Player Matchup

Cupid
Cupid
Silver II
Andservan
Cupid
Silver II
Level 160
God Stats
6W - 19L
1,343 SR
Queue Stats
146W - 166L
1,127 MMR
Solo
Thanatos
Thanatos
Silver II
Big_O_Casey
Thanatos
Silver II
Level 112
God Stats
0W - 2L
1,304 SR
Queue Stats
76W - 91L
1,144 MMR
Party 1
Thoth
Thoth
Silver II
Slim_-_Casey
Thoth
Silver II
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 88L
1,178 MMR
Party 1
Terra
Terra
Silver I
alexander_9005
Terra
Silver I
Level 160
God Stats
1W - 2L
1,719 SR
Queue Stats
97W - 100L
1,127 MMR
Solo
Mulan
Mulan
Silver III
sav_scottor
Mulan
Silver III
Level 65
God Stats
1W - 1L
1,605 SR
Queue Stats
8W - 16L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,494 SR
1,143 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,541 SR
1,143 MMR
King Arthur
King Arthur
Silver II
BackDoorMan562
King Arthur
Silver II
Level 61
God Stats
38W - 30L
1,469 SR
Queue Stats
91W - 94L
1,183 MMR
Solo
Zeus
Zeus
Silver II
Gayde Roks
Zeus
Silver II
Level 88
God Stats
2W - 2L
1,292 SR
Queue Stats
37W - 47L
1,109 MMR
Solo
Ravana
Ravana
Gold V
WolfPack_Outcast
Ravana
Gold V
Level 89
God Stats
6W - 14L
1,634 SR
Queue Stats
316W - 325L
1,251 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
generalcrusher9
Cernunnos
Bronze V
Level 68
God Stats
1W - 0L
1,660 SR
Queue Stats
14W - 20L
1,148 MMR
Solo
Ganesha
Ganesha
Silver IV
whychap
Ganesha
Silver IV
Level 109
God Stats
2W - 1L
1,648 SR
Queue Stats
60W - 67L
1,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andservan
Cupid
19
2 / 7 / 1
12,603
467
15,741
23,237
10,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Big_O_Casey
Thanatos
18
3 / 10 / 1
12,372
458
13,127
30,951
14,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 10 / 0
11,284
418
14,104
20,074
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 3 / 5
12,166
451
9,264
28,891
40,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 8 / 0
11,926
442
12,127
32,657
32,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AmaterasuXbalanqueKaliArachne

VS

Bans
MercuryBellonaApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BackDoorMan562
King Arthur
19
6 / 1 / 14
13,869
514
26,137
24,099
47,587
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 12
15,276
566
31,710
19,141
9,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 18
15,467
573
17,500
19,111
11,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
generalcrusher9
Cernunnos
20
8 / 2 / 7
14,180
525
17,997
23,687
10,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
whychap
Ganesha
19
0 / 1 / 23
13,719
508
8,855
22,238
34,299
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
9
Kills
37
38
Deaths
9
7
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cupid
Andservan
Cupid
2
7
1
0.36
W
King Arthur
BackDoorMan562
King Arthur
6
1
14
13
L
Thanatos
Big_O_Casey
Thanatos
3
10
1
0.35
W
14
2
12
10
L
2
10
0
0.2
W
9
3
18
6
L
0
3
5
0.83
W
Cernunnos
generalcrusher9
Cernunnos
8
2
7
5.75
L
2
8
0
0.25
W
Ganesha
whychap
Ganesha
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,363
Damage
102,199
135,810
Taken
108,276
106,032
Mitigated
113,226
45,870
Healing
33,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Andservan
Cupid
15,741
9,101
184
7,609
23,237
10,044
2,914
2,538
20,533
0
119,410
W
King Arthur
BackDoorMan562
King Arthur
26,137
3,570
0
5,083
24,099
47,587
202
5,584
18,515
0
96,006
L
Thanatos
Big_O_Casey
Thanatos
13,127
3,029
0
19,831
30,951
14,405
0
7,065
23,128
0
93,576
W
31,710
3,327
0
3,499
19,141
9,126
2,952
8,531
10,610
111,455
0
L
14,104
868
0
2,398
20,074
8,830
0
6,355
13,296
93,095
0
W
17,500
7,388
0
8,049
19,111
11,798
2,273
2,417
16,694
0
130,779
L
9,264
829
2,506
6,153
28,891
40,044
0
13,167
15,025
60,823
0
W
Cernunnos
generalcrusher9
Cernunnos
17,997
10,407
0
12,090
23,687
10,416
3,845
6,617
17,070
0
127,366
L
12,127
1,083
0
7,189
32,657
32,709
1,278
9,794
22,593
0
81,414
W
Ganesha
whychap
Ganesha
8,855
838
0
4,455
22,238
34,299
177
4,500
17,738
45,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,351
Gold Earned
72,511
657
Minions Killed
590
0
Camps Cleared
0
2,368,912
Distance Traveled
2,592,839
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,603
467
181
7
0
410,024
4
W
King Arthur
13,869
514
126
5
0
498,614
8
L
Thanatos
12,372
458
120
4
0
499,699
2
W
Zeus
15,276
566
144
5
0
487,260
1
L
Thoth
11,284
418
145
5
0
419,096
6
W
Ravana
15,467
573
158
6
0
590,722
2
L
Terra
12,166
451
86
3
0
548,064
7
W
Cernunnos
14,180
525
151
6
0
482,273
5
L
Mulan
11,926
442
125
5
0
492,029
6
W
Ganesha
13,719
508
11
0
0
533,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role