Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Agr0n666
Cthulhu
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 25L
1,685 Elo+
Party 2
Medusa
Medusa
DemonLoko
Medusa
Level 88
God Stats
9W - 16L
1,392 SR
Queue Stats
328W - 423L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
LagU2Death
Sun Wukong
Level 33
God Stats
21W - 15L
1,589 SR
Queue Stats
78W - 84L
1,445 Elo+
Solo
Olorun
Olorun
Mamalongosaurio
Olorun
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
351W - 448L
1,371 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,475 Elo+

VS

Team Averages
Level 68
1,530 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
Level 147
God Stats
32W - 18L
1,571 SR
Queue Stats
197W - 201L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
PenSan
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tiemujin
Morgan Le Fay
Level 64
God Stats
32W - 34L
1,506 SR
Queue Stats
190W - 207L
1,422 Elo+
Solo
Da Ji
Da Ji
kevinjeter
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,560 Elo+
Party 1
Bellona
Bellona
yJonzo
Bellona
Level 21
God Stats
4W - 6L
1,571 SR
Queue Stats
8W - 7L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
10 / 9 / 6
18,779
494
30,425
41,902
23,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Agr0n666
Cthulhu
20
3 / 3 / 12
16,067
423
18,775
25,863
39,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
DemonLoko
Medusa
20
4 / 5 / 12
17,127
451
21,148
29,309
14,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sun Wukong
LagU2Death
Sun Wukong
20
4 / 0 / 10
17,993
474
19,036
31,091
32,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 7 / 6
18,335
483
25,329
32,490
16,075
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
20
4 / 9 / 8
17,112
450
33,434
39,209
18,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
PenSan
Sun Wukong
20
1 / 3 / 4
14,996
395
8,223
31,225
32,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Tiemujin
Morgan Le Fay
20
1 / 7 / 7
15,814
416
20,742
30,212
15,035
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
20
11 / 5 / 3
16,872
444
23,214
38,403
21,699
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
yJonzo
Bellona
20
7 / 5 / 7
14,776
389
20,262
32,097
41,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
28
Kills
24
24
Deaths
29
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
9
6
1.44
W
Cthulhu
Agr0n666
Cthulhu
3
3
12
3
L
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
4
9
8
0.89
W
Medusa
DemonLoko
Medusa
4
5
12
2
W
Sun Wukong
LagU2Death
Sun Wukong
4
0
10
9
W
7
7
6
1.43
L
Sun Wukong
PenSan
Sun Wukong
1
3
4
1
L
Morgan Le Fay
Tiemujin
Morgan Le Fay
1
7
7
0.64
L
Da Ji
11
5
3
2.5
L
Bellona
yJonzo
Bellona
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,713
Damage
105,875
160,655
Taken
171,146
126,191
Mitigated
128,998
54,167
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
30,425
13,688
0
16,767
41,902
23,566
2,306
7,302
34,600
0
174,733
W
Cthulhu
Agr0n666
Cthulhu
18,775
969
2,093
0
25,863
39,549
332
4,434
21,429
90,613
0
L
Ah Muzen Cab
BradleyRJ
Ah Muzen Cab
33,434
8,678
0
14,742
39,209
18,238
3,505
11,702
26,632
0
203,262
W
Medusa
DemonLoko
Medusa
21,148
9,487
0
6,630
29,309
14,381
7,440
1,426
27,883
0
150,390
W
Sun Wukong
LagU2Death
Sun Wukong
19,036
2,509
0
10,999
31,091
32,620
2,951
5,939
25,152
0
126,555
W
25,329
13,183
3,386
14,292
32,490
16,075
8,164
5,726
26,764
134,611
0
L
Sun Wukong
PenSan
Sun Wukong
8,223
1,679
0
2,395
31,225
32,099
146
3,669
27,556
0
104,494
L
Morgan Le Fay
Tiemujin
Morgan Le Fay
20,742
1,907
0
7,426
30,212
15,035
954
9,757
20,285
143,644
0
L
Da Ji
23,214
6,804
0
1,780
38,403
21,699
61
8,477
29,686
59
139,883
L
Bellona
yJonzo
Bellona
20,262
3,324
282
6,669
32,097
41,927
154
10,499
21,598
17,675
57,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,301
Gold Earned
79,570
916
Minions Killed
814
0
Camps Cleared
0
3,634,578
Distance Traveled
3,404,132
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,779
494
182
5
0
732,248
1
W
Cthulhu
16,067
423
118
3
0
765,405
0
L
Ah Muzen Cab
17,112
450
266
7
0
607,716
1
W
Medusa
17,127
451
218
6
0
670,914
3
W
Sun Wukong
17,993
474
187
5
0
790,568
0
W
Olorun
18,335
483
211
6
0
675,443
1
L
Sun Wukong
14,996
395
139
4
0
686,156
9
L
Morgan Le Fay
15,814
416
196
5
0
647,469
1
L
Da Ji
16,872
444
144
4
0
742,693
3
L
Bellona
14,776
389
69
2
0
720,098
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role