Player Matchup

Kumbhakarna
Kumbhakarna
BlackMusic46
Kumbhakarna
Level 49
God Stats
10W - 15L
1,525 SR
Queue Stats
418W - 440L
1,513 Elo+
Party 3
Hercules
Hercules
PinkyMcnasty
Hercules
Level 44
God Stats
8W - 5L
1,867 SR
Queue Stats
118W - 156L
1,417 Elo+
Party 3
Chiron
Chiron
WeebPlugger
Chiron
Level 26
God Stats
1W - 2L
1,841 SR
Queue Stats
67W - 44L
1,641 Elo+
Party 2
Thor
Thor
bigtrickbrady
Thor
Level 144
God Stats
1W - 2L
1,461 SR
Queue Stats
103W - 63L
1,647 Elo+
Party 2
Anubis
Anubis
brappleberypie
Anubis
Level 94
God Stats
9W - 11L
1,570 SR
Queue Stats
56W - 45L
1,582 Elo+
Party 2
Team Averages
Level 71
1,653 SR
1,560 Elo+

VS

Team Averages
Level 96
1,484 SR
1,604 Elo+
Neith
Neith
Choas_Of_King
Neith
Level 29
God Stats
13W - 4L
1,771 SR
Queue Stats
64W - 50L
1,626 Elo+
Party 1
Nemesis
Nemesis
DoD Artilect
Nemesis
Level 127
God Stats
3W - 1L
1,207 SR
Queue Stats
43W - 39L
1,469 Elo+
Solo
Amaterasu
Amaterasu
GalactusCactus-
Amaterasu
Level 158
God Stats
2W - 1L
1,416 SR
Queue Stats
142W - 137L
1,581 Elo+
Party 1
Merlin
Merlin
KazuyaBruh
Merlin
Level 18
God Stats
25W - 15L
1,306 SR
Queue Stats
679W - 659L
1,713 Elo+
Solo
Sylvanus
Sylvanus
WeaselJenkins
Sylvanus
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
215W - 175L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackMusic46
Kumbhakarna
16
0 / 8 / 13
9,578
737
6,093
27,496
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
PinkyMcnasty
Hercules
14
1 / 2 / 3
8,315
640
5,891
17,820
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
18
9 / 8 / 3
10,986
845
18,283
19,023
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 4 / 8
10,528
810
13,881
15,772
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 7 / 11
9,671
744
13,906
15,933
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 10
11,125
856
13,708
14,634
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
DoD Artilect
Nemesis
19
6 / 1 / 14
11,079
852
14,343
8,434
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GalactusCactus-
Amaterasu
18
8 / 6 / 13
10,917
840
12,878
19,417
16,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
KazuyaBruh
Merlin
18
6 / 4 / 13
10,865
836
29,869
11,538
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WeaselJenkins
Sylvanus
15
1 / 4 / 15
9,751
750
8,676
17,565
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
18
Kills
29
29
Deaths
20
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BlackMusic46
Kumbhakarna
0
8
13
0.81
W
8
5
10
2.6
W
Nemesis
DoD Artilect
Nemesis
6
1
14
13
W
Amaterasu
GalactusCactus-
Amaterasu
8
6
13
2.42
W
Merlin
KazuyaBruh
Merlin
6
4
13
3.13
L
Hercules
PinkyMcnasty
Hercules
1
2
3
1.25
W
Sylvanus
WeaselJenkins
Sylvanus
1
4
15
2.13
L
Chiron
9
8
3
1.31
L
7
4
8
2.75
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
79,474
96,044
Taken
71,588
54,948
Mitigated
55,556
22,061
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BlackMusic46
Kumbhakarna
6,093
1,390
1,031
3,883
27,496
19,398
0
10,546
16,710
16,210
0
W
13,708
6,119
0
2,906
14,634
8,334
990
3,114
11,448
0
45,961
W
Nemesis
DoD Artilect
Nemesis
14,343
6,055
0
3,034
8,434
4,003
0
1,461
6,875
0
49,990
W
Amaterasu
GalactusCactus-
Amaterasu
12,878
5,867
0
4,688
19,417
16,902
0
6,355
12,808
0
22,863
W
Merlin
KazuyaBruh
Merlin
29,869
855
148
2,263
11,538
5,522
894
1,685
9,815
55,872
0
L
Hercules
PinkyMcnasty
Hercules
5,891
922
1,226
7,737
17,820
11,930
0
7,664
9,791
0
11,243
W
Sylvanus
WeaselJenkins
Sylvanus
8,676
2,912
2,139
2,560
17,565
20,795
189
7,384
10,082
14,557
0
L
Chiron
18,283
7,845
913
2,080
19,023
7,701
33
8,029
10,830
0
50,394
L
13,881
3,098
0
1,424
15,772
6,772
0
7,143
8,539
0
32,641
L
13,906
919
730
3,037
15,933
9,147
0
4,833
10,996
46,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
53,737
216
Minions Killed
251
0
Camps Cleared
0
1,248,026
Distance Traveled
1,325,170
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,578
737
14
1
0
256,497
0
W
Neith
11,125
856
71
5
0
255,359
2
W
Nemesis
11,079
852
78
6
0
307,064
1
W
Amaterasu
10,917
840
31
2
0
274,745
0
W
Merlin
10,865
836
61
5
0
270,815
0
L
Hercules
8,315
640
11
1
0
240,905
1
W
Sylvanus
9,751
750
10
1
0
217,187
3
L
Chiron
10,986
845
63
5
0
249,652
2
L
Thor
10,528
810
42
3
0
269,567
1
L
Anubis
9,671
744
86
7
0
231,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role