - 1L
1,462 SR
Queue Stats
114W - 116L
1,440 Elo+
Solo
Sylvanus
Sylvanus
McSpud
Sylvanus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 70L
1,788 Elo+
Party 2
Bacchus
Bacchus
Natsuki8759
Bacchus
Level 99
God Stats
20W - 6L
1,781 SR
Queue Stats
368W - 181L
1,702 Elo+
Party 2
Awilix
Awilix
Ratfever4
Awilix
Level 147
God Stats
61W - 17L
1,821 SR
Queue Stats
313W - 150L
1,735 Elo+
Party 2
Jing Wei
Jing Wei
The LoneGardian
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 121L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Creatures66
Kuzenbo
7
0 / 0 / 1
5,114
511
3,329
9,137
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
IlArsonistlI
Bakasura
6
0 / 4 / 0
4,431
443
2,498
9,632
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Nayruuu
Jing Wei
9
0 / 1 / 1
5,159
516
3,011
6,459
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Nitherin
Cu Chulainn
7
0 / 5 / 0
4,294
429
1,443
7,231
3,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 0
4,957
496
4,941
2,735
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,460
546
3,754
5,808
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
McSpud
Sylvanus
10
6 / 0 / 2
6,366
637
5,893
4,550
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Natsuki8759
Bacchus
7
0 / 0 / 1
4,962
496
4,859
7,142
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Ratfever4
Awilix
9
3 / 1 / 3
5,469
547
5,790
8,057
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
10
1 / 0 / 0
5,515
552
4,093
4,579
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
11
11
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Creatures66
Kuzenbo
0
0
1
0.5
L
Bakasura
IlArsonistlI
Bakasura
0
4
0
0
W
1
0
0
1
W
Sylvanus
McSpud
Sylvanus
6
0
2
7
W
Bacchus
Natsuki8759
Bacchus
0
0
1
0.5
L
Jing Wei
Nayruuu
Jing Wei
0
1
1
0.5
L
Cu Chulainn
Nitherin
Cu Chulainn
0
5
0
0
W
Awilix
Ratfever4
Awilix
3
1
3
4.5
L
1
1
0
1
W
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
24,389
35,194
Taken
30,136
15,564
Mitigated
13,565
11,398
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Creatures66
Kuzenbo
3,329
1,600
1,574
4,798
9,137
5,489
0
4,124
5,013
18,384
0
L
Bakasura
IlArsonistlI
Bakasura
2,498
1,766
0
1,963
9,632
3,392
0
2,453
7,179
0
18,607
W
3,754
2,113
0
3,218
5,808
1,813
504
2,159
3,294
47,158
0
W
Sylvanus
McSpud
Sylvanus
5,893
2,294
852
2,381
4,550
2,292
441
921
3,514
28,844
7,134
W
Bacchus
Natsuki8759
Bacchus
4,859
890
0
2,061
7,142
5,295
0
2,754
4,257
15,086
0
L
Jing Wei
Nayruuu
Jing Wei
3,011
2,113
160
2,096
6,459
2,092
0
1,952
4,507
0
32,921
L
Cu Chulainn
Nitherin
Cu Chulainn
1,443
225
0
57
7,231
3,566
0
2,783
4,448
0
15,667
W
Awilix
Ratfever4
Awilix
5,790
2,751
0
804
8,057
2,580
0
1,182
6,721
0
38,174
L
4,941
1,115
0
750
2,735
1,025
184
2,190
545
28,908
0
W
Jing Wei
4,093
3,207
0
1,198
4,579
1,585
0
719
3,804
0
44,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
27,772
208
Minions Killed
316
0
Camps Cleared
0
933,904
Distance Traveled
974,536
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,114
511
24
2
0
189,284
2
L
Bakasura
4,431
443
48
5
0
215,848
3
W
Sol
5,460
546
78
8
0
171,168
1
W
Sylvanus
6,366
637
60
6
0
174,225
4
W
Bacchus
4,962
496
21
2
0
205,133
2
L
Jing Wei
5,159
516
68
7
0
182,045
3
L
Cu Chulainn
4,294
429
26
3
0
155,833
1
W
Awilix
5,469
547
78
8
0
244,492
2
L
Nu Wa
4,957
496
42
4
0
190,894
5
W
Jing Wei
5,515
552
79
8
0
179,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role