Player Matchup

Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Mcnelly292
Fenrir
Level 84
God Stats
0W - 6L
1,696 SR
Queue Stats
26W - 28L
1,524 Elo+
Solo
Medusa
Medusa
XMBeans
Medusa
Level 102
God Stats
0W - 4L
1,189 SR
Queue Stats
6W - 9L
1,155 Elo+
Party 2
Chang'e
Chang'e
XMSubmissive
Chang'e
Level 23
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 7L
1,155 Elo+
Party 2
Shiva
Shiva
Ylddthugboy9
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 4
Team Averages
Level 56
1,432 SR
1,319 Elo+

VS

Team Averages
Level 56
1,441 SR
1,352 Elo+
Chaac
Chaac
DanDMG
Chaac
Level 115
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 1L
1,332 Elo+
Party 3
Hou Yi
Hou Yi
Father_Augustus
Hou Yi
Level 45
God Stats
1W - 1L
1,049 SR
Queue Stats
4W - 13L
1,178 Elo+
Party 1
Susano
Susano
Father_Xerxes
Susano
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
crazy-J-102
Jormungandr
Level 38
God Stats
24W - 22L
1,463 SR
Queue Stats
25W - 22L
1,373 Elo+
Solo
Ra
Ra
plaastique
Ra
Level 13
God Stats
1W - 0L
1,858 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 2 / 0
5,745
338
2,799
5,279
1,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Mcnelly292
Fenrir
13
6 / 3 / 1
8,272
487
6,961
12,943
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
XMBeans
Medusa
11
3 / 2 / 1
6,836
402
8,673
7,859
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
XMSubmissive
Chang'e
9
0 / 4 / 4
6,118
360
1,953
7,880
3,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 3 / 0
6,465
380
1,875
7,540
3,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DanDMG
Chaac
17
7 / 0 / 3
10,630
625
13,660
12,059
12,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
7,275
428
2,361
11,311
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 1 / 1
8,449
497
2,835
12,813
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
crazy-J-102
Jormungandr
13
2 / 1 / 0
8,253
485
5,823
12,979
10,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 2
7,465
439
2,312
9,298
2,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
14
14
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Chaac
DanDMG
Chaac
7
0
3
8.5
W
1
3
1
0.5
W
3
1
1
3.5
L
Fenrir
Mcnelly292
Fenrir
6
3
1
2.17
L
Medusa
XMBeans
Medusa
3
2
1
1.75
L
Chang'e
XMSubmissive
Chang'e
0
4
4
0.5
L
0
3
0
0
W
Jormungandr
crazy-J-102
Jormungandr
2
1
0
2
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
26,991
41,501
Taken
58,460
17,534
Mitigated
34,801
5,452
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,799
1,537
120
944
5,279
1,646
300
1,055
4,224
0
18,419
W
Chaac
DanDMG
Chaac
13,660
3,843
0
4,777
12,059
12,638
2,169
625
11,434
0
86,820
W
2,361
564
320
2,772
11,311
3,817
1,036
35
11,276
0
30,679
W
2,835
508
0
4,860
12,813
4,886
557
58
12,755
0
53,566
L
Fenrir
Mcnelly292
Fenrir
6,961
1,496
0
747
12,943
6,139
0
1,705
11,238
0
45,648
L
Medusa
XMBeans
Medusa
8,673
3,676
0
1,024
7,859
3,284
284
3,207
4,652
0
39,928
L
Chang'e
XMSubmissive
Chang'e
1,953
765
827
1,285
7,880
3,333
485
2,339
5,541
17,145
0
L
1,875
498
0
505
7,540
3,132
466
0
7,540
0
27,931
W
Jormungandr
crazy-J-102
Jormungandr
5,823
3,335
0
749
12,979
10,532
1,585
1,235
11,744
59,435
0
W
2,312
626
158
521
9,298
2,928
864
0
9,298
28,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
42,072
223
Minions Killed
419
0
Camps Cleared
0
1,283,410
Distance Traveled
1,571,794
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,745
338
27
2
0
216,126
1
W
Chaac
10,630
625
151
9
0
377,864
3
W
Hou Yi
7,275
428
38
2
0
298,382
2
W
Susano
8,449
497
89
5
0
255,027
1
L
Fenrir
8,272
487
69
4
0
315,507
2
L
Medusa
6,836
402
49
3
0
278,341
1
L
Chang'e
6,118
360
27
2
0
213,330
2
L
Shiva
6,465
380
51
3
0
260,106
0
W
Jormungandr
8,253
485
96
6
0
318,809
0
W
Ra
7,465
439
45
3
0
321,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role