Player Matchup

Bacchus
Bacchus
YT SilvaNITE
Bacchus
Level 105
God Stats
5W - 4L
1,536 SR
Queue Stats
20W - 19L
1,380 Elo+
Party 1
Janus
Janus
sceneit20
Janus
Level 99
God Stats
90W - 109L
1,353 SR
Queue Stats
112W - 129L
1,259 Elo+
Solo
Danzaburou
Danzaburou
sdPQDT
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,412 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,350 Elo+

VS

Team Averages
Level 46
1,328 SR
1,306 Elo+
Danzaburou
Danzaburou
Big_Bum_0
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,257 Elo+
Solo
Chaac
Chaac
ImPapiJoe
Chaac
Level 28
God Stats
2W - 5L
1,143 SR
Queue Stats
32W - 47L
1,320 Elo+
Party 2
Zeus
Zeus
So_caliber2005
Zeus
Level 68
God Stats
1W - 4L
1,341 SR
Queue Stats
39W - 49L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
YT SilvaNITE
Bacchus
16
4 / 2 / 9
11,761
784
9,500
16,564
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
sceneit20
Janus
18
9 / 2 / 5
12,601
840
17,173
15,388
6,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
sdPQDT
Danzaburou
15
2 / 1 / 9
10,892
726
8,609
8,891
3,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Bum_0
Danzaburou
7
0 / 2 / 1
7,762
517
976
4,635
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ImPapiJoe
Chaac
15
2 / 2 / 1
9,885
659
15,135
17,129
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 11 / 1
10,245
683
11,951
19,237
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
5
5
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Bum_0
Danzaburou
0
2
1
0.25
L
Chaac
ImPapiJoe
Chaac
2
2
1
1.25
L
3
11
1
0.32
W
Bacchus
YT SilvaNITE
Bacchus
4
2
9
4.25
W
Janus
sceneit20
Janus
9
2
5
5.75
W
Danzaburou
sdPQDT
Danzaburou
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
28,062
40,843
Taken
41,001
34,129
Mitigated
23,242
14,071
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Bum_0
Danzaburou
976
395
0
678
4,635
1,940
0
2,650
1,985
0
7,541
L
Chaac
ImPapiJoe
Chaac
15,135
3,825
55
4,346
17,129
12,527
0
9,197
7,932
0
43,250
L
11,951
319
381
888
19,237
8,775
0
15,217
4,020
32,161
0
W
Bacchus
YT SilvaNITE
Bacchus
9,500
587
0
4,370
16,564
23,364
234
4,632
11,137
23,239
0
W
Janus
sceneit20
Janus
17,173
525
354
5,878
15,388
6,784
407
3,116
11,571
64,414
0
W
Danzaburou
sdPQDT
Danzaburou
8,609
3,997
605
2,864
8,891
3,981
1,331
3,567
4,832
0
36,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
27,892
175
Minions Killed
126
10
Camps Cleared
4
845,352
Distance Traveled
580,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,762
517
15
1
0
76,122
0
L
Chaac
9,885
659
61
4
0
296,112
0
L
Zeus
10,245
683
50
3
4
208,619
3
W
Bacchus
11,761
784
26
2
2
263,293
5
W
Janus
12,601
840
91
6
6
290,074
0
W
Danzaburou
10,892
726
58
4
2
291,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role