Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Benja_CTM_
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,295 Elo+
Party 1
Ymir
Ymir
Kianmik
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,339 Elo+
Party 1
Thanatos
Thanatos
Rogue Knight12
Thanatos
Level 101
God Stats
8W - 11L
1,520 SR
Queue Stats
48W - 56L
1,435 Elo+
Solo
Hera
Hera
xXWhiteAomineXx
Hera
Level 48
God Stats
9W - 7L
1,410 SR
Queue Stats
34W - 59L
1,311 Elo+
Party 1
Team Averages
Level 54
1,486 SR
1,376 Elo+

VS

Team Averages
Level 101
1,407 SR
1,431 Elo+
Heimdallr
Heimdallr
BLINKINYOURAREA
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,409 Elo+
Solo
Chaac
Chaac
EmanuelGC44
Chaac
Level 122
God Stats
2W - 1L
1,297 SR
Queue Stats
328W - 346L
1,486 Elo+
Party 2
Agni
Agni
IAmMentallylLL
Agni
Level 100
God Stats
2W - 1L
1,533 SR
Queue Stats
139W - 166L
1,403 Elo+
Party 3
Ymir
Ymir
Im-B1ackSanta
Ymir
Level 62
God Stats
5W - 6L
1,292 SR
Queue Stats
25W - 24L
1,454 Elo+
Party 3
Kali
Kali
WonkierTunic936
Kali
Level 73
God Stats
6W - 7L
1,412 SR
Queue Stats
144W - 152L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 1 / 1
5,535
426
4,412
6,158
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
10
0 / 1 / 0
5,780
445
4,850
10,924
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kianmik
Ymir
9
0 / 3 / 2
5,481
422
3,429
12,357
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
1 / 3 / 0
5,530
425
2,564
9,870
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,128
471
4,619
5,627
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLINKINYOURAREA
Heimdallr
9
0 / 2 / 4
5,813
447
6,095
6,439
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 2
7,977
614
8,548
9,292
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 2
7,004
539
6,607
5,388
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
3 / 0 / 5
6,841
526
3,376
10,955
7,726
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
6,294
484
3,056
6,690
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Heimdallr
BLINKINYOURAREA
Heimdallr
0
2
4
1
L
Shiva
0
1
0
0
W
3
0
2
4
W
2
0
2
3
W
3
0
5
5.5
L
Ymir
Kianmik
Ymir
0
3
2
0.33
L
Thanatos
1
3
0
0.33
W
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
27,682
44,936
Taken
38,764
28,092
Mitigated
20,253
11,462
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,412
2,362
0
841
6,158
2,622
306
1,775
4,383
0
33,146
W
Heimdallr
BLINKINYOURAREA
Heimdallr
6,095
3,509
387
1,270
6,439
2,517
653
1,436
5,003
0
35,619
L
Shiva
4,850
1,330
0
2,010
10,924
7,078
0
1,255
9,669
0
35,698
W
8,548
1,344
0
4,747
9,292
5,296
677
525
8,767
0
57,408
W
6,607
760
0
536
5,388
2,069
0
2,159
3,229
49,765
0
W
3,376
1,080
525
3,357
10,955
7,726
128
3,036
7,919
20,625
0
L
Ymir
Kianmik
Ymir
3,429
684
12
1,572
12,357
11,275
181
3,015
9,342
17,408
0
L
Thanatos
2,564
212
0
6,777
9,870
4,641
0
1,017
8,853
0
38,183
W
3,056
1,249
0
969
6,690
2,645
178
892
5,798
0
34,588
L
4,619
835
0
250
5,627
2,476
134
2,921
2,706
49,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
33,929
292
Minions Killed
341
0
Camps Cleared
0
1,330,217
Distance Traveled
1,161,721
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,535
426
63
5
0
248,083
0
W
Heimdallr
5,813
447
57
4
0
202,163
4
L
Shiva
5,780
445
64
5
0
264,565
1
W
Chaac
7,977
614
116
9
0
250,760
1
W
Agni
7,004
539
88
7
0
247,130
1
W
Ymir
6,841
526
24
2
0
221,874
2
L
Ymir
5,481
422
25
2
0
286,540
0
L
Thanatos
5,530
425
63
5
0
294,947
3
W
Kali
6,294
484
56
4
0
239,794
0
L
Hera
6,128
471
77
6
0
236,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role