Player Matchup

Mercury
Mercury
BorkBorkBork78
Mercury
Level 66
God Stats
3W - 4L
1,435 SR
Queue Stats
47W - 59L
1,409 Elo+
Party 3
Jing Wei
Jing Wei
PaperyCoyote
Jing Wei
Level 54
God Stats
0W - 2L
1,661 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 2
Vulcan
Vulcan
PoggerChomper
Vulcan
Level 103
God Stats
7W - 4L
1,512 SR
Queue Stats
271W - 201L
1,554 Elo+
Party 3
King Arthur
King Arthur
TheWidestMan
King Arthur
Level 26
God Stats
76W - 64L
1,545 SR
Queue Stats
117W - 110L
1,446 Elo+
Party 3
Hel
Hel
paigeeeee
Hel
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Team Averages
Level 55
1,574 SR
1,544 Elo+

VS

Team Averages
Level 53
1,592 SR
1,455 Elo+
Vulcan
Vulcan
BabySon
Vulcan
Level 57
God Stats
23W - 17L
1,571 SR
Queue Stats
191W - 169L
1,519 Elo+
Party 1
Bellona
Bellona
Gorpthnar
Bellona
Level 82
God Stats
8W - 2L
1,755 SR
Queue Stats
210W - 202L
1,529 Elo+
Party 1
Horus
Horus
SillyChickeFart
Horus
Level 29
God Stats
48W - 48L
1,500 SR
Queue Stats
92W - 103L
1,464 Elo+
Party 1
Neith
Neith
Vers4tile
Neith
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
179W - 197L
1,269 Elo+
Solo
Nemesis
Nemesis
YeEveningPotato
Nemesis
Level 60
God Stats
20W - 12L
1,634 SR
Queue Stats
125W - 117L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,188
432
3,019
10,068
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PaperyCoyote
Jing Wei
8
1 / 0 / 0
5,032
419
3,199
5,830
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,038
503
3,160
6,858
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheWidestMan
King Arthur
11
1 / 1 / 1
6,463
539
5,635
8,879
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 1
5,695
475
2,367
4,835
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BabySon
Vulcan
12
6 / 2 / 1
7,813
651
8,913
5,252
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gorpthnar
Bellona
11
0 / 0 / 1
6,834
570
4,386
8,604
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
6,307
526
1,986
6,640
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Vers4tile
Neith
9
0 / 1 / 0
5,659
472
4,812
4,021
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 4
7,017
585
5,351
8,806
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BabySon
Vulcan
6
2
1
3.25
L
0
4
1
0.13
W
Bellona
Gorpthnar
Bellona
0
0
1
0.5
L
Jing Wei
PaperyCoyote
Jing Wei
1
0
0
1
L
1
4
0
0.25
W
0
0
0
0
L
King Arthur
TheWidestMan
King Arthur
1
1
1
1.5
W
Neith
Vers4tile
Neith
0
1
0
0
W
3
0
4
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
25,448
36,470
Taken
33,323
17,761
Mitigated
19,191
7,660
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BabySon
Vulcan
8,913
1,290
0
340
5,252
2,167
1,361
1,223
3,965
52,667
0
L
3,019
1,015
0
250
10,068
3,387
0
2,766
7,302
0
27,671
W
Bellona
Gorpthnar
Bellona
4,386
2,047
0
3,102
8,604
7,110
197
617
7,524
0
40,751
L
Jing Wei
PaperyCoyote
Jing Wei
3,199
2,604
0
750
5,830
1,785
0
0
5,830
0
28,172
L
3,160
1,023
0
661
6,858
2,494
0
4,765
2,093
35,976
0
W
1,986
1,133
1,051
3,100
6,640
4,631
0
1,690
4,950
0
18,345
L
King Arthur
TheWidestMan
King Arthur
5,635
1,289
0
3,212
8,879
7,872
0
1,382
7,497
0
37,124
W
Neith
Vers4tile
Neith
4,812
2,336
0
855
4,021
1,986
272
677
3,344
0
37,249
W
5,351
3,028
0
1,461
8,806
3,297
0
1,320
7,385
0
46,616
L
2,367
769
680
2,107
4,835
2,223
0
0
4,835
16,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
33,630
247
Minions Killed
364
0
Camps Cleared
0
1,141,126
Distance Traveled
1,197,681
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,813
651
77
6
0
258,253
1
L
Mercury
5,188
432
42
4
0
268,103
2
W
Bellona
6,834
570
98
8
0
262,382
2
L
Jing Wei
5,032
419
48
4
0
196,914
2
L
Vulcan
6,038
503
62
5
0
245,642
5
W
Horus
6,307
526
18
2
0
201,910
1
L
King Arthur
6,463
539
78
7
0
224,149
2
W
Neith
5,659
472
79
7
0
191,937
1
W
Nemesis
7,017
585
92
8
0
283,199
2
L
Hel
5,695
475
17
1
0
206,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role