Player Matchup

Izanami
Izanami
AIlIMzz
Izanami
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 11L
1,350 Elo+
Party 1
Sol
Sol
Cross_Bones_MD
Sol
Level 66
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 22L
1,191 Elo+
Party 1
Sobek
Sobek
DHRScooby
Sobek
Level 40
God Stats
1W - 1L
1,308 SR
Queue Stats
5W - 15L
995 Elo+
Party 1
Team Averages
Level 41
1,399 SR
1,179 Elo+

VS

Team Averages
Level 65
1,378 SR
1,155 Elo+
Yu Huang
Yu Huang
Ledezma420
Yu Huang
Level 146
God Stats
1W - 2L
1,390 SR
Queue Stats
14W - 39L
1,186 Elo+
Party 2
Freya
Freya
Little_joker5033
Freya
Level 38
God Stats
0W - 1L
1,606 SR
Queue Stats
13W - 34L
1,196 Elo+
Party 2
Cabrakan
Cabrakan
Loser power6519
Cabrakan
Level 12
God Stats
0W - 3L
1,139 SR
Queue Stats
5W - 15L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIlIMzz
Izanami
13
2 / 0 / 4
8,198
745
10,757
5,888
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 4
7,521
684
4,917
4,524
2,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
DHRScooby
Sobek
13
3 / 2 / 3
8,619
784
4,046
14,643
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ledezma420
Yu Huang
11
0 / 0 / 1
6,590
599
9,040
5,288
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 0
7,463
678
3,479
8,407
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
0 / 5 / 2
7,216
656
1,848
11,187
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIlIMzz
Izanami
2
0
4
4
W
1
0
4
3
W
Sobek
DHRScooby
Sobek
3
2
3
2.25
L
Yu Huang
Ledezma420
Yu Huang
0
0
1
0.5
L
2
1
0
2
L
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
14,367
25,055
Taken
24,882
21,150
Mitigated
15,227
10,494
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIlIMzz
Izanami
10,757
4,692
0
2,850
5,888
3,282
1,599
3,951
1,937
0
35,219
W
4,917
429
0
2,948
4,524
2,180
959
3,616
908
25,660
0
W
Sobek
DHRScooby
Sobek
4,046
139
241
4,455
14,643
15,688
25
6,996
7,647
11,102
0
L
Yu Huang
Ledezma420
Yu Huang
9,040
683
752
718
5,288
2,229
0
1,628
3,468
30,165
0
L
3,479
1,090
0
2,115
8,407
4,400
0
3,866
4,348
16,718
2,236
L
Cabrakan
1,848
144
0
1,562
11,187
8,598
0
3,797
7,036
5,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
21,269
124
Minions Killed
86
8
Camps Cleared
3
583,491
Distance Traveled
535,228
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,198
745
67
6
3
180,583
0
W
Sol
7,521
684
51
5
5
193,042
2
W
Sobek
8,619
784
6
1
0
209,866
0
L
Yu Huang
6,590
599
42
4
0
173,547
2
L
Freya
7,463
678
39
4
3
192,557
1
L
Cabrakan
7,216
656
5
0
0
169,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role