Player Matchup

Artio
Artio
Gold V
Ekirrru
Artio
Gold V
Level 128
God Stats
1W - 1L
1,322 SR
Queue Stats
100W - 93L
1,504 MMR
Party 1
Zeus
Zeus
Gold III
KingBeav360
Zeus
Gold III
Level 107
God Stats
3W - 3L
1,663 SR
Queue Stats
141W - 136L
1,486 MMR
Party 1
Neith
Neith
Silver I
LordHawken
Neith
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,505 MMR
Solo
Kali
Kali
Gold III
Project_Zing
Kali
Gold III
Level 104
God Stats
10W - 5L
1,694 SR
Queue Stats
42W - 38L
1,531 MMR
Solo
King Arthur
King Arthur
Gold III
itz_Bondo
King Arthur
Gold III
Level 129
God Stats
9W - 8L
1,698 SR
Queue Stats
330W - 334L
1,512 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,575 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,601 SR
1,508 MMR
Bakasura
Bakasura
Gold IV
OhioVersusWorld
Bakasura
Gold IV
Level 49
God Stats
10W - 6L
1,715 SR
Queue Stats
41W - 36L
1,484 MMR
Solo
Vamana
Vamana
Gold V
THEPA1LRIDER
Vamana
Gold V
Level 99
God Stats
5W - 4L
1,716 SR
Queue Stats
19W - 24L
1,539 MMR
Solo
Apollo
Apollo
Gold II
TeamOnTheBackDo
Apollo
Gold II
Level 160
God Stats
39W - 26L
1,697 SR
Queue Stats
654W - 668L
1,521 MMR
Solo
Olorun
Olorun
Gold II
kevinimparable90
Olorun
Gold II
Level 137
God Stats
1W - 2L
1,134 SR
Queue Stats
387W - 388L
1,501 MMR
Solo
Ares
Ares
Silver II
piggy812
Ares
Silver II
Level 154
God Stats
1W - 1L
1,743 SR
Queue Stats
52W - 53L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ekirrru
Artio
11
0 / 2 / 3
6,538
363
3,567
15,413
10,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
7,272
404
4,568
9,078
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
0 / 4 / 2
7,438
413
4,879
12,458
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 0
9,551
531
14,442
16,528
10,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
itz_Bondo
King Arthur
14
0 / 1 / 1
8,428
468
9,465
12,883
12,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AtlasBellonaLokiAchillesGeb

VS

Bans
BastetBaron SamediMercuryOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 1 / 4
10,602
589
9,615
14,957
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
16
1 / 1 / 1
10,247
569
7,612
13,408
13,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 2
10,883
605
9,689
13,347
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 2
10,502
583
9,846
9,611
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
13
1 / 2 / 8
8,865
493
6,905
13,329
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
15
15
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
Ekirrru
Artio
0
2
3
0.75
L
0
5
0
0
L
Neith
0
4
2
0.25
W
Bakasura
5
1
4
7
L
7
3
0
2.33
W
Vamana
1
1
1
1.5
W
5
2
2
3
L
King Arthur
itz_Bondo
King Arthur
0
1
1
0.5
W
3
1
2
4
W
Ares
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
43,667
66,360
Taken
64,652
40,961
Mitigated
44,987
17,371
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ekirrru
Artio
3,567
248
860
2,463
15,413
10,780
0
5,987
8,756
21,675
0
L
4,568
578
0
1,336
9,078
3,152
0
2,916
6,022
61,011
0
L
Neith
4,879
1,872
0
4,395
12,458
3,987
0
2,161
9,959
0
51,656
W
Bakasura
9,615
6,805
0
5,280
14,957
7,587
0
3,062
11,719
0
95,303
L
14,442
7,632
0
6,567
16,528
10,090
0
5,017
11,031
0
89,538
W
Vamana
7,612
1,875
0
5,009
13,408
13,309
894
0
13,408
9,882
65,998
W
9,689
5,436
0
4,662
13,347
6,434
2,815
1,314
12,023
0
88,039
L
King Arthur
itz_Bondo
King Arthur
9,465
1,127
0
1,750
12,883
12,952
0
2,076
10,782
0
71,070
W
9,846
5,346
944
4,821
9,611
5,144
800
1,756
7,653
106,279
0
W
Ares
6,905
434
0
1,849
13,329
12,513
0
2,291
10,936
20,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
51,099
491
Minions Killed
607
0
Camps Cleared
0
1,682,087
Distance Traveled
1,767,897
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,538
363
37
2
0
354,698
0
L
Zeus
7,272
404
110
6
0
294,693
5
L
Neith
7,438
413
86
5
0
317,488
2
W
Bakasura
10,602
589
151
8
0
410,025
3
L
Kali
9,551
531
133
7
0
380,617
1
W
Vamana
10,247
569
135
8
0
340,542
0
W
Apollo
10,883
605
130
7
0
318,403
1
L
King Arthur
8,428
468
125
7
0
334,591
3
W
Olorun
10,502
583
176
10
0
330,383
10
W
Ares
8,865
493
15
1
0
368,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role