Player Matchup

Athena
Athena
Kiss7Shot
Athena
Level 136
God Stats
6W - 8L
1,556 SR
Queue Stats
216W - 214L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Norway Eternal
Danzaburou
Level 153
God Stats
13W - 13L
1,621 SR
Queue Stats
274W - 264L
1,649 Elo+
Party 1
Shiva
Shiva
SlowMoShun
Shiva
Level 101
God Stats
2W - 3L
1,422 SR
Queue Stats
365W - 305L
1,665 Elo+
Party 1
He Bo
He Bo
SmurfDawg
He Bo
Level 145
God Stats
0W - 5L
1,182 SR
Queue Stats
401W - 328L
1,672 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zawsome
Cu Chulainn
Level 127
God Stats
7W - 9L
1,538 SR
Queue Stats
248W - 184L
1,688 Elo+
Party 1
Team Averages
Level 132
1,464 SR
1,653 Elo+

VS

Team Averages
Level 99
1,584 SR
1,504 Elo+
Shiva
Shiva
CoolSummerStorm
Shiva
Level 146
God Stats
1W - 0L
1,603 SR
Queue Stats
7W - 8L
1,275 Elo+
Solo
Eset
Eset
JiffyPops
Eset
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
53W - 49L
1,553 Elo+
Party 2
Agni
Agni
Mystxgon
Agni
Level 125
God Stats
5W - 3L
1,594 SR
Queue Stats
513W - 541L
1,592 Elo+
Solo
Jing Wei
Jing Wei
abc123efg123
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,561 Elo+
Solo
Vulcan
Vulcan
jnolan17
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kiss7Shot
Athena
19
2 / 5 / 26
12,274
682
10,005
29,110
36,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Norway Eternal
Danzaburou
19
5 / 5 / 17
12,559
698
21,231
22,180
11,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
20
6 / 5 / 20
12,575
699
10,836
22,512
26,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
SmurfDawg
He Bo
20
10 / 6 / 16
13,492
750
31,704
18,903
9,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Zawsome
Cu Chulainn
20
9 / 4 / 21
12,592
700
21,222
32,825
41,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
12,795
711
13,284
31,001
43,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
19
4 / 8 / 11
12,736
708
16,999
19,810
11,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
20
5 / 6 / 12
13,136
730
22,172
15,403
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
abc123efg123
Jing Wei
20
10 / 5 / 12
14,209
789
27,597
20,655
11,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
jnolan17
Vulcan
17
2 / 8 / 11
11,022
612
16,042
20,600
10,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
88
32
Kills
24
25
Deaths
32
100
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
W
Eset
4
8
11
1.19
L
Athena
Kiss7Shot
Athena
2
5
26
3
W
Agni
5
6
12
1.83
L
Danzaburou
Norway Eternal
Danzaburou
5
5
17
2.7
L
Shiva
6
5
20
3.2
L
He Bo
SmurfDawg
He Bo
10
6
16
3
L
Cu Chulainn
Zawsome
Cu Chulainn
9
4
21
4.88
W
Jing Wei
abc123efg123
Jing Wei
10
5
12
3.2
W
Vulcan
jnolan17
Vulcan
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,998
Damage
96,094
125,530
Taken
107,469
125,547
Mitigated
85,017
47,478
Healing
27,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,284
1,386
4,657
6,526
31,001
43,717
285
11,373
19,186
0
30,058
W
Eset
16,999
2,054
3,367
1,804
19,810
11,251
574
6,698
12,749
32,746
0
L
Athena
Kiss7Shot
Athena
10,005
1,479
3,499
5,154
29,110
36,807
753
10,488
18,622
17,482
0
W
Agni
22,172
1,160
2,675
1,052
15,403
7,883
2,129
5,867
9,351
45,075
0
L
Danzaburou
Norway Eternal
Danzaburou
21,231
6,278
3,173
5,733
22,180
11,056
2,321
12,120
10,060
0
51,680
L
Shiva
10,836
577
7,138
5,186
22,512
26,501
220
7,691
14,821
0
24,020
L
He Bo
SmurfDawg
He Bo
31,704
652
3,461
3,554
18,903
9,385
774
8,851
10,052
54,087
0
L
Cu Chulainn
Zawsome
Cu Chulainn
21,222
3,385
3,286
7,294
32,825
41,798
773
16,063
16,762
0
34,044
W
Jing Wei
abc123efg123
Jing Wei
27,597
22,795
702
4,301
20,655
11,558
3,892
6,982
13,234
0
55,634
W
Vulcan
jnolan17
Vulcan
16,042
9,699
1,559
1,297
20,600
10,608
1,277
10,789
9,414
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,492
Gold Earned
63,898
176
Minions Killed
195
0
Camps Cleared
0
1,637,353
Distance Traveled
1,509,308
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,795
711
30
2
0
343,750
0
W
Eset
12,736
708
30
2
0
269,301
0
L
Athena
12,274
682
13
1
0
362,964
2
W
Agni
13,136
730
45
3
0
300,652
3
L
Danzaburou
12,559
698
55
3
0
312,153
1
L
Shiva
12,575
699
15
1
0
306,474
0
L
He Bo
13,492
750
62
3
0
312,455
0
L
Cu Chulainn
12,592
700
31
2
0
343,307
0
W
Jing Wei
14,209
789
65
4
0
290,613
0
W
Vulcan
11,022
612
25
1
0
304,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role