Player Matchup

Ganesha
Ganesha
AesopRa
Ganesha
Level 63
God Stats
4W - 2L
1,718 SR
Queue Stats
34W - 21L
1,667 Elo+
Party 1
Thoth
Thoth
EternalFushi
Thoth
Level 20
God Stats
0W - 3L
1,206 SR
Queue Stats
24W - 17L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Jumboshrimp
Danzaburou
Level 158
God Stats
1W - 1L
1,192 SR
Queue Stats
211W - 146L
1,634 Elo+
Party 1
Ratatoskr
Ratatoskr
Kalestrii
Ratatoskr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 42L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
StupidPeanut
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 136L
1,661 Elo+
Party 1
Team Averages
Level 111
1,423 SR
1,643 Elo+

VS

Team Averages
Level 53
1,575 SR
1,568 Elo+
He Bo
He Bo
HotCocoMilk
He Bo
Level 49
God Stats
15W - 13L
1,641 SR
Queue Stats
167W - 122L
1,645 Elo+
Party 2
Geb
Geb
MDestroyerz
Geb
Level 45
God Stats
5W - 2L
1,462 SR
Queue Stats
193W - 166L
1,596 Elo+
Solo
Mercury
Mercury
Pacobot05
Mercury
Level 46
God Stats
2W - 0L
1,709 SR
Queue Stats
16W - 17L
1,372 Elo+
Solo
Merlin
Merlin
Pew4
Merlin
Level 47
God Stats
55W - 34L
1,601 SR
Queue Stats
145W - 108L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SabreTewth
Ah Muzen Cab
Level 76
God Stats
2W - 2L
1,461 SR
Queue Stats
223W - 170L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AesopRa
Ganesha
19
0 / 4 / 9
13,772
1,059
3,853
45,805
58,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 9 / 4
12,449
958
10,852
25,552
14,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jumboshrimp
Danzaburou
18
3 / 10 / 7
13,269
1,021
30,100
37,020
20,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Kalestrii
Ratatoskr
16
2 / 0 / 1
11,387
876
1,061
1,048
357
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sun Wukong
StupidPeanut
Sun Wukong
18
5 / 3 / 5
13,701
1,054
23,213
35,490
41,282
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

80

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 13
13,920
1,071
27,635
14,227
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 1 / 19
14,276
1,098
17,868
17,839
27,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Pacobot05
Mercury
20
5 / 4 / 12
13,106
1,008
17,803
18,402
10,673
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Pew4
Merlin
20
4 / 0 / 15
14,083
1,083
31,500
8,831
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SabreTewth
Ah Muzen Cab
20
9 / 3 / 12
14,935
1,149
44,264
18,427
10,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
11
Kills
26
26
Deaths
11
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AesopRa
Ganesha
0
4
9
1.13
L
1
9
4
0.33
W
6
3
13
4.17
L
Danzaburou
Jumboshrimp
Danzaburou
3
10
7
0.65
L
Ratatoskr
Kalestrii
Ratatoskr
2
0
1
2.5
W
2
1
19
11.5
W
Mercury
Pacobot05
Mercury
5
4
12
2.75
W
Merlin
Pew4
Merlin
4
0
15
11.5
W
Ah Muzen Cab
SabreTewth
Ah Muzen Cab
9
3
12
5
L
Sun Wukong
StupidPeanut
Sun Wukong
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,079
Damage
139,070
144,915
Taken
77,726
133,908
Mitigated
60,675
22,196
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AesopRa
Ganesha
3,853
297
0
12,332
45,805
58,186
0
23,432
22,373
9,648
0
L
10,852
678
0
0
25,552
14,015
0
13,125
12,427
30,674
0
W
27,635
1,392
704
2,367
14,227
7,164
0
2,811
11,416
52,539
0
L
Danzaburou
Jumboshrimp
Danzaburou
30,100
19,728
0
3,639
37,020
20,068
0
19,220
17,800
0
79,289
L
Ratatoskr
Kalestrii
Ratatoskr
1,061
167
0
0
1,048
357
0
371
677
0
3,479
W
17,868
1,660
0
1,411
17,839
27,886
0
3,478
14,361
29,804
0
W
Mercury
Pacobot05
Mercury
17,803
12,233
0
943
18,402
10,673
0
2,445
15,957
0
37,380
W
Merlin
Pew4
Merlin
31,500
1,801
0
400
8,831
4,588
0
1,766
7,065
60,044
0
W
Ah Muzen Cab
SabreTewth
Ah Muzen Cab
44,264
23,101
0
3,768
18,427
10,364
0
4,205
14,222
0
77,824
L
Sun Wukong
StupidPeanut
Sun Wukong
23,213
2,112
0
6,225
35,490
41,282
0
20,855
14,635
0
39,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,578
Gold Earned
70,320
231
Minions Killed
273
3
Camps Cleared
15
1,032,610
Distance Traveled
1,452,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,772
1,059
7
1
0
255,804
0
L
Thoth
12,449
958
62
5
0
206,580
0
W
He Bo
13,920
1,071
69
5
3
280,706
0
L
Danzaburou
13,269
1,021
101
8
2
241,622
0
L
Ratatoskr
11,387
876
7
1
1
47,376
1
W
Geb
14,276
1,098
20
2
1
303,144
1
W
Mercury
13,106
1,008
43
3
3
341,698
2
W
Merlin
14,083
1,083
66
5
6
262,078
2
W
Ah Muzen Cab
14,935
1,149
75
6
2
264,639
0
L
Sun Wukong
13,701
1,054
54
4
0
281,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role