Player Matchup

Baron Samedi
Baron Samedi
Crimson XG
Baron Samedi
Level 42
God Stats
8W - 2L
1,644 SR
Queue Stats
64W - 65L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Evl_Nyx
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,372 Elo+
Party 1
Da Ji
Da Ji
SlapShot25AS
Da Ji
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,444 Elo+
Party 1
Athena
Athena
TheCrocRock
Athena
Level 85
God Stats
2W - 3L
1,452 SR
Queue Stats
12W - 18L
1,418 Elo+
Party 1
Rama
Rama
UhhBorger
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,272 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,403 Elo+

VS

Team Averages
Level 35
1,452 SR
1,431 Elo+
Mercury
Mercury
Doku Bear
Mercury
Level 18
God Stats
12W - 16L
1,329 SR
Queue Stats
46W - 52L
1,424 Elo+
Party 2
Osiris
Osiris
Jarrvn
Osiris
Level 28
God Stats
16W - 13L
1,473 SR
Queue Stats
58W - 63L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
LdyDeathstrike7
Kukulkan
Level 46
God Stats
73W - 69L
1,481 SR
Queue Stats
196W - 226L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Time4Twice
Sun Wukong
Level 62
God Stats
1W - 2L
1,590 SR
Queue Stats
116W - 110L
1,442 Elo+
Party 2
Loki
Loki
restlyss
Loki
Level 22
God Stats
1W - 4L
1,389 SR
Queue Stats
61W - 62L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimson XG
Baron Samedi
17
4 / 2 / 17
11,273
1,127
13,128
12,738
6,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Evl_Nyx
Gilgamesh
17
3 / 3 / 19
10,978
1,098
10,658
12,213
13,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 13
10,078
1,008
7,267
11,572
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
1 / 2 / 15
10,284
1,028
6,484
14,022
14,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
19
19 / 2 / 7
14,725
1,473
26,851
11,821
6,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

282

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doku Bear
Mercury
16
2 / 7 / 9
10,300
1,030
10,730
15,177
6,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Jarrvn
Osiris
16
6 / 6 / 4
11,834
1,183
14,898
16,682
13,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
0 / 6 / 6
9,716
972
11,928
10,977
6,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Time4Twice
Sun Wukong
16
2 / 4 / 8
10,375
1,038
9,174
15,122
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
16
3 / 5 / 8
10,453
1,045
8,640
11,948
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
28
Kills
13
13
Deaths
28
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crimson XG
Baron Samedi
4
2
17
6.25
L
Mercury
Doku Bear
Mercury
2
7
9
0.93
W
Gilgamesh
Evl_Nyx
Gilgamesh
3
3
19
4.17
L
Osiris
Jarrvn
Osiris
6
6
4
1.33
L
Kukulkan
0
6
6
0.5
W
1
4
13
1.88
W
Athena
1
2
15
4.25
L
Sun Wukong
Time4Twice
Sun Wukong
2
4
8
1.5
W
Rama
19
2
7
11.25
L
Loki
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,388
Damage
55,370
62,366
Taken
69,906
48,124
Mitigated
43,399
10,977
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crimson XG
Baron Samedi
13,128
905
1,557
3,870
12,738
6,986
0
2,932
9,688
34,178
0
L
Mercury
Doku Bear
Mercury
10,730
6,385
0
580
15,177
6,924
0
5,426
9,751
0
23,400
W
Gilgamesh
Evl_Nyx
Gilgamesh
10,658
3,709
0
317
12,213
13,953
0
2,649
9,268
0
20,764
L
Osiris
Jarrvn
Osiris
14,898
6,755
0
1,276
16,682
13,766
0
5,174
11,508
0
33,855
L
Kukulkan
11,928
926
0
527
10,977
6,321
0
2,497
8,480
32,795
0
W
7,267
1,656
0
679
11,572
6,388
0
1,007
10,514
0
18,691
W
Athena
6,484
971
293
471
14,022
14,221
0
2,023
9,815
14,486
0
L
Sun Wukong
Time4Twice
Sun Wukong
9,174
1,916
0
1,347
15,122
10,584
0
3,218
11,904
0
16,881
W
Rama
26,851
25,101
0
3,790
11,821
6,576
0
3,317
8,504
0
53,112
L
Loki
8,640
2,238
0
0
11,948
5,804
0
3,297
8,651
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,338
Gold Earned
52,678
164
Minions Killed
125
7
Camps Cleared
4
898,910
Distance Traveled
917,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,273
1,127
45
5
0
184,405
1
L
Mercury
10,300
1,030
25
3
2
185,705
0
W
Gilgamesh
10,978
1,098
12
1
1
162,026
0
L
Osiris
11,834
1,183
39
4
0
206,204
0
L
Kukulkan
9,716
972
42
4
2
159,070
5
W
Da Ji
10,078
1,008
32
3
2
177,066
0
W
Athena
10,284
1,028
23
2
1
212,981
2
L
Sun Wukong
10,375
1,038
9
1
0
195,535
0
W
Rama
14,725
1,473
52
5
3
162,432
1
L
Loki
10,453
1,045
10
1
0
171,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role