Player Matchup

Ah Puch
Ah Puch
Silver III
Ikragboar
Ah Puch
Silver III
Level 160
God Stats
0W - 2L
1,712 SR
Queue Stats
9W - 13L
1,516 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
LeeNibs
Sun Wukong
Silver I
Level 157
God Stats
1W - 1L
1,572 SR
Queue Stats
12W - 13L
1,601 MMR
Party 1
Da Ji
Da Ji
Silver IV
TRILOBIT3
Da Ji
Silver IV
Level 141
God Stats
11W - 10L
1,824 SR
Queue Stats
13W - 15L
1,439 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,703 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,628 SR
1,542 MMR
Jing Wei
Jing Wei
Gold IV
Dr_Skeatus
Jing Wei
Gold IV
Level 128
God Stats
13W - 13L
1,696 SR
Queue Stats
470W - 541L
1,460 MMR
Solo
Cthulhu
Cthulhu
Gold III
Jk3yyy
Cthulhu
Gold III
Level 138
God Stats
77W - 59L
1,623 SR
Queue Stats
230W - 236L
1,523 MMR
Solo
Sol
Sol
Gold III
Thick Jore
Sol
Gold III
Level 117
God Stats
10W - 6L
1,563 SR
Queue Stats
102W - 119L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ikragboar
Ah Puch
20
6 / 3 / 13
17,533
649
34,705
27,371
15,792
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LeeNibs
Sun Wukong
20
3 / 2 / 15
17,494
648
29,568
45,276
54,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
TRILOBIT3
Da Ji
20
12 / 3 / 6
18,680
692
27,036
22,547
19,563
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetZeusAtlasHorusThoth

VS

Bans
Ah Muzen CabMedusaBacchusShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dr_Skeatus
Jing Wei
20
7 / 8 / 1
19,386
718
33,260
35,806
17,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Jk3yyy
Cthulhu
20
1 / 9 / 3
15,945
591
19,155
38,540
60,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 4 / 7
16,434
609
16,405
28,880
14,195
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
21
Kills
8
8
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dr_Skeatus
Jing Wei
7
8
1
0.94
L
Ah Puch
Ikragboar
Ah Puch
6
3
13
4.17
W
Cthulhu
Jk3yyy
Cthulhu
1
9
3
0.28
L
Sun Wukong
LeeNibs
Sun Wukong
3
2
15
5.25
L
Da Ji
TRILOBIT3
Da Ji
12
3
6
5
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,309
Damage
68,820
95,194
Taken
103,226
90,038
Mitigated
91,728
36,491
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dr_Skeatus
Jing Wei
33,260
29,672
0
5,263
35,806
17,068
528
12,197
22,757
0
100,179
L
Ah Puch
Ikragboar
Ah Puch
34,705
1,903
0
9,704
27,371
15,792
641
12,304
15,067
103,704
0
W
Cthulhu
Jk3yyy
Cthulhu
19,155
1,416
666
3,801
38,540
60,465
0
12,859
24,828
66,268
0
L
Sun Wukong
LeeNibs
Sun Wukong
29,568
5,625
710
20,472
45,276
54,683
165
15,492
29,717
0
79,189
L
Da Ji
TRILOBIT3
Da Ji
27,036
4,594
0
5,605
22,547
19,563
1,396
8,147
14,292
0
84,763
W
16,405
5,005
335
10,286
28,880
14,195
3,168
10,130
18,549
70,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
51,765
288
Minions Killed
314
18
Camps Cleared
4
1,507,778
Distance Traveled
1,489,061
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,386
718
156
6
3
521,995
2
L
Ah Puch
17,533
649
121
4
6
481,090
9
W
Cthulhu
15,945
591
85
3
1
473,547
5
L
Sun Wukong
17,494
648
79
3
5
540,851
4
L
Da Ji
18,680
692
88
3
7
485,837
3
W
Sol
16,434
609
73
3
0
493,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role